I have a one year old copy of gamemaker on my laptop, and it took me this long to decide to make a completely original game using it.
So here I run into my first problem:
I am really bad at spriting and I'd hate to recycle someone elses sprites without their permission (not to mention that so far that I know, this will be a somewhat new-ish concept, so any sprites I get will probably be out of place). They don't need to be animated at all, since it will be a 4x top down game.
So if you can help me out, that would be great.
This is what I will need to get a playable version out as soon as possible:
Zombies, in various group sizes.
-single
-crowd
-hoard
People
-worker
Army, in various sizes
-Lone ranger
-squadron
-battalion
Various buildings of your choice, in post-apocalypse fashion. (As 32x32 pixel tiles, can be multiple tiles)
Roads.
Parkland/outskirts.
In case anyone wants to know what the plans are:
-Get zombies vs humans done
-give humans multiple unit types (long range, medium and short)
-ability to clean out buildings
-One pre-generated map
-One resource (human)
-Iron out bugs
-Make game winnable
-randomly generated map (priority)
-Buildible fortifications (Priority)
-Buildible buildings (Priority)
-Random events (Priority)
-More human factions (Priority)
-Equipment (Priority)
-Resources (Priority)
-More variety of above, before adding new stuff in, plus bug fixes.
-Ability to hold buildings.
-Special buildings have assosciated bonuses.
-Unique buildings.
-Add in researching tree.
-Bug fix and variety.
-Weapons get noisy here, and other stuff I need to think about.
I have no idea how long I'll be able to get this done, or even
how to get this done, but the plan is to get a playable version within the end of this month and the end of the next. I hope you guys will enjoy it.