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Author Topic: The Nameless Turn 16, Uhhhh hi?  (Read 13053 times)

Bushfries

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The Nameless Turn 16, Uhhhh hi?
« on: August 05, 2009, 04:08:44 pm »

The action results are defined by a six-sided die roll:
[1]: Epic Fail. Whatever you tried to achieve, you didn't, and you made it worse.
[2]: Fail. You didn't, or couldn't do what you tried to.
[3]: Meager success: You didn't fail, but you didn't succeed either. Like trying to sit on two chairs but ending up on one.
[4]: Success: You succeeded in your plight. All consequences are now your problem.
[5]: Epic Success: You succeed in the most positive way possible. The universe will bend to your will.
[6]: Overshot: You achieved what you tried to achieve, but you made it worse by doing so in the most inhumanely overpowerful way possible. Casualties are inevitable.

In addition, if at any time something threatens you, you get a free roll to dodge it. If you end up in a very bad situation as a result of the first dodge roll, you may or may not get another free roll to narrowly escape death.

Quote from: RTD Extended 1.3 ruleset:
Each successive dodge roll during a turn, unless it is a dodge against the same object or character, will get a -1 bonus.

If you are Stunned, Dazed, or otherwise receive a temporary penalty to overall or individual rolls, this penalty lasts until your next action is resolved, and not through the whole turn.
If you receive a long-term effect that has the potential to alter itself, you get an Effect Resistance roll immediately after your action is resolved to determine the spread and consequences of the effect.
If you are Unconscious, whatever penalty you receive will not reduce your roll score below 2, unless stated otherwise.
If you receive a mortal wound but are not killed outright, you need to pass a roll to dodge Death at the end of every turn. Only bad rolls here will provide penalties to survival rolls.

You can spend your turn to help another player achieve his goal. If your roll is higher, it is taken as the success roll for the action.
You can also spend your turn to botch another player's action. If your roll is higher, its opposite is taken as the success roll for the action.
In both cases, individual player rolls determine what happens to the players in the course of the action.


Additional game rules:
Permadeath is in effect. This means no "ghost" characters, but the player can still get raised and isn't kicked out at once. On a bright side, if you didn't get in the first player roster, you can take a slot once someone dies permanently.

So, post if your in, classes and skills will be determined ingame for those of you who dont know

Dont forget your first turn!

Storyline:


You wake up in a cube about 20x20 feet it is made of a material you've never seen before you dont see any doors or windows which makes you wonder how the hell you got in there in the first place, then you realize you dont remember anything
« Last Edit: September 12, 2009, 08:26:45 pm by Bushfries »
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Mr.Person

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Re: Best RtD Ever
« Reply #1 on: August 05, 2009, 04:40:07 pm »

Stats and shit will be determined in game? Sounds good, I think these have gotten way too complicated for their own good. Sign me up.
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Youtube video of the year, all years.
Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

Frelock

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Re: Best RtD Ever
« Reply #2 on: August 05, 2009, 04:40:24 pm »

Ah, an RTD in the original style.  I'll join up, with a copied starting action:

I stand up in such a way that the secrets of the universe are revealed to me.
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All generalizations are false....including this one.

Bushfries

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Re: Best RtD Ever Turn 0
« Reply #3 on: August 05, 2009, 04:52:45 pm »

forgot my turn =o

Ill stand up and look around
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Nirur Torir

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Re: Best RtD Ever Turn 0
« Reply #4 on: August 05, 2009, 05:01:57 pm »

Sounds like a great RTD. I'll join.

I practice punching the air. To train my punching skills. Against nothing. Yes.
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Jay Kayell

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Re: Best RtD Ever Turn 0 (need 1 to 2 more)
« Reply #5 on: August 05, 2009, 05:13:15 pm »

What the hell, I'm in.

I try to become the Juggernaut.
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Decapitation - enjoy the difference

Mr.Person

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Re: Best RtD Ever Turn 0 (need 1 more)
« Reply #6 on: August 05, 2009, 05:24:08 pm »

I'll try and make a magic sword of awesomeness appear.
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Youtube video of the year, all years.
Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

Bushfries

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Re: Best RtD Ever Turn 0 (need 1 more)
« Reply #7 on: August 05, 2009, 05:32:07 pm »

TURN 1!

Best RtD
And so, it begins
__________________________________________________________________________________






Mr. Person [AI](no turn)- [2] Ill stand up

You stand up but fall flat on your ass, everyone laughs at you.



Frelock- [4] I stand up in such a way that the secrets of the universe are revealed to me.

you stand up, but learn nothing except how to stand up.



Bushfries- [3] Ill stand up and look around

You dont see much, only a rug in the middle of the cube.

Achieved Perception Lvl 1



Nirur Torir- [5] I practice punching the air. To train my punching skills. Against nothing. Yes.

You feel like youve gotten faster somewhat.

Achieved- Agility Lvl 1


Jay Kayell- [3] I try to become the Juggernaut.

