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Who should be the Captain?

Redwarrior0
- 0 (0%)
Diakron
- 1 (11.1%)
Frelock
- 0 (0%)
RAM
- 0 (0%)
Errol
- 0 (0%)
Luke_Prowler
- 1 (11.1%)
Kilakan
- 6 (66.7%)
stonemt
- 0 (0%)
Jetsquirrel
- 1 (11.1%)

Total Members Voted: 9


Pages: 1 2 3 [4] 5 6 ... 49

Author Topic: ARRRRRR T D! Turn 35! Redwall Has Nothing on Cookie  (Read 56402 times)

CJ1145

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Re: ARRRRRR T D! Turn Four! OH GOD THERE'S A PIRATE IN MY HEAD!
« Reply #45 on: August 18, 2009, 04:49:02 pm »

TURN FOUR: OH GOD THERE'S A PIRATE IN MY HEAD!

Quote from: ToonyMan
Mind talk with Frelock and tell him to GET TO THE SHIP ALREADY.
[5] A mysterious voice shouts in your head Arrrrrr, ye be fergettin' yer place, matey! You be a Dwarf! The sissy magic things ain't fer the likes o' you!

Quote from: RAM
There is an engraving on this bunk, it features an elf and dwarf, the elf is laughing, the dwarf is inside-out. And I practise my climbing.
[3] You try your hardest, but seem unable to make a cut in the wood to create an engraving. [3] Once again you face the ship's rigging, but once again you cower before its might.

Quote from: Errol
Train shooting stuff by throwing a small object in the air and shooting it until it is vaporized or down to the ground thanks to heightened specific weight. If possible, deface RAMs art while doing so. Oh, and attempt to juggle my guns while doing all of that at the same time.
[3] Juggling pistols, that's just silly. You decide to practice shooting instead. [2] You absolutely fail to either hit the target, or the engravings that Blackjack has so tirelessly failed to produce.

Quote from: Frelock
Normally I would be tempted, but they're human.  I like my women with beards.
[5] You make it back to the ship safely. Everyone is here now!

Quote from: RedWarrior0
Name the statue Ozymandias
The statue, and ship, are now the Ozymandias. In accordance with it (or rather, total mismatch) the ship is re-painted white with a green trim. It's prettier, but compared to the last paintjob that's not saying much.

Quote from: Diakron
practice shooting with Errol, afterward explore the ship and figure out its weaponry.
[4] You manage to hit the targets, but mostly by fluke. [3] You explore the ship, but your lack of nautical knowledge prevents you from gaining any insight on the ship.

Characters:

Quote from:  Urist McPirate (RedWarrior0)
Spoiler: Race (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Combat Preference (click to show/hide)
Spoiler: Bio (click to show/hide)
Spoiler: Equipment (click to show/hide)
Spoiler: Location (click to show/hide)

Quote from:  Edward "Silverlash" Teach (Diakron)
Spoiler: Race (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Combat Preference (click to show/hide)
Spoiler: Bio (click to show/hide)
Spoiler: Equipment (click to show/hide)
Spoiler: Location (click to show/hide)

Quote from:  Toonymanner (ToonyMan)
Spoiler: Race (click to show/hide)
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Spoiler: Combat Preference (click to show/hide)
Spoiler: Bio (click to show/hide)
Spoiler: Equipment (click to show/hide)
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Quote from:  Fre "Cookie" Blackflag (Frelock
Spoiler: Race (click to show/hide)
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Spoiler: Combat Preference (click to show/hide)
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Quote from:  Blackjack Blue (RAM)
Spoiler: Race (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Combat Preference (click to show/hide)
Spoiler: Bio (click to show/hide)
Spoiler: Equipment (click to show/hide)
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Quote from:  Axle "Two Holes" Gear (Errol)
Spoiler: Race (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Combat Preference (click to show/hide)
Spoiler: Bio (click to show/hide)
Spoiler: Equipment (click to show/hide)
Spoiler: Location (click to show/hide)

Enemies:
Well, you ran from the prostitutes, so that's one sidequest down the drain... Oh well, off to sea then!

Environment:
Captain Boozebeard waits in his cabin for you, sending out messengers to each of you stating that as his guards you are to report to him for counsel.

