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Author Topic: Dwarf: The Hammering, a play by post card game based on DF  (Read 20665 times)

RedWarrior0

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Re: Dwarf: The Hammering, a play by post card game based on DF
« Reply #120 on: August 06, 2009, 04:41:34 pm »

Booster x 5. i'm in.

I had some suggestions in correct form, but my comp decided otherwise. The card names, and a brief overview of each:

["You have struck hematite!"]- provides (m) x1 for miners, (m) x2 if the miner is a dwarf
[Bronze Colossus]- 5/5, destroys a construction of your choice when played
[Booze Stockpile]- +1 to dwarven production. fortress damage if hit by fire
[Human Fire Archer]- 3/4 upgrade to Tower archer. With flaming arrows
[Archer Tower]- 0/+3 to ranged units
[Dragon]- 5/4, flies, breathes fire
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DFNewb

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Re: Dwarf: The Hammering, a play by post card game based on DF
« Reply #121 on: August 06, 2009, 04:57:12 pm »

I was thinking of 2 new booster packs first one is: Wrath of the Megabeasts which contains 50 cards, 15 of them creatures that are strong bu expensive and the rest support cards to power up creatures. The other is Horror of the Deep, which has lots of creatures (demons) and have powers to bring more onto the field and a few cards that boost getting metal (m). 
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webadict

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Re: Dwarf: The Hammering, a play by post card game based on DF
« Reply #122 on: August 06, 2009, 05:02:13 pm »

I think with all the different Races, I'd go with themes for each Race. Something for strengths and weaknesses. Like:

Dwarves
Strength - Booze, Mining, Smithing
Weaknesses - Tantrums, Fire, Critical Thinking

Elves
Strengths - Nature, Archery
Weaknesses - No Metal, Weaker, Elves

Humans
Strengths - Trade, Averageness
Weaknesses - Averageness, No Beards

Goblins
Strengths - Numbers, Demons
Weaknesses - Stupidity, Weakness

Kobolds
Strengths - Thievery, Stealth
Weaknesses - Weaponry, Weakness
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Org

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Re: Dwarf: The Hammering, a play by post card game based on DF
« Reply #123 on: August 06, 2009, 05:03:10 pm »

Kobolds weakness...is weakness?

For teh lolz?
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Rooster

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Re: Dwarf: The Hammering, a play by post card game based on DF
« Reply #124 on: August 06, 2009, 05:09:13 pm »

my ideas:

*masterwork wooden bed*
(X): Remove a (-1/-1) counter from target creature you control.that creature is (X)

Peasant
Plain vanilla 1/1,

EDIT: still waiting for mah boosters. I can't wait to play it.
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webadict

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Re: Dwarf: The Hammering, a play by post card game based on DF
« Reply #125 on: August 06, 2009, 06:28:28 pm »

Kobolds weakness...is weakness?

For teh lolz?
I couldn't think of anything funny!

And I meant in general, they tend to be weak wusses that little children beat up.

Goblins aren't, but they tend to be morons. And into children-snatching.
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RAM

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Re: Dwarf: The Hammering, a play by post card game based on DF
« Reply #126 on: August 06, 2009, 07:37:17 pm »

Beginning phase:
I draw a card and will a piano into existence above the [Elf Archer] (+1/+1).
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Frelock

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Re: Dwarf: The Hammering, a play by post card game based on DF
« Reply #127 on: August 07, 2009, 12:09:23 am »

Hey, at least you have a 4/4 out in play.  I can't match that, and you can kill me in a mere 4 turns; 3 if I don't block.
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RAM

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Re: Dwarf: The Hammering, a play by post card game based on DF
« Reply #128 on: August 07, 2009, 12:56:55 am »

Yeah, but your bound to get a +1+1 on that elephant from someplace and then I'm doomed, or you might just keep getting blockers until my own noble kills me...
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Frelock

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Re: Dwarf: The Hammering, a play by post card game based on DF
« Reply #129 on: August 07, 2009, 01:54:54 am »

Well, we'll find out, though personally, my money is on you winning, mainly due to your lucky resource-gatherer draws.  Unless of course, I draw a [Sylvan Forest] and a [Elf Tree Singer] in the next two turns.  Then I could really have some fun.


