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Poll

Who should be the Captain?

Redwarrior0
- 0 (0%)
Diakron
- 1 (11.1%)
Frelock
- 0 (0%)
RAM
- 0 (0%)
Errol
- 0 (0%)
Luke_Prowler
- 1 (11.1%)
Kilakan
- 6 (66.7%)
stonemt
- 0 (0%)
Jetsquirrel
- 1 (11.1%)

Total Members Voted: 9


Pages: 1 ... 43 44 [45] 46 47 ... 49

Author Topic: ARRRRRR T D! Turn 35! Redwall Has Nothing on Cookie  (Read 57138 times)

RAM

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Re: ARRRRRR T D! Turn 33! Necromancy: 1 Spell for the Thread, and 1 for RAM!
« Reply #660 on: October 30, 2009, 02:53:30 pm »

Pray to Doomeddice, the god of lost causes, that I may one day go through a campaign without almost dying due to some perfectly ordinary activity(climbing, eating)
Thanks for the extra roll, I will have to remember that life is cheap in RTDs.
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

kilakan

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Re: ARRRRRR T D! Turn 33! Necromancy: 1 Spell for the Thread, and 1 for RAM!
« Reply #661 on: October 30, 2009, 03:02:47 pm »

fuck this shooting, expand the air within Crw'thot's lungs while forcing more air down his throat, effectively causing his lungs to burst like a balloon.
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Nom nom nom

Jetsquirrel

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Re: ARRRRRR T D! Turn 33! Necromancy: 1 Spell for the Thread, and 1 for RAM!
« Reply #662 on: October 30, 2009, 03:28:12 pm »

hmmmmm

Communicate with the other minds to stop resisting and let me do something. the thing i i do is mix a potion that will elimante the other 2 minds (not mine)

Frelock

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Re: ARRRRRR T D! Turn 33! Necromancy: 1 Spell for the Thread, and 1 for RAM!
« Reply #663 on: October 30, 2009, 05:08:14 pm »

Holy Amulets, Chef Man! Ram is terribly injured!
Quick Remey!  To the Kit-chen!

More Chicken Soup for RAM
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All generalizations are false....including this one.

RedWarrior0

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Re: ARRRRRR T D! Turn 33! Necromancy: 1 Spell for the Thread, and 1 for RAM!
« Reply #664 on: October 30, 2009, 06:47:29 pm »

>Throw my axe at the lizardman leader.
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Diakron

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Re: ARRRRRR T D! Turn 33! Necromancy: 1 Spell for the Thread, and 1 for RAM!
« Reply #665 on: October 30, 2009, 10:33:20 pm »

me seeing team mate injured = BLOODRAGE!!! put ring on and ask the spirit to help my cause.

afterwards pray  to Armok explaining that i meant to preform a Bushido overdrive that was sword based, not try to be disrespectful to the Almighty Armok
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Back to Mafia with me!

Errol

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Re: ARRRRRR T D! Turn 33! Necromancy: 1 Spell for the Thread, and 1 for RAM!
« Reply #666 on: October 31, 2009, 08:05:13 am »

-> FIX MY NOSE UP... using secret goblin cybernetic techniques.
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stonemt

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Re: ARRRRRR T D! Turn 33! Necromancy: 1 Spell for the Thread, and 1 for RAM!
« Reply #667 on: October 31, 2009, 11:01:06 am »

"umm... well... sorta maybe? see they may not be evil.. but they are stupid people attacking us wich makes them... well it makes them dead. in the long run at least.
now wait here and squish any lizard thing that gets close ok?"
go kill the leader dude
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RedWarrior0

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Re: ARRRRRR T D! Turn 33! Necromancy: 1 Spell for the Thread, and 1 for RAM!
« Reply #668 on: November 02, 2009, 06:22:25 pm »

Amending my action: Break fourth wall and tell CJ to get on with it and remember my throwing bonus this time Throw my axe at the lizardman leader and retrieve the talisman and the thrown axe.
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CJ1145

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Re: ARRRRRR T D! Turn 33! Necromancy: 1 Spell for the Thread, and 1 for RAM!
« Reply #669 on: November 06, 2009, 03:57:19 pm »

Not dead, I swear. Update tomorrow.
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

Diakron

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Re: ARRRRRR T D! Turn 33! Necromancy: 1 Spell for the Thread, and 1 for RAM!
« Reply #670 on: November 06, 2009, 05:51:39 pm »

i think we all understand that you only have free time on the weekend
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Back to Mafia with me!

