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Author Topic: Fat Dwarfs  (Read 16496 times)

gamegreen33

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Re: Fat Dwarfs
« Reply #45 on: August 06, 2009, 11:24:55 pm »

Rollers should get an unhappy thought from going up/down staircases
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imagine fighting someone on the street. You guys are going at it...all of the sudden, he hits you in the face with the tips of 5 fingers. What the fuck is he doing? You're confused, he school boys you, you're going to be lost. Match won.

BigFatDwarf

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Re: Fat Dwarfs
« Reply #46 on: August 07, 2009, 12:00:05 am »

Wouldn't that be only effective for going UP the stairs then? Since, well,  they can just roll down. Hell, it's even better than rolling thru same Z level, since when going down, you got Gravity.
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I loaded up my save in the new version, spent a minute trying to find my archery range before figuring it was the room with Xs down both sides: bins of ammo and archery targets.
Urist McCrossbower cancells practice crossbowery: Unsure of which end of the room to shoot at.

Trippin

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Re: Fat Dwarfs
« Reply #47 on: August 07, 2009, 03:07:13 am »

Oh god this topic cracks me up!
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I imagine that every fortress will eventually become a roiling mass of naked, muddy beardballs so fat they have to travel by rolling around.

lordcooper

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Re: Fat Dwarfs
« Reply #48 on: August 07, 2009, 05:23:01 am »

Rollers should get an unhappy thought from going up/down staircases

I actually think that's a good idea (although it would have to be a certain amount of staircases and should also apply to lazy dwarves)

It could serve as a deterrent against:
a. letting dwarves become too fat
b. having too many z levels

This and burrows = WIN
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Vester

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Re: Fat Dwarfs
« Reply #49 on: August 07, 2009, 09:05:49 am »

Urist McUrist cancels eat: cannot get up.
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lordcooper

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Re: Fat Dwarfs
« Reply #50 on: August 07, 2009, 09:23:11 am »

Urist McUrist cancels swim: eating
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Itnetlolor

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Re: Fat Dwarfs
« Reply #51 on: August 07, 2009, 11:23:48 am »

Urist McSimpson cancels murder: eating

sonerohi

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Re: Fat Dwarfs
« Reply #52 on: August 07, 2009, 11:31:56 am »

With the ability to have different levels of militiary work, I forsee alot of people putting their dwarves through a patrol-point obstacle course.
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Kanil

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Re: Fat Dwarfs
« Reply #53 on: August 08, 2009, 12:16:39 pm »

Ramps would solve the unenjoyable Z level change experience.
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Yah, it sounds like minecraft with content, you have obviously missed the point, people dont like content, they like different coloured blocks.
Seems to work fine with my copy. As soon as I loaded the human caravan came by and the world burst into fire.

TheNewerMartianEmperor

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Re: Fat Dwarfs
« Reply #54 on: August 08, 2009, 12:22:37 pm »

What will happen if they get dropped from a high level? Will they bounce or splat?
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Aqizzar

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Re: Fat Dwarfs
« Reply #55 on: August 08, 2009, 12:29:32 pm »

Or just punch through the floor.

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Bomrek Makesoap, Bystander, has been crushed by a cave in!
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BigFatDwarf

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Re: Fat Dwarfs
« Reply #56 on: August 08, 2009, 06:49:05 pm »

Man, imagine the power we'd had if we could substitute them for catapult ammo. Thousands of dwarves get catapulted, they block the sun and pound the ground like the fat riders of Apocalypse.
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I loaded up my save in the new version, spent a minute trying to find my archery range before figuring it was the room with Xs down both sides: bins of ammo and archery targets.
Urist McCrossbower cancells practice crossbowery: Unsure of which end of the room to shoot at.

Labs

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Re: Fat Dwarfs
« Reply #57 on: August 08, 2009, 07:06:59 pm »

Man, imagine the power we'd had if we could substitute them for catapult ammo. Thousands of dwarves get catapulted, they block the sun and pound the ground like the fat riders of Apocalypse.

Oh man I have to sig that.  :D
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Qmarx

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Re: Fat Dwarfs
« Reply #58 on: August 09, 2009, 01:31:45 pm »

Man, imagine the power we'd had if we could substitute them for catapult ammo. Thousands of dwarves get catapulted, they block the sun and pound the ground like the fat riders of Apocalypse.

I believe you misspelled "Aporkalypse"
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BigFatDwarf

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Re: Fat Dwarfs
« Reply #59 on: August 10, 2009, 06:49:53 am »

Man, imagine the power we'd had if we could substitute them for catapult ammo. Thousands of dwarves get catapulted, they block the sun and pound the ground like the fat riders of Apocalypse.

I believe you misspelled "Aporkalypse"

Soldier 1: Calling in artillery! Prepare the rail guns!
Soldier 2: Umm, sir, we don't have rail guns.
Soldier 1: Ok. Prepare the cannons then!
Soldier 2: Umm, we don't have that either.
Soldier 1: Hmm. What DO we have then?
* they overlook the battlefield *
Soldier 2: A squad of beer-soaked balls of fat and a catapult.
Soldier 1: Aha! Commence the second phase! Aporkalypse, here we come!
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I loaded up my save in the new version, spent a minute trying to find my archery range before figuring it was the room with Xs down both sides: bins of ammo and archery targets.
Urist McCrossbower cancells practice crossbowery: Unsure of which end of the room to shoot at.
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