1st Moonstone 208
I handed over my final report on how Archold operates and recommendations for improvements to Count Sibrek. He said he'd read through it once his broken arm heals up. Hah! I should've expected that. I bet he'll either lose it amongst all the crap that litters his rooms or feed it to the diplomat on the offchance that she might do something different as a result.
2nd Moonstone 208
I heard that Solon Controlledbodice, a mechanic, has started acting quite secretively and collecting assorted items in the mechanics workshop.
5th Moonstone 208
Besmar Tombplaited remains highly popular and has been reelected as Mayor. He still doesn't know how to crack a joke, typical politician.
7th Moonstone 208
Solon Controlledbodice has come out of the workshop with an amazing new mechanism made of marble and encrusted with pieces of gold opal, marble, leather and bone, he's calling it Basicfork.
14th Moonstone 208
Udib Manoryor, our unofficial military leader believes that there's goblins outside the fortress, supposedly being able to smell them. On this hunch from his nose, he has placed the military on high alert. In nose we trust.
15th Moonstone 208
A squad of seven gobbos has just charged across the killing field to the trade depot. Apparently most of them are wielding maces though I didn't hang around to confirm this. I've also heard that the mule chained outside has supposedly knocked a sword wielding gobbo unconscious.
I got the story later, when I was having a drink with Rovod Kindleinks, self proclaimed crossbow champion, the stray dog that was chained near the depot was knocked flying by one of the macegobbos and was dead by the time it hit the ground. The mule was thrown across the bridge by a wrestler gobbo but has survived the battle. A gobbo was knocked into the moat by Tun Lovemachines and Tosid Dashwheeled and then finished off by Tun. Tun also knocked another gobbo flying and by the time it hit the ground it was dead. Rigoth Claspstrife sliced off both legs and a hand of yet another gobbo before finishing him off by slicing his body in half. Rovod Kindleinks claimed three gobbos in the skirmish, turning one into a pincusion. The last gobbo of the squad was crushed to death when it charged through a stonefall trap.
16th Moonstone 208
Tun Lovemachines has gained for himself a victory title, with "the Armored Target of Ink" appended to his name.
22nd Moonstone 208
Rigoth Claspstrife chased down and butchered a gobbo thief that was spotted at the trade depot, once again slicing it in half.
28th Moonstone 208
Someone, possibly the Mayor, has decided to pave the entry courtyard and replace the old tower-cap doors with a pair of brushed aluminium doors, presumably to give Archold a more imposing entrance. I must say that it's better than the mud and clay that greeted me when I arrived.
5th Opal 208
The towers flanking the entrance to the fortress are almost completed, I heard from Rovod Kindleinks that there was going to be a sloped roof on each tower, however the Mayor has cut off the funding for the completion of the towers, so the uppermost level will be open to the sky. It's a good idea, it'll be a great way to cap my Tower of Learning.
12th Opal 208
Five months later, and after several false starts, the Count's new tomb has been completed. The original tomb he had was demolished with a replacement built with the other great tombs. However, he felt it wasn't imposing enough and so yet another tomb was dug out for him, which he seems to be much happier with. The first replacement tomb was gifted to the Dungeon Master, who was ecstatic to have such an impressive location as his final resting place. I acquired his original tomb that he was unhappy with to complete the game of musical tombs. My final resting place, assuming that I die here, is quite small, not that it matters since I'll be dead when I need it. For a change, all the nobles are happy with their current living arrangements.
As long as it has four walls, a door and a coffin, I'm happy.
The Mayor found some spare rooms (filled with the late occupant's junk) for the Dungeon Master.
The Hammerer and Captain of the Guard, on the other hand, received spacious apartments to fill with whatever they wish to acquire.
15th Opal 208
The gatehouse and the courtyard have both been completed, apart from the areas where traps have been laid. I suspect those areas will be left until the new year.
17th Opal 208
The restructuring of the agricultural industry is over half complete. Much of what's left involves moving tables and chairs into the new dining hall. Farms have been built next to the moat, from which they can be flooded and, when someone gets to it, the water pumped back into the moat.
23rd Opal 208
I just visited the jail on the level below the noble's quarters. Besmar Sworddabblers and Stukos Tiskscloister, our engravers, have been carving some very impressive artwork to help keep the despair at bay for any future prisoners. That too, should be finished before the year. I just noticed that one engraving is of one of the bloody sturgoens that lurk in the river not far from where I sit right now.
Sure, it may not be as secure as those prisons back at Groovedlashed with only one entry through the barracks, but it's certainly going to keep prisoners drunk and happy.
18th Obsidian 208
The Tower of Learning has been completed in great time. I've promptly moved in to set up some "educational facilities." And a nap. It's great to truly have a place of my own.
21st Obsidian 208
The agricultural reforms have been completed bar a few doors and the shifting of the last of the tables and chairs to the new dining hall. I'm quite proud of the changes; they certainly bring all the appropriate components of food production closer together and leave meals and alcohol right next to the dining hall. In retrospect, the only other thing that I should've done was compulsoraly resumed some or all of the quarters abutting the eastern side of the alcohol storage for more access points.
The agriculture zone prior to reconstruction.
Oh, we've got spare barrels again. Brewer had to stop brewing for a while when barrel supply ran low, alcohol storage filled up and there was a massive pile of full barrels sitting in the still waiting for space.
Caught the butcher on a bad day. Tanning should get done faster as the tanner will now just run next door for more hides. Okay, I lied, there's several other things I'd do. I'd shift the butchers a bit further south (while not disturbing the sodding aquifer) and create an airlock between them and the corridor. I'd also shift bone storage and the craftsdwarf shops immediately upstair for even greater efficiency. Masons, mechanic and carpenter could go in the same place.
30th Obsidian 208
{Editor's note: A page has been added in here.}
*****
The diary ends at this point. No pages have been torn out, nor are there any blank pages, thus it can be assumed that Montigo Torchtributes continued writing in some other journal still yet to be found within the depths of Archold. There is little evidence from the diary as to what has led to the government's refusal to release Torchtributes' report. Perhaps then, their refusal is due to a report that was shallow and, ultimately, irrelevant to the smooth operation of Archold.