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Author Topic: Paranormal Mafia - Round 9 - Game Over  (Read 68695 times)

Org

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Re: Paranormal Mafia - Round 9 - Day 1
« Reply #270 on: August 26, 2009, 05:26:14 am »

He's trying to make me look like BloodBeard did when he refused to answer webadict's questions, making vague non-accusations against me, possibly hoping to draw me out into an argument so he can say I got defensive over nothing or some such bullshit.

Honestly, I don't know what he's pulling, but I think I have the right to know what I'm accused of and be given a chance to respond to it properly, but if he's going to post nonsense about his daily schedule or whatever instead of giving me something to work with, I'm going to lose patience.
I am saying you may be a dopp, trying to throw suspicions on those other two guys.
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Kashyyk

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Re: Paranormal Mafia - Round 9 - Day 1
« Reply #271 on: August 26, 2009, 05:48:45 am »

wow, 19 pages of posts.

I'll come back once I'm finished reading.
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Kashyyk

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Re: Paranormal Mafia - Round 9 - Day 1
« Reply #272 on: August 26, 2009, 06:36:36 am »

Right, interesting turn of events.

I have to say I'm actually suspicious of Org and ToonyMan more than CJ, but for some reason I have always liked Josh, so I dunno...

Anyway, does anyone have one of those 'If you were [role] who would you [action] and why?' for me?
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Cheeetar

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Re: Paranormal Mafia - Round 9 - Day 1
« Reply #273 on: August 26, 2009, 06:40:18 am »

Anyway, does anyone have one of those 'If you were [role] who would you [action] and why?' for me?

If you were Agressive War Vet, who would you kill and why?
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Kashyyk

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Re: Paranormal Mafia - Round 9 - Day 1
« Reply #274 on: August 26, 2009, 06:49:06 am »

Currently, I would kill ToonyMan, because of his kookyness. He doesn't seem to be helping the town in any way, all he is doing is aggravating people.
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webadict

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Re: Paranormal Mafia - Round 9 - Day 1
« Reply #275 on: August 26, 2009, 08:58:49 am »

Okay, how about this list:

Chaoticjosh
Bloodbeard
Frelock

Maybe:
Kashyyk

Those top three right there are people I'm almost positive are scum. The maybe isn't completely sure, because I'm iffy on it.

So, AWV, kill Bloodbeard. Warden, block Frelock. Investigate Kashyyk if you feel like it. I don't really care about that right now.
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Xegeth

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Re: Paranormal Mafia - Round 9 - Day 1
« Reply #276 on: August 26, 2009, 09:05:57 am »

Is telling the power roles what to do really the best idea? If the doppelgangers had a reporter or a bodyguard, it could make it easier to find out who has the roles, assuming they exist.
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webadict

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Re: Paranormal Mafia - Round 9 - Day 1
« Reply #277 on: August 26, 2009, 09:09:30 am »

Is telling the power roles what to do really the best idea? If the doppelgangers had a reporter or a bodyguard, it could make it easier to find out who has the roles, assuming they exist.
It doesn't make a difference if they're all dead, now does it?
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Mephansteras

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Re: Paranormal Mafia - Round 9 - Day 1
« Reply #278 on: August 26, 2009, 10:16:33 am »


  As you sit around talking, you are hear a gunshot and the sound of breaking glass. chaoticjosh staggers backwards, dark red blood welling up from a wound on his chest. As he slumps against the wall, you hear him mutter 'I am sorry...my kin...I cannot protect you now.'

  As he slides to the floor, dead, you see his form change. In moments it is no longer Josh, but a hideous doppelganger!

  It seems Org told the truth after all. Chaoticjosh was indeed a doppelganger guardian.




The Whiteboard
Cheeetar: ToonyMan
Frelock: Mr.Person
Kashyyk: A_Fey_Dwarf
Org: NUKE9.13
webadict: Vector

All votes for chaoticjosh are useless, now, and have been removed.

Frelock has voted for a day extension. If I get at least 4 more votes for one, I will extend the day to 5pm Thursday instead of Today.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Kashyyk

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Re: Paranormal Mafia - Round 9 - Day 1
« Reply #279 on: August 26, 2009, 10:22:03 am »

I vote day extension.

I reckon we have either an exterminator with an assassin bot or a mad scientist with same.

Sounds fun.
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RedWarrior0

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Re: Paranormal Mafia - Round 9 - Day 1
« Reply #280 on: August 26, 2009, 10:24:09 am »

Day extension, same reasons as Kashyyk.
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Xegeth

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Re: Paranormal Mafia - Round 9 - Day 1
« Reply #281 on: August 26, 2009, 10:24:47 am »

I'm also going to vote for a day extension.
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Rysith

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Re: Paranormal Mafia - Round 9 - Day 1
« Reply #282 on: August 26, 2009, 10:56:47 am »

Well, if we didn't have a day extension then I wouldn't be back before the day ended, so Day Extension
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The OP deserves the violent Dwarven equivalent of the Nobel Peace Prize.

Mephansteras

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Re: Paranormal Mafia - Round 9 - Day 1
« Reply #283 on: August 26, 2009, 11:25:48 am »

Ok, that's 5 votes for a day extension.

Therefore, Day 1 will now end ~5pm Pacific Thursday
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

NUKE9.13

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Re: Paranormal Mafia - Round 9 - Day 1
« Reply #284 on: August 26, 2009, 11:32:39 am »

Wot.
Well, in that case, forsaken. For his suspicious defence of chaotic.
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Long Live United Forenia!
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