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Author Topic: RPLP- Battleships Forever ͽMutinyͼ -- Twi wants you to do it again  (Read 67653 times)

SHAD0Wdump

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Re: RPLP- Battleships Forever ͽMutinyͼ -- Yep, updated!
« Reply #315 on: September 01, 2009, 06:56:12 pm »

Considering a unusual big ball of death laser-ness was here and I'm not exactly sure why it would be a known trade hub,I say we explore this region a little more,find out where those trade lines really intersect.

Possibly chat up those fighters as well.

Unless they were established entirely for the ball...
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RedWarrior0

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Re: RPLP- Battleships Forever ͽMutinyͼ -- Yep, updated!
« Reply #316 on: September 01, 2009, 07:09:29 pm »

We could probably get mercenary work along one of the red trade routes. They would hopefully pay well and we could arrange for an attack so we can demand bonuses and stuff.
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Diakron

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Re: RPLP- Battleships Forever ͽMutinyͼ -- Yep, updated!
« Reply #317 on: September 01, 2009, 08:53:55 pm »

i thought we did this to raid a colony?
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RedWarrior0

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Re: RPLP- Battleships Forever ͽMutinyͼ -- Yep, updated!
« Reply #318 on: September 01, 2009, 09:00:54 pm »

True, but we don't know what the space colony looks like. I would think of it as being large enough that it extends past the map edge on the top and bottom, with several insanely powered up turrets along the wall, such as doom moon megabeams on steroids, etc, as well as being guarded by a fleet of SHAD0Wdump's most badass ships, again on steroids. If that's the case, do the merc work. Otherwise, let's asess the defenses of Faires.
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Diakron

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Re: RPLP- Battleships Forever ͽMutinyͼ -- Yep, updated!
« Reply #319 on: September 01, 2009, 09:24:13 pm »

ask the fighter pilot if the can defend the space diner for us
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Sensei

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Re: RPLP- Battleships Forever ͽMutinyͼ -- Yep, updated!
« Reply #320 on: September 01, 2009, 10:46:38 pm »

SHADOWdump: "So, you guys. Fighters. Can you tell us where Faires is? We were looking to ra-"
Sensei: "TRADE!"
SHADOWdump: "Yes, trade at Faires."
X-Wing Commander: "Sorry to break it to you, but this is Faires. What's left. Them's gone and blown it up. Us too, almost- thanks."
CJ1145: "Say, who do you work for? (NO, Wil, no you can't go the bathroom right now! Just for whining at me!)"
X-Comm: "Eberene Army, SALT division. Special Assault Launch Team."
Diakron: "You wouldn't be looking for work now, would you?"
X-Comm: "Nope- after this, we'll have our plate full with pirates in the area, after all our losses! The Ion Corridor's gonna be really dangerous. Eberene frown on merc work anyways."
X-Pilot: "Yeah- we think the shipment of Esbidium we needed to power our shield generators was intercepted by pirates. If that got through, we'd never have lost that battle."
Sensei: "Umm... oh, that's terrible."
X-Comm: "Anyway, if you're curious, it looks like the Doom Moon is of Utean make- from the Utean Empire, on the other side of the Ion Corridor and to solar north."

At this point, Red's ship enters, bearing clear pirate markings.
Red: "Hey guys, I saw you blew up that big ship and-"
X-Comm: "Ugh, pirate scum! Look, we're all out of ammo- would you... deal with him?"
Zorgn: "Well, I don-"
Sensei: "It would be my pleasure- farewell!"
Sensei: In a private channel to Red: "You lookin' for a job?"

There we go, little mini text wall.


Here's Red's ship- I'm going to update the first page.
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Sensei

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Re: RPLP- Battleships Forever ͽMutinyͼ -- Yep, updated!
« Reply #321 on: September 01, 2009, 10:50:14 pm »

Doh! That was RAM's ship- would you be okay with that, or ought I to get to work on that 'tank-like ship'?
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RAM

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Re: RPLP- Battleships Forever ͽMutinyͼ -- Welcome Aboard! Now swab the deck!
« Reply #322 on: September 01, 2009, 11:00:21 pm »

hmmmmm, Armour plating covering the core, extra boosters, beamers replacing the Sabot cannons and the weapons shifted back. Losing the cannons is a bit of a blow but they are a pain to modify, the only way to increase their damage is to increase their rate of fire and dropping their damage down to 15 or 30 might actually improve their performance. But overall I like it! Now I just need to circle around the remaining players waiting for someone to die.

If Red actually wants to use my ship I have no objection...
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SHAD0Wdump

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Re: RPLP- Battleships Forever ͽMutinyͼ -- Welcome Aboard! Now swab the deck!
« Reply #323 on: September 02, 2009, 06:38:53 am »

The whole time you were talking about red,I thought he was from that space diner encounter.
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RAM

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Re: RPLP- Battleships Forever ͽMutinyͼ -- Welcome Aboard! Now swab the deck!
« Reply #324 on: September 02, 2009, 06:49:44 am »

I suggest you get working on the tank ship, even if Red is defective enough to want my monstrosity a space-faring tank is bound to be useful sooner or later...
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I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
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Zorgn

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Re: RPLP- Battleships Forever ͽMutinyͼ -- Welcome Aboard! Now swab the deck!
« Reply #325 on: September 02, 2009, 01:15:18 pm »

We could always use it for ramming. Or hide Diakron behind it, so our missile support isn't blown up when we need it.
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Diakron

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Re: RPLP- Battleships Forever ͽMutinyͼ -- Welcome Aboard! Now swab the deck!
« Reply #326 on: September 02, 2009, 05:35:08 pm »

sounds good to me LOL
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Sensei

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Re: RPLP- Battleships Forever ͽMutinyͼ -- Welcome Aboard! Now swab the deck!
« Reply #327 on: September 02, 2009, 06:33:53 pm »

I'd still like to see Red's opinion on this...
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RedWarrior0

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Re: RPLP- Battleships Forever ͽMutinyͼ -- Welcome Aboard! Now swab the deck!
« Reply #328 on: September 02, 2009, 06:34:23 pm »

I still want the tank.
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Sensei

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Re: RPLP- Battleships Forever ͽMutinyͼ -- Welcome Aboard! Now swab the deck!
« Reply #329 on: September 03, 2009, 06:31:32 pm »

Sorry for the delay, I've been busy and Red's post evaded me (damn thread wormed its way back to page 2 before I saw it and I assumed it was untouched).

There will be ship sometime this weekend at the latest. For now let's pretend you have it and decide our next course of action.
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