Uh, yeah. I've got plans for a good number of creatures and other things that will give you some more metal. Otherwise, yes, you're fucked hard, though it's relatively designed that Elves don't need metal and Humans and Goblins can just take what they need from a Dwarf player. Kobolds aren't really made for much beyond just being fillers for a deck, so they don't have much in the way of resource gathering. Also there will probably be another major race in the next set, I'm thinking Orcs.
And about how much a player can do in a post: If they do something that requires me to roll a number, such as drawing a card, that player must stop their post there. They can continue once I provide a result for a roll.
Booster 1 (DFC1): (3 Common, 8 Uncommon)
449 [Underground River]+
214 [Goblin Swordmaster]+
161 [Human Pikeman]+
101 [Elf Mountain Rumbler]+
171 [Human Merchant Lord]+
202 [Goblin Beakdog Rider]
275 [Naked Mole Dog]
442 [Bottomless Pit]+
431 [Winding Brook]
41 [Dwarf Weaponsmith]+
411 [Magma Accident]+
Booster 2 (DFC1): (6 Common, 5 Uncommon)
276 [Naked Mole Dog]
82 [Elf Archer]
310 [Giant Bat]+
173 [Human Swordmaster]
283 [Mountain Goat]
156 [Human Supply Merchant]
415 [Real Men Stand and Fight]+
419 [Sounds of the Forest]+
255 [Fire Imp]
275 [Naked Mole Dog]
216 [Goblin Spearlord]+
Booster 3 (DFC1): (6 Common, 5 Uncommon)
115 [Human Farmer]
83 [Elf Archer]
305 [Magma Man]+
359 [Goblin Obsidian Spire]+
280 [Mountain Goat]
125 [Human Miner]
370 [Broken Supply Chain]
354 [Corner Castle Tower]+
310 [Giant Bat]+
395 [Surprise Draft]
56 [Swordsdwarf]+
Booster 4 (DFC1): (5 Common, 6 Uncommon)
63 [Spear Dwarf]+
93 [Elf Liaison]+
84 [Elf Archer]
103 [Elf Mountain Rumbler]+
202 [Goblin Beakdog Rider]
141 [Human Muledriver]
273 [Naked Mole Dog]
224 [Kobold Instigator]
359 [Goblin Obsidian Spire]+
104 [Elf Ambusher]+
166 [Human Steelsmith]+
Booster 1 (DFC1): (9 Common, 1 Uncommon, 1 Rare)
320 [Bat Man]+
130 [Human Lumberjack]
144 [Human Muledriver]
272 [River Turtle]
130 [Human Lumberjack]
248 [Kobold Blowgunner]*
266 [Rhesus Macacque]
278 [Naked Mole Dog]
276 [Naked Mole Dog]
231 [Kobold Cavern Keeper]
8 [Dwarf Farmer]
Booster 2 (DFC1): (9 Common, 2 Uncommon)
46 [Dwarf Mason]+
33 [Dwarf Mayor]
13 [Dwarf Herbalist]
386 [Ambush Discovery]
278 [Naked Mole Dog]
19 [Dwarf Recruit]
39 [Crossbow Dwarf]+
271 [River Turtle]
376 [Hasty Retreat]
387 [Ambush Discovery]
147 [Human Swordsman]
Booster 3 (DFC1): (8 Common, 3 Rare)
243 [Kobold Treasure Hunter]+
436 [Mountain Peak]
135 [Human Mason]
424 [Greywood]
435 [Winding Brook]
90 [Elf Blade Smoother]
223 [Kobold Instigator]
421 [Sounds of the Forest]+
164 [Human Pikeman]+
131 [Human Lumberjack]
326 [Poorly Monitored Barracks]
Booster 4 (DFC1): (5 Common, 6 Uncommon)
137 [Human Mason]
279 [Mountain Goat]
414 [Real Men Stand and Fight]+
247 [Kobold Fungi Cultivator]+
346 [Great Redwood Treehome]+
383 [Ambush Discovery]
416 [Real Men Stand and Fight]+
81 [Elf Archer]
340 [Elaborate Kitchen]+
200 [Goblin Beakdog Rider]
55 [Swordsdwarf]+
Booster 5 (DFC1): (6 Common, 5 Uncommon)
153 [Human Supply Merchant]
441 [Mountain Peak]
387 [Ambush Discovery]
217 [Goblin Spearlord]+
61 [Spear Dwarf]+
438 [Party for No Reason]
319 [Bat Man]+
131 [Human Lumberjack]
226 [Kobold Instigator]
303 [Great White Shark]+
310 [Giant Bat]+
CJ's will be up later today hopefully. It's just so tedious, I can't stand to do more than 10 packs at a time...
RAM Vs. Frelock
RAM goes first.
Turn 1:
RAM: 23 in Deck, 5 in Hand, 10 FS.
Frelock: 40 in Deck, 0 in Hand, 10 FS.
RAM's Resources:
(f) x10
(w) x3
(s) x3
(m) x3
Frelock's Resources:
(f) x10
(w) x3
(s) x3
(m) x3
RAM's Field:
Nothing
Frelock's Field:
Nothing