Locations:

Quote from: Ozymandias
Spoiler: Location (click to show/hide)
Spoiler: Description (click to show/hide)
Spoiler: People Inside (click to show/hide)
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ToonyMan

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Re: ARRRRRR T D! Turn Four! OH GOD THERE'S A PIRATE IN MY HEAD!
« Reply #46 on: August 18, 2009, 04:51:15 pm »

Report for counsel.
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RedWarrior0

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Frelock

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Re: ARRRRRR T D! Turn Four! OH GOD THERE'S A PIRATE IN MY HEAD!
« Reply #48 on: August 18, 2009, 07:19:32 pm »

Eh, be boring and report.
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RAM

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Re: ARRRRRR T D! Turn Four! OH GOD THERE'S A PIRATE IN MY HEAD!
« Reply #49 on: August 18, 2009, 09:34:10 pm »

I climb down the rigging and report for counsel.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Diakron

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Re: ARRRRRR T D! Turn Four! OH GOD THERE'S A PIRATE IN MY HEAD!
« Reply #50 on: August 18, 2009, 10:35:52 pm »

report for counsel, but practice sneaking whilst going
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ToonyMan

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Re: ARRRRRR T D! Turn Four! OH GOD THERE'S A PIRATE IN MY HEAD!
« Reply #51 on: August 18, 2009, 10:42:45 pm »

Attempt to win over the Captain after getting to the counsel.
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Errol

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Re: ARRRRRR T D! Turn Four! OH GOD THERE'S A PIRATE IN MY HEAD!
« Reply #52 on: August 19, 2009, 02:03:24 am »

Run down (and over any unfortunate pirates that are in my way, excluding Boozebeard of course), and report for counsel.
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CJ1145

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Re: ARRRRRR T D! Turn Four! OH GOD THERE'S A PIRATE IN MY HEAD!
« Reply #53 on: August 19, 2009, 02:16:38 pm »

Eh, I'll get it up soon. Need time to think of what I wanted to do with the plot at this point, but a headache is stopping that. Taekwondo will just make it hurt worse. Maybe tomorrow.
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ToonyMan

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Re: ARRRRRR T D! Turn Four! OH GOD THERE'S A PIRATE IN MY HEAD!
« Reply #54 on: August 19, 2009, 02:41:29 pm »

Heh, yeah...

"NO FACE SHOTS."

*WHAM*

"AGAHAHAHGG."
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CJ1145

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Re: ARRRRRR T D! Turn Five! EXPOSITIONUS MAXIMUS!
« Reply #55 on: August 20, 2009, 03:23:31 pm »

TURN FIVE:EXPOSITIONUS MAXIMUS!

Quote from: ToonyMan
Attempt to win over the Captain after getting to the counsel.
[6][1] As you talk with the captain after heading to his cabin for counsel, you attempt to charm him and gain his friendship. However, you fumble with your words, and make it appear as if you want to be more than just friends. Captain Boozebeard now fears you in a way no mortal should be feared.

Quote from: RAM
I climb down the rigging and report for counsel.
Considering you had never succeeding in climbing the rigging to begin with, climbing down is fairly easy. You report for counsel.

Quote from: Errol
Run down (and over any unfortunate pirates that are in my way, excluding Boozebeard of course), and report for counsel.
[6] You mow down several guards as you pass them. One of their steel helmets flips in the air and lands on your skull. By the pirate's code, it's yours now.

Quote from: Frelock
Eh, be boring and report.
You make it, this time no prostitutes impede your progress

Quote from: RedWarrior0
Report for counsel
You report.

Quote from: Diakron
report for counsel, but practice sneaking whilst going
[2] As you crouch, and silently move down the hallway, you are called to by the ship's invalid, Urist McDeafBlind. He asks if you would mind not drawing so much attention to yourself. You make it to the counsel with no physical damage, but a hurt pride.

