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Author Topic: Paranormal Mafia - Round 9 - Game Over  (Read 69427 times)

Mephansteras

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Paranormal Mafia - Round 9 - Game Over
« on: August 19, 2009, 09:42:53 pm »

Ok, taking sign-ups for Round 9 of Paranormal Mafia!

Limiting this game to 18 players. We're full!

Game will start Monday

Current Players:
  • Mr.Person
  • ToonyMan
  • webadict
  • JanusTwoface
  • BloodBeard
  • chaoticjosh
  • RedWarrior0
  • Xegeth
  • Cheeetar
  • Pandarsenic
  • Frelock
  • Kashyyk
  • NUKE9.13
  • Org
  • Vector
  • Rysith
  • A_Fey_Dwarf
  • forsaken1111
« Last Edit: September 21, 2009, 11:52:34 pm by Mephansteras »
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Mephansteras

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Re: Paranormal Mafia - Round 9 sign-ups
« Reply #1 on: August 19, 2009, 09:43:26 pm »

Here are the current rules:

Here is the (current) list of possible roles:
Spoiler (click to show/hide)

Definitions:
    Doppelganger: These foul creatures kill and eat humans, taking on all of their memories and abilities. Once they have a form, most doppelgagners cannot change again. They are a flawed species, and possess and uncontrollable bloodlust forcing them to kill and eat humans each night. Their goal is to destroy all of the humans in the town and make their way out into the larger world.
    The Cult of the Great Old Ones: A group of Fanatics attempting to summon their Dark Gods to this earth. To do so, they need human sacrifices. With the latest events, they figure doppelgangers and aliens should work just as well. Maybe even better. Each night they get a Night kill, just like the Dopps. They are an anti-town faction, and win when all other groups are dead. This includes Doppelgangers and Aliens. Unlike the other groups, they'll happily kill the Survivor Alien at the end of the game. They can use his blood, too. Although the Survivor will win in a tie if there are three groups left (he'll run away and the others fight it out).
    Night Kill: Any kill that happens during the Night Phase. The Doppelgangers and Cultists each get 1 Night Kill as a group, in addition to any allowed by Roles.
    Morningkill: A morning kill happens between the day and night phase, and cannot be prevented by abilities that prevent night kills. (Such as the Protector)
    Abduction: When a player abducts another player, two things happen. First, the abducted player is role-blocked for the night. Second, that player is removed from play for that night (and possibly the game). While removed, they cannot be the target of any other night action and cannot vote or be lynched during the day. Exceptions: The Paranoid War Vet and Sentry Gun are not role-blocked by an abduction, and will kill the player attempting the abduction.



I've written a perl script to pick roles and whatnot randomly. It has some rules that it follows, but it should make for a nice amount of randomness to the set-up. Note that while I'll generally just go with whatever it spits out, I may make modifications to the set-up in order to make a more interesting game or to test out a specific feature. Also note that I will intentionally mess or not mess with stuff just to screw up anyone depending on the Gambler's Fallacy.

Not all roles are guaranteed. In fact, it's quite possible to have a game with nothing but normal doppelgangers and humans.
There will only be, at most, 2 of any given role per side for Humans and Doppelgangers (other then townsperson, normal doppelganger, and cultist)
There can only be 1 of each Alien Role in a game. An Exterminator can have either an Operative or a Controlled Doppelganger working with him, not both.


General Rules:
 
Spoiler (click to show/hide)

  Feel free to ask for clarification on any rule.
 

« Last Edit: August 24, 2009, 12:09:56 pm by Mephansteras »
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Mr.Person

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Re: Paranormal Mafia - Round 9 sign-ups
« Reply #2 on: August 19, 2009, 09:49:24 pm »

Yes, I'll be in, but I notice you've left the watcher in despite the fact nobody voted to keep the watcher in the game as-is. Is that a mistake or are you only going to mess with that stuff later?
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ToonyMan

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Re: Paranormal Mafia - Round 9 sign-ups
« Reply #3 on: August 19, 2009, 09:50:04 pm »

!xmafia in
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webadict

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Re: Paranormal Mafia - Round 9 sign-ups
« Reply #4 on: August 19, 2009, 09:50:33 pm »

I was in before you made this topic.
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Mephansteras

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Re: Paranormal Mafia - Round 9 sign-ups
« Reply #5 on: August 19, 2009, 09:51:32 pm »

Rules are up for debate. That is not the final rule set for this round.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

JanusTwoface

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Re: Paranormal Mafia - Round 9 sign-ups
« Reply #6 on: August 19, 2009, 09:53:25 pm »

In
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BloodBeard

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Re: Paranormal Mafia - Round 9 sign-ups
« Reply #7 on: August 19, 2009, 09:59:56 pm »

My 1st mafia I am night killed day 1, my 2nd mafia I get found out day 1 with the watcher's overpowered debut, 3rd times the charm?

In.

JoshuaFH

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Re: Paranormal Mafia - Round 9 sign-ups
« Reply #8 on: August 19, 2009, 10:51:29 pm »

Yeah Bloodbeard, you'll do better this time around. Hopefully.

Of course, I'm in.
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RedWarrior0

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Re: Paranormal Mafia - Round 9 sign-ups
« Reply #9 on: August 19, 2009, 11:15:41 pm »

in
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Xegeth

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Re: Paranormal Mafia - Round 9 sign-ups
« Reply #10 on: August 19, 2009, 11:25:23 pm »

I'm in.
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Cheeetar

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Re: Paranormal Mafia - Round 9 sign-ups
« Reply #11 on: August 19, 2009, 11:35:44 pm »

I am in.
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Pandarsenic

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Re: Paranormal Mafia - Round 9 sign-ups
« Reply #12 on: August 19, 2009, 11:53:00 pm »

I AM IN FOR EVERYYYYY PARANORMAL UNLESS I SPECIFICALLY SAY OTHERWISE TIEM PLX
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Frelock

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Re: Paranormal Mafia - Round 9 sign-ups
« Reply #13 on: August 20, 2009, 12:13:46 am »

Certainly in again.  I still want to see how I'd do with a town power role.
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Kashyyk

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Re: Paranormal Mafia - Round 9 sign-ups
« Reply #14 on: August 20, 2009, 01:07:50 am »

!xmafia in
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