The server has been patched to Open Beta and will be coming up shortly. In order to play the game, all you need to do is create your master and game accounts and download the client. See the Open Beta Information Station thread for details. Along with Open Beta is patch 3.00 and the following changes:
The interface now features tooltips and a help section. Hover over any part of the UI for a brief description, and press 'H' for in-depth help.
Your ability book now has skill actions, which let you hotkey actions such as Hiding and Mining
Fully implemented Hiding, Cooking, Brewing and Stealth
Majorly fleshed out Carpentry and Masonry
Four new buildings to build
Spellcraft will now increase from casting spells. The higher your Spellcraft, the less mana your spells cost.
Skill gain in spell casting is now based on the mana cost of a spell, so a spell that costs 10 mana increases your skill twice as much as one that costs 5
Fixed some issues with falling through the world in steep terrain
Ordinary chat will now only reach players near you. You will need to use faction, group chat or tells to communicate with players far away.
/ will now only display nearby players.
North Vynn is now fully spawned.
Several uninhabited islands have been added to the south, in the Free Waters.
You can no longer build settlements inside the safe areas
Cevanti can now be picked at char create
Added several new types of visible clothes such as robes
Lots of bug fixes and tweaks
As a final note, remember that this is not a marketing beta but a real beta test of the game. We still have many things to do before the game will be fully complete, and we trust you will provide the input and testing we need to make Dawntide shine. With that said: Welcome the Open Beta, and have fun!