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Author Topic: Doors without walls  (Read 1575 times)

Grax

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Re: Doors without walls
« Reply #15 on: August 10, 2009, 04:03:03 am »

WAGON AMBUSH

МОЖНО ГРАБИТЬ КОРОВАНЫ
Ггг, русские везде. ;-)
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Deon

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Re: Doors without walls
« Reply #16 on: August 10, 2009, 05:00:38 am »

Yeah. Just don't use our mighty language here, someone may think that we try to take over the forums :).
Also, all russian, PM me so I know you pleazeth :D.
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HammerHand

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Re: Doors without walls
« Reply #17 on: August 10, 2009, 08:48:06 am »

... You can build doors next to Statues?  Hmmm...

I can see why you can't build a free-standing door, but I've always wondered why you can't hold one door up with another door's frame - that is, build a door next to a door, or between two doors but without walls.

This statue/constructed wall tactic changes everything, though.
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Tha's grreat!
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Albedo

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Re: Doors without walls
« Reply #18 on: August 10, 2009, 01:28:07 pm »

... You can build doors next to Statues?  Hmmm...

Huh? Who said that?

I've always known it as place statue, place door, remove statue, repeat.doors.

What is the right word?.... "No."  Statues do not support adjacent door construction in 40d. 

Door
Placement
Needs adjacent wall

(I hope that was a typo, tho' I fear not.)
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Rowanas

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Re: Doors without walls
« Reply #19 on: August 10, 2009, 01:46:43 pm »

Thanks to Babel fish I know exactly what you pesky ruskies are getting up to :D
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I agree with Urist. Steampunk is like Darth Vader winning Holland's Next Top Model. It would be awesome but not something I'd like in this game.
Unfortunately dying involves the amputation of the entire body from the dwarf.

RandomNumberGenerator

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Re: Doors without walls
« Reply #20 on: August 10, 2009, 02:47:09 pm »

Old tricks are new again for those who don't know about them, I suppose.

I've been doing this sense, well, forever. Heh. :p


Suprised noone ever bothered to document it in the wiki.

It is mentioned in the wiki. I remember reading about it when I first started playing the game. I don't know why Albedo(Or everyone else on here for that matter) didn't notice it. It's on this page:

Quote from: DF Wiki
Free-standing doors

It may be considered a bug or an exploit, but a door can be placed where no walls exist. It requires a constructed (not "natural") wall to be adjacent to the location, then the door placed, then the constructed wall can be removed. (d, n.)

In this manner a line of doors can be built across a hallway wider than 2 tiles, or even into an entire "wall" of doors. If in a line of doors, a "free standing" door can be treated as any other door - locked, linked to a trigger, etc. (A lone freestanding door cannot be locked - not that there is much point in doing so.)

If a natural wall is also adjacent, even diagonally, and then later removed once the door is "free-standing", the door will collapse if that is mined out and it has no other walls to support it.

Note also that doors block the movement of wagons; if a Dwarven or Human caravan arrives, one of two things will happen to any wagons if your trade depots are behind doors: 1) If the doors are unlinked, the wagons will proceed to the doors and then stop. (If the doors are then deconstructed, then the wagons will continue with only time lost.) 2) If the wagons are linked (to a lever or pressure plate), even in the "open" state, any wagons will not sense any path and will not enter the map (with an announcement about "bypassing your inaccessible site"), but any pack animals and caravan guards attached to them will proceed as normal.

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Albedo

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Re: Doors without walls
« Reply #21 on: August 10, 2009, 04:35:27 pm »

Suprised noone ever bothered to document it in the wiki.

It is mentioned in the wiki... I don't know why Albedo (Or everyone else on here for that matter) didn't notice it.

Well, yeah, it's there now.   ::) (Check recent history, ahem.)  8)

(Actually, it seems it was there before as well, just completely buried in a side comment.)

And it seems that in previous DF versions, statues, indeed could support doors - since fixed.
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Wolfius

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Re: Doors without walls
« Reply #22 on: August 10, 2009, 05:18:30 pm »

Suprised noone ever bothered to document it in the wiki.

It is mentioned in the wiki... I don't know why Albedo (Or everyone else on here for that matter) didn't notice it.

Well, yeah, it's there now.   ::) (Check recent history, ahem.)  8)

(Actually, it seems it was there before as well, just completely buried in a side comment.)

And it seems that in previous DF versions, statues, indeed could support doors - since fixed.


Heck, used to be that locked doors could support new doors, back in the day.
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RandomNumberGenerator

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Re: Doors without walls
« Reply #23 on: August 12, 2009, 02:53:17 pm »

Suprised noone ever bothered to document it in the wiki.

It is mentioned in the wiki... I don't know why Albedo (Or everyone else on here for that matter) didn't notice it.

Well, yeah, it's there now.   ::) (Check recent history, ahem.)  8)

(Actually, it seems it was there before as well, just completely buried in a side comment.)

And it seems that in previous DF versions, statues, indeed could support doors - since fixed.

Like I said, I remembered reading about it when I first started playing roughly a month ago.
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