TURN 9!
The Nameless
HOSTIES INBOUND! I think the Die im using Is possesed.
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Bushfries- [2] I try immersion again.
You try to go into immersion, But find a barrier, most likely from the commotion outside.
Spirit Block (Unable To Use Immersion/1 turn)
Diakron- [4] (entrance turn)
He frantically scrambles out of the hatch, which he opened with gunfire whizzing past him [2] They hit you twice.
Right Arm: Minor Bleeding, Left leg: Moderate bleeding
Jay Kayell- [3] I open the hatch with my magic.
You Try to open the Hatch with magic but nothing happens.
Nirur Torir- [3] I hadouken the wall.
You Try blasting the wall but you dont feel any stronger.
Frelock- [3] Nice. Now, take said tin-foil, and fold it into a helmet, a breastplate, and a sword, then transmute the tin into adamantine.
You take it, but when you pick it up it doesnt seem like a type of material that could withstand a hit.
Blind- [3] Imeditate about fire magic and how to use it in combination of my curved sword. (to avoid the -1)
You dont seem to be able to you cant concentrate due to the gunfire
Mr. Person- [3] Help him pry the hatch open, but I'll use my MANLY PHYSIQUE
You try to get the hatch open but it doesnt move an inch whatsoever.
CJ1145- [4+1=5] Attempt to cut my way through any hatch, door, etc. It sounds like the others have found one, but I'm too lazy to find out.
You manage to cut it but it repairs itself.
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Mr. Person-
Status- Standing, (+1 To next action)
Possesions- Magic Chainmail (+1 to blocking Magic)(EQ)
Skills- Agility Lvl 0.40, Perception Lvl 1, Stealth Lvl 1
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Frelock-
Status- Standing
Possesions- None
Skills- Perception Lvl 1, Critical Regeneration(+2 to survival rolls), Basic Alchemy
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Bushfries-
Status- Spirit Block (Unable To Use Immersion/1 turn)
Possesions- Twin Elemental Blades(EQ)
Skills- Sword Technique Lvl 0.80, Spiritual Immersion Lvl 3.60
Spiritual Arts- Ways of Destruction 1, Ways of Binding 1
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Nirur Torir
Status- Drained(-1 to Physical actions/1 turn)
Possesions- None
Skills- Agility Lvl 2.20, Magic Lvl 2, Fire Magic Lvl 1.50 of 5, Strength Lvl 1
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Jay Kayell
Status- Standing
Possesions- None
Skills- Magic Level 1, Mind control Lvl 2
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Blind
Status- Drained(-1 to Physical actions/1 turn)
Possesions- Snake Blade(EQ)
Skills- Sword technique lvl 1.40, Fire magic Lvl 3 of 5, Magic Lvl 3
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CJ1145
Status- Standing
Possesions-Bone Sythe(+1 to cutting objects)(EQ), Grim Reaper Robes(+1 to stealth)(EQ)
Skills- Magic Lvl 1.30, Light Magic Lvl 1.50 of 5, Sword Technique Lvl 1.50
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Diakron
Status- Right Arm: Minor Bleeding, Left leg: Moderate bleeding
Possesions- Keycard #1, Pistol(1x0 clips)
Skills- Firearms Expertise Lvl .50 of 10
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Enemies:
Soldier A- [5] Starts the climb up the ladder.
Soldier B- [3] Follows Soldier A, But Trips and manages to regain his balance.
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Backround Roll:
[-]: You are in a Strange cube that seems to be made of steel but has an odd atmosphere, with no apparent doors or windows, there is a rug though, in the middle of the floor.
Sidenote- Sory about the last few turns, ill try to not make em like this one.