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Author Topic: Recent events thread  (Read 5374 times)

Trowzers

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Re: Recent events thread
« Reply #75 on: August 24, 2009, 12:14:10 am »

Dwarven caravan and a goblin seige have turned up at the same time.  My military is a little too low in numbers to venture out and rescue the caravan, so I'm considering just closing the doors and watching.

Should be fun. Especially when the goblins are helpfully cleaning up the local zombie/skeletal mountain goat population. My map is almost carpeted in bones.

Also my speardwarf - who was fully capable of bringing down a titan with the help of only a recruit and 2 war dogs - mysteriously drowned not long ago.  No-one else was around.  Perhaps he was skinny dipping.
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neek

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Re: Recent events thread
« Reply #76 on: August 24, 2009, 02:36:55 am »

I had struck the earth, as the dwarves are oft to say, on a map that had steep hills, 50 tiles in diameter at its base, going up 10 or 11 z-levels. It was my mission to build up, so I did. After a year of digging towards the volcano, requiring a 90 degree angle, for my forging area in the basement of the Southern Tower, I lost a less useful dwarf. He was the sacrificial victim to get the magma flowing. His pet cat still brought to the security wall a dead lizard for his master, and continued to do so for years on end. I had put him in a cage, and I hope to set this cage next to his burial plot when the Eastern Tower's catacombs are complete.

I realized, as it was flowing, I needed a larger reservoir. I easily carved one out, but I had no time to take out any of the retaining walls save one. Five years passed, and less than half the reservoir has magma. I deconstructed the security wall and unlocked the diorite door blocking the site, and began to quickly remove the fortifications and walls. When the retaining wall was breached, a bit of magma touched the clothing of the brave deconstruction dwarf. He ran out and immediately sought shelter in his wounds. A carpenter walked by. He caught on fire too. Luckily, I only lost those two.

I immediately locked the door and rebuilt a new security wall. The magma reservoir is still taking too long to fill. I'm beginning to suspect I should be pumping this stuff in rather than relying on the flow of magma.

The human caravans have stopped. Instead, they had sent me the surprise of a siege attempt. I had already lost my champion wrestlers to goblin crossbowmen. Two green marksdwarves and an axedwarf (the sworddwarf is still recovering from a broken arm that has taken over a year to heal) took to their posts and approached the campfire. Within 10 tiles, the humans responded. The axedwarf has eight kills, while both marksdwarve share a paltry four kills each. I hope for an emissary soon.

Kobolds are getting more restless. They see the gold in the hills. They see the gems. They see the piles of artifacts the small clutch of dwarves have carved. At no time had I any sense to build complicated weapon traps or mazes that offer my fortress for three easy payments of 29.99 each, but only accept blood and pain as payment. I'm suspecting they might try another ambush soon, but they've never stolen an item from me before. Three winters ago, the dwarves threw a party. In this party, they got to the topic of the caveswallowmen. All the caveswallowmen now have names. They seem to leave the dwarves alone, even when we're up in the chasm snagging cave spider webs.

I'm awaiting a replenishing stock of dwarves. My population has dropped from its height of 34 to 28. The dwarves are getting restless, and while booze and food is plenty, the stocks aren't. They haven't thrown a party in quite some time. Our wealth amasses, but their happy thoughts are dwindling.

I'm not sure I have many years left, before something stronger eyes my fort and I'm ill prepared for it, or the dwarves themselves go crazy in these hills and try for each others' throats. Either way, this WILL be fun.
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IHateOutside

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Re: Recent events thread
« Reply #77 on: August 24, 2009, 12:17:55 pm »

I'm embarking to here. Gonna be a fun map.
large image
Spoiler (click to show/hide)
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AtomicPaperclip

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Re: Recent events thread
« Reply #78 on: August 24, 2009, 04:17:56 pm »

My clerk had his right hand mangled.

Clearly from writing down so many stockpile records.
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Dear Toady: Keep up the good work man, we appreciate you and the game beyond words.

Judas Maccabeus

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Re: Recent events thread
« Reply #79 on: August 24, 2009, 08:51:09 pm »

Decided to use a magma vent I found to work my way through the aquifers on my map.  Of course I had to get clever and try to redirect the magma over to the aquifers... result:  my magma vent is now covered in water.  Back to the drawing board...  :P
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I'm talking about the bronze colossus. It's supposed to be made entirely of bronze.
But really he's just a softie inside. They all are really. When megabeasts come to your fort you never welcome them inside and give them a hug, do you. You heartless bastards...

