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Poll

Players/Judges: What should be done if Players haven't completed all 8 Game Years by the deadline?

1) Players will turn in their fortress as-is, at no additional penalty
- 45 (60%)
2) Players will be given a short extension, dependant on how near they are, and how many players are unfinished
- 27 (36%)
3) Players will be disquallified from scoring
- 2 (2.7%)
4) Something else (please explain)
- 1 (1.3%)

Total Members Voted: 75


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Author Topic: [CONTEST] DF Masters 2: It's Over!  (Read 97414 times)

Slogo

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Re: [CONTEST] DFM2: Submit your Fortressess; Judging begins soon!
« Reply #645 on: October 03, 2009, 01:14:41 pm »

Finally getting the chance to get some quality DF time in so I may still miss the judging but I'll at least be able to show off my fortress at some point anyways. Mid-Summer 106 now and moving along at a much brisker pace than before.

Magua

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Re: [CONTEST] DFM2: Submit your Fortressess; Judging begins soon!
« Reply #646 on: October 05, 2009, 01:27:11 pm »

Screenshots of Realmfighter's fortress, as promised:

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Also, you can manufacture vomit at a smelter.  Subsequently removing the smelter spews vomit over a surprising area.

CobaltKobold

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Re: [CONTEST] DFM2: Submit your Fortressess; Judging begins soon!
« Reply #647 on: October 05, 2009, 02:52:20 pm »

Progress is...progressing. The crashes stopped, thankfully, but the elves don't like my ash habit and warned me.

If they hadn't brought a GDS I'd tell them to take a hike. Duchy achieved. Looks like Mr. Redspine won't be getting up when all else is healed...poor guy.

Dragon caught with a few fire casualties. Again I notice silk's fire resistance.

Generally, we have most of the important renewables: magma, water, sand, wood.
What's missing is flux and bauxite (I think)- the caravan won't bring either, too. Also, cold temperatures for renewable ice.
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Solifuge

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Re: [CONTEST] DFM2: Submit your Fortressess; Judging begins soon!
« Reply #648 on: October 05, 2009, 05:14:19 pm »

Those of you still working on your forts, what's your Estimated Time of Completion looking like? I don't mind waiting for a bit yet, as I've got plenty to keep me busy, but I don't want to keep the folks who are already completed waiting forever either. ;)
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CobaltKobold

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Re: [CONTEST] DFM2: Submit your Fortressess; Judging begins soon!
« Reply #649 on: October 05, 2009, 05:49:42 pm »

Estimate a week, so long as I don't get sucked back into pixel-arting.
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Slogo

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Re: [CONTEST] DFM2: Submit your Fortressess; Judging begins soon!
« Reply #650 on: October 05, 2009, 07:28:23 pm »

I'm in my last year which I hope to finish up in the next few days ideally. I can submit at any time now as my fort is at least passable but I'd like to finish out if I can.

Also my count likes Bismuth :(. Not looking forward to the inevitable beatings and jailings.

CobaltKobold

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Re: [CONTEST] DFM2: Submit your Fortressess; Judging begins soon!
« Reply #651 on: October 05, 2009, 11:32:53 pm »

WEll, leave your bismuthinite unsmelted 'til he calls. There's a reasonable amount, and you can order more.
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Slogo

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Re: [CONTEST] DFM2: Submit your Fortressess; Judging begins soon!
« Reply #652 on: October 05, 2009, 11:53:21 pm »

That's the plan from here on out but I didn't realize it until I had already smelted most of my Bismuth. I ordered more but that's a whole year away. Ah well, I'm really not too worried about it as long as I can jail instead of beat my dwarves it shouldn't slow me down at all.

Magua

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Re: [CONTEST] DFM2: Submit your Fortressess; Judging begins soon!
« Reply #653 on: October 06, 2009, 12:15:02 am »

I had a hard tell identifying bismuthinite in my strip mining, as it's not a pound sign like all the other metals.

Also learned that cinnabar, even though it is a pound sign, isn't an ore.  But still useful for decorations.
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Albedo

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Re: [CONTEST] DFM2: Submit your Fortressess; Judging begins soon!
« Reply #654 on: October 06, 2009, 01:38:57 am »

Also learned that cinnabar... isn't an ore.

Actually...

You're right, for now.

But I think it's pretty clear that Toady over-plotted for the future. There are several ores, metalic and otherwise, that are simply not (yet?) incorporated into the game...

o Brimstone: sulfur
o Cinnabar: mercury ore
o Cobaltite: cobalt ore (for cobalt glass?)
o Mocrocline: potassium rich
o Pyrolusite: manganese ore
o Realgar: arsenic ore
o Rutile: titanium ore (!)
o Saltpeter: (I forget what this is used for... something... festive...)
o Stibnite: antimony ore

And my favorite teaser...

o Pitchblende... for when "magma" just ain't enough.  8)

And others.

But, for now, sadly, cinnabar and all of these are "just another pretty rock".   :P
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Martin

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Re: [CONTEST] DFM2: Submit your Fortressess; Judging begins soon!
« Reply #655 on: October 06, 2009, 02:56:44 pm »

I won't be happy until I can power my pump stack from a fully-functional dwarven breeder reactor.

And yes, nuclear reactors are, technically, within the technological period that Toady is sticking with.

Slogo

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Re: [CONTEST] DFM2: Submit your Fortressess; Judging begins soon!
« Reply #656 on: October 06, 2009, 08:00:49 pm »

This Count is going to tear my fortress apart :(. The 1st Bismuth mandate failed and was immediately followed up with another one. The punishment for his failed mandates are a hammering so down went the dwarf I had been trying to train up in metalsmithing (was at skilled :( ). I can recruit -> Armor or forbid the hammer next time but I dunno this is gonna be rough.

Realmfighter

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Re: [CONTEST] DFM2: Submit your Fortressess; Judging begins soon!
« Reply #657 on: October 09, 2009, 01:00:31 am »

Could we please judge now?
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CobaltKobold

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Re: [CONTEST] DFM2: Submit your Fortressess; Judging begins soon!
« Reply #658 on: October 09, 2009, 07:50:06 pm »

don't wait on me. Evil children have arisen and thwart df progress.
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eerr

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Re: [CONTEST] DFM2: Submit your Fortressess; Judging begins soon!
« Reply #659 on: October 10, 2009, 12:34:42 pm »

Don't wait on me either.

could vary from tommorrow to infinity.
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