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Author Topic: RPLP- Battleships Forever ͽMutinyͼ -- Twi wants you to do it again  (Read 67559 times)

Cheddarius

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Re: RPLP- Battleships Forever ͽMutinyͼ -- New Captain?
« Reply #615 on: December 17, 2009, 02:14:29 pm »

Ah, I see.
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zchris13

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Re: RPLP- Battleships Forever ͽMutinyͼ -- New Captain?
« Reply #616 on: December 17, 2009, 04:30:54 pm »

It is also heavily dependent on the skill of the player.
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Sensei

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Re: RPLP- Battleships Forever ͽMutinyͼ -- New Captain?
« Reply #617 on: December 17, 2009, 07:32:01 pm »

Okay... I may be able to start doing this again during christmas break (in two days). If you're completely opposed to that, someone could be a new captain now. If not, we can wait at least until I'm back in school to select someone else- it WOULD give an opportunity to wrap up the current story arc.
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Spartan 117

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Re: RPLP- Battleships Forever ͽMutinyͼ -- New Captain?
« Reply #618 on: December 21, 2009, 01:58:12 pm »

You're awesome keep doing it.
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Sensei

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Re: RPLP- Battleships Forever ͽMutinyͼ -- WHERE FINALLY DOING IT BRO. SORT OF.
« Reply #619 on: December 22, 2009, 02:37:59 am »

Now, as you may know, the biggest reason updates get delayed (aside from RL stuff) is that I cannot save a sandbox game. I must leave it open. Now if, say, my brother crashes the computer, I have to either skip the encounter, or painstakingly recreate the area. Hence, the long delay. I'll also have to get everyone and their ship back in gear. CJ might have to wait, but ShadowDUMP could be ready by next battle- we'll see. And like I said, I dunno how long I'll be able to keep this up again. A new captain is not out of the question.


There is, for a short moment, the unnatural silence of space, punctuated only by the fizzing of cheap soda.

"Armed squadron. Identify yourselves or we will open fire. Travel in this area is restricted." The voice is of a man, gruff, rather uncaring. Probably, you judge, willing to blast you to bits- as long as it isn't lunch break.
"We're here to, ah, deliver a medical shipment," Sensei said, motioning for a hush in the cabin. He couldn't do much to hide the fact that he was improvising. "Medical shipments get right of passage in wartime."
"Then state your clearance number."
"Hold on, let me whip it out..." Sensei said, in a bid to buy time. Then turning to private comms: "Guys! Anyone know what these stupid numbers are?"
"Oh!" Added in Zchris, "Lesee... medical... they're six digits preceded by a letter."
RAM saw this as his opportunity. "K-782395! It's the primary element and molar mass of the grape soda you so enjoy."
"RAM, please do not tell me the medical implications of that." Sensei flipped the comms on again. "K-782395."
"Invalid number."
A short pause.
"...but my accomplice tells me he recognizes the number. Ever since we moved all our framework to Aspect stupid bugs like this have been cropping up all over the place. Fuck if I know why the up-top thought it was a good idea. Everyone knows Yakigen operating systems aren't stable until the first couple of service packs are released."

Cleared as medical personnel, you fly through. It doesn't sound like this guy is eager to double-check as long as he can tell his boss that he tried.

Later on Yarogolek, Sensei hurries to address the crew before everyone but RAM has picked a favorite pub.
"Alright, I know it's been a long day. But let's discuss our ship modifications BEFORE we're drunk. Drunk ship modifications are fun, I know, but you usually end up regretting them. For that matter let's figure out what we're off to do and who wants to do it, too."


...so basically, sound off. I'll finish writing later. Plot hooks to be added!

...also, selling peels gains you monies.
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SHAD0Wdump

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Re: RPLP- Battleships Forever ͽMutinyͼ -- GET BACK OVER HERE!
« Reply #620 on: December 22, 2009, 03:17:33 am »

Modifications... That Von guy kept yabberin' about how my ship isn't going to get much faster, and I hardly doubt him, I was thinking maybe I could go the other direction and simply weld some additional bulkheads or something, more meat on my ship. I really wanted some of those big machineguns...

Basically, I want some sections strapped to the sides and front to widen the frame, that way I have more room in the future to equip bigger guns.
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RAM

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Re: RPLP- Battleships Forever ͽMutinyͼ -- GET BACK OVER HERE!
« Reply #621 on: December 22, 2009, 03:23:33 am »

Thankyou for this, t us very nice to see it continue.

Ooooh, monies. What can I get in the way of heavier armour on my weapons?
Oh, and do we have access to sabot cannon technology?

Deciding to try to blend in, I will attempt to hire a room in a cheap motel and order some work to be done on my ship. I will try to stick to reputable delers with a little bonus to keep the work off the books, but in case there's trouble I'm going to keep the PD rocket loaded...
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RedWarrior0

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Re: RPLP- Battleships Forever ͽMutinyͼ -- GET BACK OVER HERE!
« Reply #622 on: December 22, 2009, 10:05:00 am »

I basically want as much firepower on this thing as the frame can handle.

Wishlist, in order of wanting:
1. PD, ideally
2. A couple MG Turrets
3. Enhance the TNC turret
4. Closer-range non-PD armaments
5. Heavier armor
6. More speed
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Sensei

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Re: RPLP- Battleships Forever ͽMutinyͼ -- GET BACK OVER HERE!
« Reply #623 on: December 23, 2009, 12:35:56 pm »

Your ship modifications are finished... uh... retroactively. We'll just say for story purposes they're done now. Anyway, ShadowDUMP, didn't you want that interceptor chassis? And Red/RAM, you are being upgraded...

Above you, the blockade departs. The formations leave hastily. They're headed southeast.

Sensei also manages to score a Utean blockade passcard by drinking a soldier under the table.
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SHAD0Wdump

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Re: RPLP- Battleships Forever ͽMutinyͼ -- Sound Off, and such!
« Reply #624 on: December 23, 2009, 04:43:24 pm »

Interceptor chassis?

Please show.
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Sensei

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RAM

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Re: RPLP- Battleships Forever ͽMutinyͼ -- Sound Off, and such!
« Reply #626 on: December 23, 2009, 09:17:09 pm »

Rapid military action implies risk. Pursuing the fleet southeast may result in significant salvage opportunities.
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SHAD0Wdump

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Re: RPLP- Battleships Forever ͽMutinyͼ -- Sound Off, and such!
« Reply #627 on: December 24, 2009, 02:40:45 am »

OH, that thing...

>_>

It's still a bit big...

Pseudo EDIT: Wait... I uploaded that? Cool, hook me up.
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CJ1145

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Re: RPLP- Battleships Forever ͽMutinyͼ -- Sound Off, and such!
« Reply #628 on: December 24, 2009, 09:31:05 am »

Oh wait, this is alive? Cool!
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Diakron

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Re: RPLP- Battleships Forever ͽMutinyͼ -- Sound Off, and such!
« Reply #629 on: January 02, 2010, 10:27:13 pm »

well it was anyways


*plays Taps*
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