Rowanas

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Re: Recent events thread
« Reply #80 on: August 24, 2009, 09:00:19 pm »

Things are ticking over nicely, I've got basic magma forges up and running, now I'm just waiting for the first ambush party. After they come I should be getting a nice cold winter to allow me to mine out a couple precious ores that the nearby ponds have shown me, and I think the grand hall/dining room/office/bedroom could use some work. Smoothing starts today.
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I agree with Urist. Steampunk is like Darth Vader winning Holland's Next Top Model. It would be awesome but not something I'd like in this game.
Unfortunately dying involves the amputation of the entire body from the dwarf.

Magua

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Re: Recent events thread
« Reply #81 on: August 25, 2009, 01:01:57 am »

While playing around with forbidding things so that dwarves don't wander out into the orc sieges to fetch their fallen comrades, instead of hitting 'o'rders -> 'F'orbid, I hit 'o'rders -> dwarves ignore 'f'ood.

Didn't notice, of course, until the food was out, and I got "Urist cancels Give Food: No food to give."  The 93 dwarves in my fortress were not happy campers.  It's the only time I've been happy to see an elf caravan.
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Also, you can manufacture vomit at a smelter.  Subsequently removing the smelter spews vomit over a surprising area.

Dwarf fort 27

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Re: Recent events thread
« Reply #82 on: August 25, 2009, 01:33:00 pm »

Keep embarking in areas with CARP!!!! god i wish they ddnt exist, keep losing precious workers to the damn things
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"Dwarf Fortress" ... "Like chess, only with short people that can catch on fire like rags soaked in tar, and lots of booze." ... "Like chess." 

- dwarf fortress wiki

Randall Octagonapus

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Re: Recent events thread
« Reply #83 on: September 20, 2009, 07:34:28 pm »

I dug a stairway down and found a chasm then my miner fell in it
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would you like a slice of one humped camel cheese or two humped camel cheese on that elf burger?

Airpi

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Re: Recent events thread
« Reply #84 on: September 20, 2009, 07:41:40 pm »

I recently dropped 30+ animals to their death. I wanted to see if they really had no effect on FPS when left in a pit with no way to path out. Turns out they really don't have all that much, at least at those numbers.

I was amazed by how much it multiplied the bones though. 15 Z-Levels turned those 30 animals into almost 200 bones. Maybe. I didn't take stock before I dropped them, but that's how many I had afterword. My fortresses' first mood resulted in a legendary bonecrafter. Good times.
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⊂(゚ヮ゚⊂⌒つ    ⊂(゚ヮ゚⊂⌒つ

Greiger

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Re: Recent events thread
« Reply #85 on: September 20, 2009, 08:03:48 pm »

The fortress I play at college between classes.

Temperate biome that freezes in the winter.  Ran out of booze and the surface water is frozen.  I know there's an underground river present, so I use the trade depot prospecting method to find the general area and dig like mad into the area.  They get a damp stone warning and I immediately adjust so they dig into it above water.

The response from the miners was for both of them to go on break.  I'm amazed at how much they want to die of dehydration. Then I had to go to class.  It's a to be continued cliffhanger.
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Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
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Taco Dan

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Re: Recent events thread
« Reply #86 on: November 27, 2009, 02:38:29 am »

Making a sky fort out of glass, everything is going well and the year is almost over (I have a yearly autosave), I've almost finished the sleeping quarters, when-
Dammit, I tripped the switch to the power strip and everything goes off.
The moral: SAVE OFTEN!
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I think I would remember if I had amnesia.
I'd like to remind everyone that half of the time I don't even know what I'm talking about. The other half of the time I only sort of know what I'm talking about.

Tokkius

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Re: Recent events thread
« Reply #87 on: November 27, 2009, 06:38:27 pm »

Accidentally punched a hole into the side of the lake. Grand hall is lost. Barracks are lost. Magma pipe is lost. All is lost.
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Randall Octagonapus

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Re: Recent events thread
« Reply #88 on: November 27, 2009, 07:25:53 pm »

I ran out of booze so all of my dwarves started drinking out of the cave river waterfall
then everyone who was carrying a baby droped it down the waterfall
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would you like a slice of one humped camel cheese or two humped camel cheese on that elf burger?

wagawaga

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Re: Recent events thread
« Reply #89 on: November 28, 2009, 11:37:07 am »

I was carving a hole in the mountain to provide light to part of my fields, when I discovered that ground is not supported diagonally. I had 2 legendary growes i there.
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