Regardless of how we handle our next fight, we ought to decide what to do next.
You are above the purple planet, at the bottom left. Remember that space expands beyond the borders of the picture in all directions, it's just cropped for convenience. You are TOTALLY ON THE LAMB. It's probably not long before like, 20 of those big ships show up. Everyone's ship is back. You've also got some encrypted documents. They must be important, Sensei surmises- what sort of high-ranking military official goes and uses state-of-the-art encryption technology to hide his grocery list? Zchris' suggestions that it's an embarrassing fan fiction go ignored.
Ship changes!
All of Zorgn's changes are visible. If you want me to change the color back to black, or to something else, then I can do that. I changed it because I personally thought black didn't really show up well now that you had a more complex ship.
Zchris now has weapons (more) similar to everyone else, and the deflectors are red. By the way, yes the blasters can point forward. It's still very formidable.
Oh, and I don't remember if I made one already, but
here's a pack with all the weapons and sections I've done. This time, it comes with screenshots of the ship editor (all mushed into Readme.png) that show you how to replicate each weapon exactly as it is in our campaign (which is nice if you haven't figured out how to do the flamethrower effect). It also has two new (a large and small version) weapons. I'm not posting them here, since they'll probably end up in the campaign, but you can download them for your own ships. Oh, and here's a little hint...