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Author Topic: The Elder Scrolls 3: Morrowind Redux suggestions.  (Read 51555 times)

Odd!x

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Re: Let's play... The Elder Scrolls 3: Morrowind
« Reply #150 on: March 26, 2010, 12:14:03 pm »

do it... for great justice!
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Archangel

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Re: Let's play... The Elder Scrolls 3: Morrowind
« Reply #151 on: March 26, 2010, 06:46:54 pm »

Do it!
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Mr.Person

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Re: Let's play... The Elder Scrolls 3: Morrowind
« Reply #152 on: March 26, 2010, 10:47:30 pm »

I managed to find a package that included all of the graphics updates, better bodies/heads, textures, and MGE yesterday. If there's still a couple people interested in this, I think I'll reboot the thread.

Do you know which texture pack it is?

And I'm certainly interested.
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Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

psyn

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Re: Let's play... The Elder Scrolls 3: Morrowind
« Reply #153 on: March 27, 2010, 02:21:32 am »

I couldn't stop laughing at this. It didn't seem to be deliberate; but what the hell are the odds of that happening?!
Spoiler (click to show/hide)
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EvilTwin

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Re: Let's play... The Elder Scrolls 3: Morrowind
« Reply #154 on: March 27, 2010, 07:34:56 am »

wasn't that image also in the original post?

also:
GO!!! GO!!! GO!!! GO!!! GO!!! GO!!! GO!!! GO!!! GO!!! MORROWIND!!! sorry there
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psyn

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Re: Let's play... The Elder Scrolls 3: Morrowind
« Reply #155 on: March 27, 2010, 08:55:08 am »

It was in his 2nd post, but didn't seem intentional because 1. it was uploaded to Tinypic like the others and 2. it was out of character. afaik none of his other images were random.

So it seems Tinypic updated that image URI... with an image about Big Dick's Halfway Inn, in a post mentioning the Halfway Inn at Pelagiad (an existing loc. in Morrowind).

...I'm probably just crazy.
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Ampersand

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Re: Let's play... The Elder Scrolls 3: Morrowind
« Reply #156 on: March 27, 2010, 12:05:27 pm »

I guess that's what makes you an escaped lunatic. Yes, it was intentional, because I needed to inject humor into what amounted to just walking around not accomplishing much of anything yet somehow.
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skaltum

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Re: Let's play... The Elder Scrolls 3: Morrowind
« Reply #157 on: July 13, 2010, 08:22:55 pm »

ATOMICDWARVENLYSUPERELFANNIHILATINGBUMPBOMB!  ;D
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

zchris13

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Re: Let's play... The Elder Scrolls 3: Morrowind
« Reply #158 on: July 14, 2010, 09:49:17 pm »

You're doing it wrong.

Comeon man, just do the damn thing already.
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Micro102

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Re: Let's play... The Elder Scrolls 3: Morrowind
« Reply #159 on: September 15, 2010, 11:33:46 pm »

Awww I wish I saw this when it was first made. I would of hinted to the unique weapon hidden in the starter town. Hint: you need to jump on top of stuff you normally wouldn't jump on top of.

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skaltum

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Re: Let's play... The Elder Scrolls 3: Morrowind
« Reply #160 on: September 20, 2010, 07:20:34 pm »

bumper hammer
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

Ampersand

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Re: Let's play... The Elder Scrolls 3: Morrowind
« Reply #161 on: September 22, 2010, 11:16:56 am »

Really didn't expect to see this bumped up to the first page. You guys really ought to have PM'd me if you wanted to see this resurrected that badly. I'll work on it this week, see if I can't track down everything I need in terms of the mods I used. If anyone has any recommendations for mods, post them in this thread. I'll start a new thread for this game's Redux once everything is organized.
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skaltum

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Re: The Elder Scrolls 3: Morrowind Redux suggestions.
« Reply #162 on: September 22, 2010, 02:59:46 pm »

wooooo, also when you lock the thread can you please leave a link to the new board, many thanks in advance!
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

Mr.Person

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Re: The Elder Scrolls 3: Morrowind Redux suggestions.
« Reply #163 on: September 22, 2010, 06:03:47 pm »

Here's my favorite herbalism mod. Make sure to check the comments for a major bugfix. Also I believe the mod has GMST problems, so I think it needs cleaning. Totally worth the effort, though.

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Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

Deon

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Re: The Elder Scrolls 3: Morrowind Redux suggestions.
« Reply #164 on: September 23, 2010, 06:37:33 am »

If you plan to start another LP, I recommend these lists:
http://www.mwmythicmods.com/telesphoros.htm
http://www.mwmythicmods.com/realism.htm


There's PLENTY of stuff with explanations.
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