In general, however, having only 10FS seems like it will limit quite a few games into who gets the first strong attacker out wins.  Considering the difficulty in stopping your enemy's attackers (since, unlike in MtG, you can only use 1 blocker, and all units have trample), you don't have much time to spare.  Heck, I'm threatened with death in 4 turns by a mere 4/4 (hence why said unit is a noble), and that's assuming I block it every time.
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Rooster

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Re: Dwarf: The Hammering, a play by post card game based on DF
« Reply #130 on: August 07, 2009, 02:08:51 am »

Its a forum game, so the fact that it's so fast is a positive thing to me
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Neyvn

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Re: Dwarf: The Hammering, a play by post card game based on DF
« Reply #131 on: August 07, 2009, 02:16:21 am »

Thought of something at work...

(Ranged) works like First Strike from MTG, meaning that when they attack, they hit their target first with the ability to kill them before they themselves are forced into combat. Just like in DF when you charge an Archer, there is a High Chance of them hitting you before you get to them but if you are able to resist the damage, they go squish.
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RAM

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Re: Dwarf: The Hammering, a play by post card game based on DF
« Reply #132 on: August 07, 2009, 02:49:28 am »

That does make a certain amount of sense, at the moment they can slaughter your utility critters and knock off a healthy portion of your FS while they do it.
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Taritus

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Re: Dwarf: The Hammering, a play by post card game based on DF
« Reply #133 on: August 07, 2009, 05:21:55 pm »

More errata, mainly because I am realizing how useless GCS is.
  • Cards now -(X) during your end phase, not your beginning phase.
  • Sword-Filled Weapon Trap has been revised to reflect these changes.


Also, turn summary, since I noticed Frelock's post finally...  (With the new rules I have untapped RAM's cards since grandfathering that is necessary to maintain whatever balance this match has.)

RAM: 22 in Deck, 0 in Hand, 8 FS.
Frelock: 33 in Deck, 2 in Hand, 10 FS.

RAM's Resources:
(f) x1
(w) x3
(s) x3
(m) x1

Frelock's Resources:
(f) x1
(w) x0
(s) x3
(m) x3

RAM's Field:
[Real Men Stand and Fight]
[Elf Tree Singer]
[Goblin Swordmaster]
[Elf Tree Singer]

Frelock's Field:
[Elf Archer] (+1/+1)
[Elf Fruit Gatherer]
[Adult Elephant]
« Last Edit: August 07, 2009, 07:16:13 pm by Taritus »
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RAM

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Re: Dwarf: The Hammering, a play by post card game based on DF
« Reply #134 on: August 07, 2009, 07:04:31 pm »

22 in Deck, 0 in Hand, 8 FS.

(f) x1
(w) x3
(s) x3
(m) x1

Beginning Phase
That accursed [Goblin Swordmaster]+ is demanding three bauxite statues, I pay the s3 and try to find somewhere to put them. s0
Draw a card.

Primary Phase
(X)[Elf Tree Singer] 5w
(X)[Elf Tree Singer] 7w

Combat Phase
Attack with [Goblin Swordmaster]+

Secondary Phase
Twiddle thumbs.

End Phase
-(X)[Goblin Swordmaster]+
-(X)[Elf Tree Singer]
-(X)[Elf Tree Singer]

Still in play:
Deck21 Hand1 FS8
f1 w7 s0 m1

-(X)[Real Men Stand and Fight]
-(X)[Elf Tree Singer]
-(X)[Goblin Swordmaster](hopefully)
-(X)[Elf Tree Singer]

Personally I am quite impressed with this as a test run. We saw a -(X) on someone's first turn, we have seen ranged attackers, now we have one of the biggest units in the game and a noble out.

changed the wood amounts.
« Last Edit: August 07, 2009, 07:40:12 pm by RAM »
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!
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