CJ1145

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Re: ARRRRRR T D! Turn 34! The Return of the Buttahfly!
« Reply #671 on: November 08, 2009, 09:05:40 am »

TURN 34! THE RETURN OF THE BUTTAHFLY

Quote from: ToonyMan
Fight off enemies to save RAM.
[4] These lizardmen are heavily armored, and absorb most of your blows, but you do manage to clear a path to your injured comrade so others may heal her.

Quote from: RedWarrior0
Throw my axe at the lizardman leader and retrieve the talisman and the thrown axe.
You toss your axe, Armok guiding it directly at the lizardman leader. [4] The axe ends up embedded in the chieftain's leg, cutting some tendons and forcing him to the ground.

Quote from: Diakron
me seeing team mate injured = BLOODRAGE!!! put ring on and ask the spirit to help my cause.

afterwards pray  to Armok explaining that i meant to preform a Bushido overdrive that was sword based, not try to be disrespectful to the Almighty Armok
You decide to pray to Armok first, since you have no idea what could happen when you put on that ring. [6] Armok accepts your apology, but notes that for the sake of all, he cannot mess with the space-time continuum to give you your attack back.

After that's done, you slip on the ring,  [5] And suddenly find yourself in a misty gray dimension. You appear to be floating through empty space, except for a small window in front of you. After a short while, you manage to figure out how to maneuver and float over to it. On the outside, you see... You. He's killing a lot of lizardmen, but that wasn't what you wanted. You attempt to gain control again, [5] and now find yourself in a pitch black room with a single source of light at the center. You approach it to see a ghastly figure floating a few inches off the ground. It's massive, around the size of a particularly large human, and covered in blank white robes. There is a hood shrouding its face, and upon closer inspection you discover that the face is in reality a bleached skull, with two red dots that must serve as eyes in the center of his eye sockets. [2] It seems aware of your presence, but does nothing. Your attempts to communicate do not seem to make him want to speak any more.

Quote from: Frelock
More Chicken Soup for RAM
[4+3] In record time, you create some chicken soup. It was probably Remy's help; he's quite the little chef. The two of you carry a massive bowl of it over to your friend's shattered body, and manage to pour some down her throat. [6] In a miracle, once again, the bleeding stops almost instantly, and the bones begin to re-align themselves as well. It will take a bit more time before she is able to move again, though.

Quote from: RAM
Pray to Doomeddice, the god of lost causes, that I may one day go through a campaign without almost dying due to some perfectly ordinary activity(climbing, eating)
[4] Doomeddice says "Maybe". But he also points out that you at least get healed eventually. Like now.

Quote from: Errol
FIX MY NOSE UP... using secret goblin cybernetic techniques.
[5-1] You manage to perform surgery on yourself, using technology and techniques that do not exist, and craft yourself a cybernetic nose. However, there is a mustache, and glasses with funny eyebrows attached. (Technically a Cyborg! Item gained, Stupid Nose! -1 to all charisma-related actions!)

Quote from: Luke_Prowler
Run to Blackjack and attempt to save her.
[4] As you get towards RAM, you notice Cookie and his rat running towards her with a giant bowl of soup. You spare your sanity and look away.
 
Quote from:  Kilakan
fuck this shooting, expand the air within Crw'thot's lungs while forcing more air down his throat, effectively causing his lungs to burst like a balloon.
[5+4] You extend your hand in a gripping motion, and notice that Crw'thot grips his own chest and stares at it in a mixture of pain and shock. You lift him up into the air, by the lungs (a very painful process) and clench your fist as tightly as you can. [2] However, in a near suicidal attempt, the chieftain fills his lungs with fire to eat up all the oxygen you're using to pop him. Against all odds, this works, and he falls back to ground in agony, but still alive.