Characters:

Quote from:  Urist McPirate (RedWarrior0)
Spoiler: Race (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Combat Preference (click to show/hide)
Spoiler: Bio (click to show/hide)
Spoiler: Equipment (click to show/hide)
Spoiler: Location (click to show/hide)

Quote from:  Edward "Silverlash" Teach (Diakron)
Spoiler: Race (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Combat Preference (click to show/hide)
Spoiler: Bio (click to show/hide)
Spoiler: Equipment (click to show/hide)
Spoiler: Location (click to show/hide)

Quote from:  Toonymanner (ToonyMan)
Spoiler: Race (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Combat Preference (click to show/hide)
Spoiler: Bio (click to show/hide)
Spoiler: Equipment (click to show/hide)
Spoiler: Location (click to show/hide)

Quote from:  Fre "Cookie" Blackflag (Frelock
Spoiler: Race (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Combat Preference (click to show/hide)
Spoiler: Bio (click to show/hide)
Spoiler: Equipment (click to show/hide)
Spoiler: Location (click to show/hide)

Quote from:  Blackjack Blue (RAM)
Spoiler: Race (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Combat Preference (click to show/hide)
Spoiler: Bio (click to show/hide)
Spoiler: Equipment (click to show/hide)
Spoiler: Location (click to show/hide)

Quote from:  Axle "Two Holes" Gear (Errol)
Spoiler: Race (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Combat Preference (click to show/hide)
Spoiler: Bio (click to show/hide)
Spoiler: Equipment (click to show/hide)
Spoiler: Location (click to show/hide)

Enemies:
Well, you ran from the prostitutes, so that's one sidequest down the drain... Oh well, off to sea then!

Environment:
As you all arrive, Captain Boozebeard begins a speech.

"I have hired you all to serve as guards aboard my ship, because my current supply was less than ideal. I shall need your assistance in my endeavors, for you see, I was born a wee lad back in the mountainhomes on the mainland. But I grew tired of that life. All I ever wanted, was to be king of the sea! And with yer help, that dream'll be within reach at last! However, I'll admit, I have little knowledge of th' piratin' way, so you six will also be my advisers, and shall give me counsel on the most important matters of the ship. The first such matter shall be, where do we go?"

Boozebeard pulls out a large map and lays it out on a table in the room for all to see. It shows your location in the middle, on Lavabunch island. The Captain gives you several options for the journey:
*Search for a privateering job among one of the many nations seeking to control the sea: a boring but potentially rewarding job.
*Plunder the Elven routes to the northwest: Little in the way of weapons, but carries trained animals and booze; guarded by the best mages and archers in the world.
*Plunder the Human routes to the south: The Humans are generally very greedy, and guard their ships well; however, they generally have very good loot.
*Plunder the goblin routes to the east: Suicidal, essentially. Each goblin ship is a mini-city, the size of an Obsidian Tower, but capable of floating through their magic. Each ship is captained by a demon, and guarded by many Goblin High Shamans, and tough Goblin Marines. However, they generally have the best loot, if you're capable of taking the ship.
*Search the Ratskin peninsula far to the north: Generally regarded as a ship graveyard, none who go there ever return. Some tall tales tell of great Junk ships full of semi-human abominations stalking the area, killing all who approach. Never before explored, with potential for great treasure. Also the most potentially dangerous option.

Locations:

Quote from: Ozymandias
Spoiler: Location (click to show/hide)
Spoiler: Description (click to show/hide)
Spoiler: People Inside (click to show/hide)

Let me know if I made any erros.

NOTE: There are, in fact, other races than the ones I've described, but I'm keeping them hidden for now.
« Last Edit: August 21, 2009, 02:15:21 pm by CJ1145 »
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ToonyMan

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Re: ARRRRRR T D! Turn Five! EXPOSITIONUS MAXIMUS!
« Reply #56 on: August 20, 2009, 03:28:37 pm »

*Plunder the Human routes to the south!!!

Also, since the Captain fears me, I AM NOW THE CAPTAIN.
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RedWarrior0

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Re: ARRRRRR T D! Turn Five! EXPOSITIONUS MAXIMUS!
« Reply #57 on: August 20, 2009, 03:46:24 pm »

*Plunder the Human routes to the south!!!
Is it just me, or am I doing this a lot?
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Diakron

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Re: ARRRRRR T D! Turn Five! EXPOSITIONUS MAXIMUS!
« Reply #58 on: August 20, 2009, 07:10:42 pm »

*Plunder the Human routes to the south!!!

Sounds like a plan to me
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Frelock

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Re: ARRRRRR T D! Turn Five! EXPOSITIONUS MAXIMUS!
« Reply #59 on: August 20, 2009, 08:01:39 pm »

It seems that both the humans and the goblins have the best loot.  In any case, I'll agree with the majority.

Action: I go to the galley, and see if I can't create some food which will strengthen the men's hearts and bodies.
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