I think i picked a good name for the fort, Archold, just kept hitting the random button...
7th of Slate 201
An uneventfull first couple of days, managed to find magma nearly as soon as we started, a good sign. The river on the otherhand, is not so good, filled with carp, sturgeon, and longnose gar, shouldn't be hard to clear though.
6th of Felsite 201
Tragedy struck today, one of the miners has foolishly dug into the side of the Magma Pipe, He's ran around on fire for a few seconds before succumbing to his wounds. He will be remebered in our minds before his death and as he was during his final moments... On fire...
On the good side though, were close to breaching the Aquifier.
10th of Malachite 201
My plan for getting through the aquifier wasn't grand enough, so it sadly failed, i'll use the area around the magma pipe to get past the aquifier, until i can find a way through it... Other than that just some monkeys poped by and were quickly killed before they could do anything...
21th of Galena 201
Struck Copper today, should allow us to make some simple armor... been boring the last few seasons...
9th of Limestone 201
Digging out some simple quarters that should allow us to house 40 or so dwarves... Traders should arrive soon, not really ready, i'll churn out some simple crafts... Feh, they didn't bring anything good, just sold the crafts for a bag, should allow some glassmaking soon...
4th of Timber 201
MIGRANTS!
17th of Timber 201
One of the migrants ran into a fire imp while the guard was off duty... Stupid immigrants shouldn't play near the Pipe...
23rd of Moonstone 201
Smithing operations are a go, now all we have to do is find or import some iron and we'll be good to go...
20th of Obsidian 201
Another stupid dwarf killed by an Imp, military got there just a but too late, good news now is that the pipe is nearly clear, only one fireman left.