TURN 1: BRIEFING
You stand at the bridge of the new O.M.S, Orbital Mars Station. 4 doors are placed evenly at the walls of the room, the spaces inbetween are stations. The center of the station is the bridge, constructed in a circular shape with hallways branching to the sections of the station, wich in turn are a bubble circle with the inner part, the circular bridge. The emergency lights are flashing red and engineers and station coordinators are ordering eachother, typing into the stations. The air is electric and a stern officer stands in front of you.
"You have been specially trained to endure harsh conditions. Today we send you on a mission to the hot, drippy, mossy martian caves to reach the recently satellite discovered river, 'mesopotamia'. Satellite imagry discovered small blots of life forms, these could be simple microbes or technologically advanced extraterrestrials. Extreme caution is required when entering the caves, as we've lost 5 squads before to the depths of it out of the 20 sent in in the history of the U.E.S.F. You're shuttle is specially built to endure exactly the martian atmosphere and make oxygen out of it. It can only generate small amounts so if you need to refuel on oxygen then just come back to the station and we'll reasess the situation. Right now"-The lights stop flashing red and turn bright-".. New residents have some shops setup so feel free to spend some of you're new wage money, 1,000 U.C.[United Currency] on whatever tools or food they have. You're all being equipped on your specialty."
He turns and walks toward Lear[Gieran]. "When your reach the river, radio in to me and give me a status report, do that as well if something goes wrong. Anyway, go around the station and meet up with the head engineer at the drydocks when you feel like you're ready to go on the mission. Until then go around the station, you and your squad have some room in the barracks." He salutes and heads to one of the stations to begin doing.. something i guess.
The station will be sort of like a home base in this RTD, you get assignments, etc. Can do quests in free time, refuel, repair, shop, rumors, etc. All that good stuff.
Locations
Shops
A assortment of small shops are built into this superstore onboard, the shops sell many arangements of good from tools to food, to weapons.
-AutoKar 2215 Nuclear SMG, 20,000 U.C.
-Tazu Penetrator Sniper Rifle, 4,000 U.C.
-Kolum Mark III Pistol, 600 U.C.
-The Working Man's Pick, 400 U.C.
-All-Purpose Shovel, 500 U.C.
-10 Food Rations, 50 U.C.
Drydock
As you head out of the hallway to the drydock, several ships are being repaired and built. A engineer with his work mask off is writing on a notepad in the corner and several other ones operate mechanical arms, welding torches, and small material hauling bots treading around. Down the platform you see the Docks.
Docks
After heading out of the Drydock section you come upon something rather different. Several ships fly around, undocking and docking. Military guards are stationed every so often and several tourists are hopping out of the majority of the shuttles.
Apartments
The apartments look very fancy from where you can see them. A post on the wall notes that it costs 500 U.C. for taking a vacancy and 100 U.C. per month. Several people mingle about the halls and walk about, ripe for rumors.
Barracks
Certainly not the epitome of privacy or wealth, a small square lobby with bored-looking soldiers stand guard at the entrance, several other soldiers go about, the squads have their own invidual rooms for sharing, as you come upon your room you see 5 beds, 5 lockers, a little TV with one station, the Martian News Network[M.N.N.] A little door leads to a cramped bathroom, the only form of privacy in the barrack.
Bank
The bank is a place to store you're U.C., Receive Loans, Finalize certain agreements, and the like. It's located in the Shops complex for some reason. The interior is fairly mundane, some banking desks with guards stationed all around, a large vault can be seen from the outside of the clerks desk. It is also the place where you can buy market resources, and engage in trade.
-One trade has a tax of 100 U.C.
-All buyings and sells go through automatically but take 5 turns to ship.
-1 ton of stainless steel, 2,000 U.C.
-100 pounds of electronic components, 5,000 U.C.
-1 ton of stone, 500 U.C.
-ton of wood, 2,000 U.C.
RAM:Military Grade Pistol Mark I, Advanced Crafting Kit, Crafting Manual, small engineering kit, 20 Food Rations.
Life signs:100% O2, Non-Starving, Non-dehydrated.
Lear:50mm Military Grade Sniper Mark II, Radio, Field Leaders Manual, Repair Kit, Engineering Kit, The book 'How to win friends and influence people', 20 Food Rations.
Life signs:Life signs:100% O2, Non-Starving, Non-dehydrated.
Frelock:Military Grade Karbine, Repair Kit, Satellite & Targeting Guide, 20 Food Rations.
Life signs:100% O2, Non-Starving, Non-dehydrated.
Little:Military Grade Karbine, 2 Satchels, 2 C4, Military Grade Pistol Mark I, 20 Food Rations.
Life signs:100% O2, Non-Starving, Non-dehydrated.
ClanK:Military Grade Karbine, Advanced Doctors Kit, 5 Frag Grenades, A Katana.
Life signs:100% O2, Non-Starving, Non-dehydrated.