Alright, with Religion 2 done I can see some tweaking that needs to be done.
1. Evans, I think, need to be able to convert without dying. A penalty yes but death, nah. Perhaps:
If you convert a religious power role, you are told "you cannot convert" without knowing why (thus it could be Athiest, a conversion battle, or a religious) while the one targeted is told who targetted them. Thus there's a penalty for choosing wrong, BUT it's not instant death.
The rest of them seem to work out. The Televan SEEMED weaker than the zealot at first but, strategicly, it is SO nice.
Sidenote: it's pretty clear that religions NEED to pick up a zealot or televan. Not having a killing role makes you too vulnerable. It's not a set up penalty: just something for future Evans to remember.
As for the other roles:
1. Survive goal needs to be rare. As it is, there's NO role that's out to kill any of the town. Survive means the person will just go with the flow instead of actively get involved with the game. Instead, I see a town that has a batch of goals that rarely conflict and, in many cases, are in sync with each other. Thus at least they'll want to work together to gain their win condition.
2. There really needs to be a 50/50 religion/nonreligion split. Even if it means 2 teams of 2 people.
As for the specific roles:
Merc: Required debt should be $500*NumberOfReligiousPowerRoles. Also, when not controlled by the televan, ALL players count towards their $500. That'll make them more like a SK.
Cabal: Tempted to remove it completely.
Theo: Remove the Survive from them. They don't win if they aren't converted or if they are made into an Athiest. Also make them only inspect 1 person.
FBI: If they 'catch' a person trying to kill/hack, they arrest the merc/zealot immediately.
Mod and Admin: Although it makes sense to put them in, I'm unhappy with them. Perhaps give the Mod back their double vote AND make the second vote secret. Thus their 'public vote' counts and they still get their PMed vote. Perhaps just make the mod unbanable and Athiest.
Admin: Perhaps make them able to Unban players (but not unhack/unkill). AKA, if you are out via vote, the Admin can, once a night, bring you back (without showing their name). Then make them unbannable and this goal: remove all religious power roles. If converted, goal switches to "religion wins".