Quote from: stonemt
go kill the leader dude
After explaining what "bad" means, you leave your son where you think he'll be safe and leap at the lizardman chieftain! [4][4] [5][6] You jab both of your blades into the Chieftain's neck, and rip them out as painfully as you can. The chieftain collapses to the ground, blood oozing from his wounds. You can see he is dying now, but something in him keeps him going, and he throws you off with a roar.

Quote from: Jetsquirrel
Communicate with the other minds to stop resisting and let me do something. the thing i i do is mix a potion that will elimante the other 2 minds (not mine)
[6][2] You convince one mind that you deserve the be in control, but the other doesn't trust you. You decide to force it out of your way, [5] which you manage, and get to work crafting a potion to help you eliminate these other minds. [3+2] You hastily concoct the perfect elixir, and down it before the other minds can stop you. With a howl, they both fade away. You are fully in control of this body now.

Allied Actions

Quote from: Ragnarok
Coup de Grace
[3+4] Unsure of what his action means, he decides to just be done with it and smash the enemy lizard. [2] However, as he charges, he notices someone come out of the woods. Could it possibly be...?

"BUTTAHFLY?"

Enemy Actions

Quote from: Crw'thot
Disco Inferno
[6+4] Oh bugger, not this again. With all his remaining strength, the chieftain creates a raging twister of fire, and engulfs everyone nearby. [3] He manages to pull [2] Redwarrior and Errol into it, somehow. [5, 5] However, they both manages to take cover and avoid the raging flame.

With his last spell catastrophically failed, the lizard falls to the ground, dead.

Characters:

Quote from:  Urist McPirate (RedWarrior0)
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Quote from:  Edward "Silverlash" Teach (Diakron)
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Quote from:  Toonymanner (ToonyMan)
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Quote from:  Fre "Cookie" Blackflag (Frelock)
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Quote from:  Blackjack Blue (RAM)
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Quote from:  Axle "Two Holes" Gear (Errol)
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Quote from: Luke Blackriver (Luke Prowler)
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Quote from:  "Killer" Khan (kilakan)
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Quote from:  John "Laugh and Die" Doe(stonemt)
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Quote from: Jets
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Allies:
Quote from:  Captain Boozebeard
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Quote from:  Lord Earnest
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Quote from:  Ragnarok
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Quote from: Nk'tosh G'vallowlk
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Quote from:  Smee
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Quote from:  Shamus
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Quote from: Sir Thellren
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Quote from: Gilbert Gottfried
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Quote from: Elegost
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???

Quote from: Jesus
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Prisoners
1 Fire Mage

Environment:
The lizardmen see their chieftain fall, and flee back into the forest. Meanwhile, the fire mage is yelling like an insane bugger, telling you to untie him and get him the amulet.

Locations:
The Open Road.

Let me know if I've made any errors.

I'm honestly rather disappointed in myself for this. I tried to make a boss fight both challenging and not requiring thousands of dice rolls. What I get instead is someone that insta-gibs one person, then dies. I'm sure I'll find some way to balance that, but for now it really, really bugs me.
Logged
This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

RedWarrior0

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Re: ARRRRRR T D! Turn 34! The Return of the Buttahfly!
« Reply #672 on: November 08, 2009, 09:46:55 am »

>Retrieve the axe and the talisman, wondering why the thunder of the axe didn't happen.
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kilakan

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Re: ARRRRRR T D! Turn 34! The Return of the Buttahfly!
« Reply #673 on: November 08, 2009, 10:09:16 am »

I have a feeling, giving a fire mage, a talisman of incredible fire-power is probably a bad idea.  I vote we hold the talismen until one of us can tell what it does.
Search the captains body for anything else of use, and search the other dead.
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Nom nom nom

CJ1145

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Re: ARRRRRR T D! Turn 34! The Return of the Buttahfly!
« Reply #674 on: November 08, 2009, 12:11:03 pm »

>Retrieve the axe and the talisman, wondering why the thunder of the axe didn't happen.

I'm gonna go with "Armok hasn't been checking this for some time and completely forgot that the axe was enchanted."
Logged
This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.
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