1st Granite, 203, Early Spring
I've arrived today. I've heard tell that this particular outpost was in need of just a little bit of help but so far from the outside I really cant see what their talking about. It has a nice parimiter and it looks like it will be able to at least lock itself off if need be.
Ok i've just stepped inside and I must say my first impressions were way wrong. Not only do they not have a Baracks (that I can see) but no one can use the rooms that have been set up yet. I'll work on getting that set strait first.
I've also noticed that there are few (and no working) workshops set up. Looks like I've got the second item on my list.
2nd Granite, 203, Early Spring
I've found a "to-do" list left by me predicessor and they claim we're out of stone. Looks like the main part of the two years they've had to build so far has been setting up a perimiter. I wonder whats out there that we're so afraid of.
10th Granite, 203, Early Spring
I've ordered all the tree's withing the walls to be felled. As well as all the plants to be picked. Elves arrived today but we havent anything to trade. Just as good I hate dealing with those tree-dwellers.
14th Granite, 203, Early Spring
I've ordered a new area for a dining room and new food storage areas. I'm going to be converting the ones near the entrance to crafts only. I've also got 2 of each workshop going full time right now. I'll start digging out a better office/nobles area. I'm hoping to get everything in order soon. They didnt tell me how much work it would be.
13th Slave, 203, Mid-Spring
I've been debating flooding the moat. Moats dont seem to do much good when not filled with water. But I'll leave that up to anyone who wants to do so later. Maybe we can get a kickass magma moat sometime but my job is just to get the economy back on track.
13th Felsite, 203, Late Spring
We're low (at least in my view) on food. I've had several hunters called in but it dosent seem to help. I hope we can get the main problems out of the way soon.
12th Hematite, 203, Early Summer
A human caravan arrived today... We had verry little to trade but we're getting there slowly.
2nd Malachite, 203, Mid-Summer
One of our men has taken a fey mood and is requesting stuff we currently do not have. I've seen what this can do to people so I've locked him in and will wait till he dies. I hate doing this but it must be done. In other news we're nearly completely out of drink. I'm building another still and training in a new worker. I wish we had some meat.
10th Malachite, 203, Mid-Summer
Emmigrants are arriving today. Before they arrived I listed our population at Sixety. We'll see what we're at after that.
13th Malachite, 203, Mid-Summer
A band of goblins attacked. Thankfully just as the Humans were leaving so most of them were killed instantly. I've been thinking about activating a military force to take care of these but I think I'll still concentrate on getting the economy up. Maybe I'll be able to raise the drawbridge soon. Unfortunatly we're still really low on food and drink. I've run out of things to try here. Maybe we could only eat plants for a while YUCK!!! Meanwhile final count of emigrants is in and we now number sixety eight. Wich I consider good because we're on the line with food anyway.
3rd Galenta, 203, Late Summer
BASTARDS. A snatcher came in while one of our dwarfs were setting up a trap. He's now unconcious with a broken leg and ribs that look very bad. I dont even know why I'm taking it so hard but, I guess I just dont like seeing my men hurt. I'll have to activate that guard patroll on our boarders it seems.
3rd Limemstone, 203, Early Autumn
I've released the man who was in the few mood so many months ago.. Suprisingly he still lives and is now wobbling off, Maybe to find food or drink or just pass out. Maybe even die. I felt sorry for him. I've taken active military and told them to stand down. They'll rest untill we need them again. Meanwhile we've begun pushing up past the death point in the alcohol department though food is still scarce. Nothing to hunt it seems. We're also sitting on seventy thousand combined wealth. I wonder if I can get that number up to one hundred thousand before I leave this place. They want cabinets and chests though I havent bothered making any yet.
7th Limestone, 203, Early Autumn
The man I released from his prison died today. I feel horrible but it was for the safety of our commrads. Nothing new to report as of yet. I'm hoping for a quiet winter.
12th Limestone, 203, Early Autumn
A caravan arrived today. Lets hope they brought some damn meat. This grass diet is really starting to get on our nerves. Meanwhile I may just make one hundred thousand before winter! Wich means maybe I can make it even sweeter.
16th Limestone, 203, Early Autumn
You know I didnt think it'd work but OMFG we've caught three goblins so far with those four traps. I'm commisioning more cages to be built in case we start running low... I didnt know how to make an arena so I decided not to try right now. But I wish I did because god that would be amusing.
24th Limestone, 203, Early Autumn
I traded a few of our now-mass produced items for a few dogs. I'm going to order them trained into war-dogs and station them with the marksdwarfs I have set up to do parimiter sweeps when activated. This should also help us mass-breed dogs for use in strong-hold defences. I guess I cant think like a military dwarf if needed. I've designated a small room and tomb for myself, though I wouldnt complain if I was moved later. I was thinking of starting tombs for the other great leaders of this place. But I think I'll continue to work on aquiring wealth for the fortress. Maybe it will help my successors. Who I hear from this caravan will be ariving sometime in spring. I think I'm going to be staying.
24th Sandstone, 203, Mid-Autumn
Migrants have arrived. We're starting to build back our food and drink supply and I think it will be good. Population of Sixety-Eight before and seventy three after. It dosent seem we got that many but its just as well. It looks like a boring rest of the year.
27th Timber, 203, Late Autumn
I have started construction on several elaborate tombs for the leaders of this place. Those who stay I think should have a place to be properly remembered. On a side note: we've finally struck 100,000 wealth! We threw a big party afterward. We've also got another five hundred plant meals to eat (YUCK) But we should be getting some meat soon. I wonder what goblin meat tastes like.
23rd Moonstone, 203, Early Winter
I've completed the tombs, Unfortunatly we had a goblin attack today. And our hunter was struck down. But luckily he was the only casualty as our marksdwarves came in shortly after and wiped them. But this brings me to realize we may need a better strategy for defence... But I wont worry about that. I'll hand it all over to my successor in spring. Let them deal with it.
14th Opal, 203, Mid-Winter
Winter's almost over. I've commanded that each new-born cat and horse be slaughtered immediatly. We should really watch out with all of these animals running around the fortress like they own the place. I've installed more beds and am finishing smoothing out the tombs... I think i'll just sit in this smooth sailing untill my term is over.
Spring has arrived!
I've now completed my duty. I'm sorry if these logs were not complete or even entertaining but they're what happend. Thats all I promised you. Good luck to my successor.
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