You try to become the juggernaut by running through the wall nothing happens at all.


_____________________________________________________________________________________


Mr. Person-
Status- Sitting
Possesions- None
Skills- None
_____________________________________________________________________________________
Frelock-
Status- Standing
Possesions- None
Skills- None
_____________________________________________________________________________________

Bushfries-
Status- Standing
Possesions- None
Skills- Perception Lvl 1
_____________________________________________________________________________________
Nirur Torir
Status- Standing
Possesions- None
Skills- Agility Lvl 1
_____________________________________________________________________________________
Jay Kayell
Status- Standing
Possesions- None
Skills- None

NOTE: A FREIND OF MINE WILL BE JOINING!
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Blind

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Re: Best RtD Ever Turn 0 (need 1 more)
« Reply #8 on: August 05, 2009, 05:33:12 pm »

I will join.  (I'm the friend. lol i posted just after)



I try to materialize a steel fighting sword, about 4 feet long that starts out about 4 inches wide at the hilt and widens to abotu 6 inches abotu 3/4 the lenght of the sword then thins back to a point at the end.
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Click on me! Its an Rp chill site.
www.livethertd.freeforums.org

Mr.Person

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Re: Best RtD Ever Turn 1
« Reply #9 on: August 05, 2009, 05:41:31 pm »

I will attempt an awesome acrobatic flip from my sitting position.
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Youtube video of the year, all years.
Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

Nirur Torir

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Re: Best RtD Ever Turn 1
« Reply #10 on: August 05, 2009, 05:42:54 pm »

{3}s don't typically grant skill gains.

I punch the rug out of the way. Nirur punchy-smash!
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Jay Kayell

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Re: Best RtD Ever Turn 1
« Reply #11 on: August 05, 2009, 06:09:55 pm »

I try to ascend to godhood.
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Decapitation - enjoy the difference

Frelock

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Re: Best RtD Ever Turn 1
« Reply #12 on: August 05, 2009, 07:00:18 pm »

Ascending to Godhood?  Dangerous...

I'll practice my mixed martial arts forms.
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Bushfries

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Re: Best RtD Ever Turn 1
« Reply #13 on: August 05, 2009, 08:34:15 pm »

sorry for the  delay guys dooing the turn, i had football.

Also would you mind moving to another forum so it will be more organized as there are less people, Blind knows it.

Ill try to go into my spiritual plane.
« Last Edit: August 05, 2009, 08:36:04 pm by Bushfries »
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Bushfries

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Re: Best RtD Ever Turn 1
« Reply #14 on: August 05, 2009, 08:46:06 pm »

TURN 2!

Best RtD
2nd turn, Meh
__________________________________________________________________________________



Blind[4]-
I try to materialize a steel fighting sword, about 64 feet long that starts out about 4 inches wide at the hilt and widens to about 6 inches and 3/4 the length of the sword then thins back to a point at the end.

You wake up in the cube with a half dagger/half sword, its about 3.7 feet long and the hilt looks like a snake
Obtained- Snake Blade

Mr. Person- [4] I will attempt an awesome acrobatic flip from my sitting position.

It seems as though you did it perfectally at first but you stumble and fall.
Achieved- Agility Level 0.40



Frelock- [3] I'll practice my mixed martial arts forms.

You do some punches and some kicks but dont get anywhere,



Bushfries- [6] (FUCK YES)- Ill try to go into my spiritual plane.

You manage to do so very well, you see yourself in a clearing sort of area in a forest, but there is noone else around

Achieved- Spiritual immersion Level 1


Nirur Torir- [1] (baww)- I punch the rug out of the way. Nirur punchy-smash!

You trip and fall, but something about the cube prevents you from breaking your neck

Back: Bruised


Jay Kayell- [4]-I try to ascend to godhood.

You cannot find a way to do this

Side note:
(Stop it with this type of turn or something... Bad may happen.)


_____________________________________________________________________________________


Mr. Person-
Status- Standing
Possesions- None
Skills- Agility Lvl 0.40
_____________________________________________________________________________________
Frelock-
Status- Standing
Possesions- None
Skills- None
_____________________________________________________________________________________

Bushfries-
Status- Standing
Possesions- None
Skills- None
Spirit Abilities- Spiritual Immersion Lvl 1
_____________________________________________________________________________________
Nirur Torir
Status- Standing, Back: Bruised
Possesions- None
Skills- Agility Lvl 1
_____________________________________________________________________________________
Jay Kayell
Status- Standing
Possesions- None
Skills- None
_____________________________________________________________________________________
Blind
Status- Sitting
Possesions- Snake Blade
Skills- None
_____________________________________________________________________________________

Backround Roll:

[4]- Everything goes black for a few seconds and when you come too there is another person in the cube with you




Also tell me about the change of forums.
« Last Edit: August 05, 2009, 09:22:01 pm by Bushfries »
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