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Author Topic: Elfs and trees  (Read 4500 times)

Lummox JR

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Re: Elfs and trees
« Reply #45 on: August 03, 2009, 09:23:31 pm »

I can't bring myself to hate the elves too much. They brought my current fortress the three black bears needed to start a breeding population (which is now very large). This year they brought a freaking alligator. How can I stay mad at them?
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Beanchubbs

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Re: Elfs and trees
« Reply #46 on: August 03, 2009, 09:26:02 pm »

Although they do bring logs, which I need..

In my games, humans and dwarves have brought me wood with or without me requesting it. They sell you it for 3 dwarf bucks a pop as apposed to the expensive elf wood shit they try to sell me.
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Yikes, the Orcs have a nasty language.  Traditional foreplay would be right out for them; how would they ever "say my name" for one another?  No wonder Ocrs are always so bloodthirsty and violent, they're getting sub-par action.

Phantom

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Re: Elfs and trees
« Reply #47 on: August 03, 2009, 09:28:34 pm »

This what I get, every time I piss off my iron elves
Generic sentry, sentry, has been struck down
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Vester

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Re: Elfs and trees
« Reply #48 on: August 04, 2009, 09:10:51 am »

I can't bring myself to hate the elves too much. They brought my current fortress the three black bears needed to start a breeding population (which is now very large). This year they brought a freaking alligator. How can I stay mad at them?

You can think of elves as bringing stuff that's either awesome or impractical.

However +elf bone bolts+ are pretty practical.
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"Land of song," said the warrior bard, "though all the world betray thee - one sword at least thy rights shall guard; one faithful harp shall praise thee."

Satarus

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Re: Elfs and trees
« Reply #49 on: August 04, 2009, 10:14:58 am »

I can't bring myself to hate the elves too much. They brought my current fortress the three black bears needed to start a breeding population (which is now very large). This year they brought a freaking alligator. How can I stay mad at them?

You can think of elves as bringing stuff that's either awesome or impractical.

However +elf bone bolts+ are pretty practical.

And at size 7, they give you 35 bolts instead of the standard 30 you get out of a goblin.
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Quote
You need to make said elf leather into the most amazing work of art.  Embed it with every kind of gem you have, stud it with metals, and sew images into it.  Erect a shrine outside your fort with that in the center.  Let the elves know that you view their very skin as naught more but a medium for your dwarves to work on.

Ubiq

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Re: Elfs and trees
« Reply #50 on: August 04, 2009, 02:36:49 pm »

stuff that's either awesome or impractical.

You differentiate between the two? How positively undwarfy of you.
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Rowanas

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Re: Elfs and trees
« Reply #51 on: August 04, 2009, 02:44:00 pm »

ah, you have fallen into a logical fallacy.

All that is impractical is awesome, but not all that is awesome is impractical.
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I agree with Urist. Steampunk is like Darth Vader winning Holland's Next Top Model. It would be awesome but not something I'd like in this game.
Unfortunately dying involves the amputation of the entire body from the dwarf.

Megaman

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Re: Elfs and trees
« Reply #52 on: August 04, 2009, 02:55:27 pm »

Persoannly I completly ignore the elves exept of checking their caravans for cool stuff. Even when they demand I cut down less trees I ignore them. They are objects of lesser existance.
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Hello Hunam

Rowanas

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Re: Elfs and trees
« Reply #53 on: August 04, 2009, 03:00:13 pm »

Existence. Vermin are creatures of lesser existence, yet we still keep cats around to kill them (STOP KILLING MY PRECIOUS TURTLES, THEY ARE ONLY A VERMIN ON TECHNICALITY). You should keep a cat-analogue for ridding yourself of elves, but not precious turtle elves. If they existed.
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I agree with Urist. Steampunk is like Darth Vader winning Holland's Next Top Model. It would be awesome but not something I'd like in this game.
Unfortunately dying involves the amputation of the entire body from the dwarf.

Megaman

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Re: Elfs and trees
« Reply #54 on: August 04, 2009, 03:01:49 pm »

*cough* grammar nazi *cough*. Anway, for now elves are just hippies to me.
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Hello Hunam

Rowanas

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Re: Elfs and trees
« Reply #55 on: August 04, 2009, 03:13:52 pm »

Hey, I let persoanlly slide :D
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I agree with Urist. Steampunk is like Darth Vader winning Holland's Next Top Model. It would be awesome but not something I'd like in this game.
Unfortunately dying involves the amputation of the entire body from the dwarf.

Phantom

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Re: Elfs and trees
« Reply #56 on: August 04, 2009, 03:19:02 pm »

*cough*Grammar Communist*cough*
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Kelbin

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Re: Elfs and trees
« Reply #57 on: August 04, 2009, 06:21:16 pm »

Grr.. What i hate about Elves is that they all smell of Holy Water, Satyrs, Unicorns, Forest Spirits, River Spirits, River Spirits, And Many Vegetables of which i am quite unfond of...




Oh yeah, and they're Anti-Demonists.
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Coalition soldier cancels attack dummy brain: interrupted by Rocklet. x6
Rocklet has scuttled!
Crab has been crushed! x106
Coalition soldier has been crushed! x6
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Vester

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Re: Elfs and trees
« Reply #58 on: August 04, 2009, 07:35:16 pm »

Speaking of which, why do elves sell you animals?

What, are they too dumb to notice all the -Grizzly Bear Leather Tunic- lying around the fort?
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"Land of song," said the warrior bard, "though all the world betray thee - one sword at least thy rights shall guard; one faithful harp shall praise thee."

Kulantan

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Re: Elfs and trees
« Reply #59 on: August 04, 2009, 07:50:53 pm »

... precious turtle elves. If they existed....

Your wish is my command.

Spoiler (click to show/hide)
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