Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3

Author Topic: graphics query...  (Read 2004 times)

Fault

  • Bay Watcher
    • View Profile
Re: graphics query...
« Reply #15 on: August 04, 2009, 04:04:55 pm »

thanks! I'll try doubling the height of my graphics set and telling it to use 10x24 tiles, so it matches the distortion caused by tile stretching.

EDIT: AWW WHAT THE HELL



the problem is persisting. I'll post my graphics set and the current graphics settings soonish, so anyone can point out problems.
« Last Edit: August 04, 2009, 04:27:42 pm by Fault »
Logged

Fault

  • Bay Watcher
    • View Profile
Re: graphics query...
« Reply #16 on: August 04, 2009, 04:41:32 pm »

Here's the thing...

Graphics settings in INIT

Code: [Select]
This is the size and font for windowed mode.  Changing to 800x600 and the 800x600 font might make you happier.

[WINDOWEDX:800]
[WINDOWEDY:600]
[FONT:curses_800x600.bmp]

Full screen info.

[FULLSCREENX:800]
[FULLSCREENY:600]
[FULLFONT:curses_800x600.bmp]

If this is set to YES, the tiles will not be stretched, but rather the game view will be centralized, surrounded by black space.  Tiles that are too large will always be compressed rather than running off the screen.

[BLACK_SPACE:NO]

Graphics info, most of it as above.  Set GRAPHICS to YES to turn it all on.  This will use the "raw/graphics" folder for tile information.  Currently this is limited to whatever creature graphics you have downloaded.  The game comes with a few pictures to demonstrate.  As of September 2008, the Dwarf Fortress Wiki has graphical tilesets available at http://www.dwarffortresswiki.net/index.php/List_of_user_graphics_sets.

[GRAPHICS:YES]
[GRAPHICS_WINDOWEDX:640]
[GRAPHICS_WINDOWEDY:300]
[GRAPHICS_FONT:curses_640x300.bmp]
[GRAPHICS_FULLSCREENX:800]
[GRAPHICS_FULLSCREENY:600]
[GRAPHICS_FULLFONT:curses_800x600.bmp]
[GRAPHICS_BLACK_SPACE:NO]

My current 10x24 graphics tileset..



my graphics settings in EXAMPLE

Code: [Select]

[TILE_PAGE:DWARVES]
[FILE:example/dwarves.bmp]
[TILE_DIM:10:24]
[PAGE_DIM:9:9]

[CREATURE_GRAPHICS:DWARF]
[DEFAULT:DWARVES:0:0:ADD_COLOR:DEFAULT]
[MINER:DWARVES:0:0:AS_IS:DEFAULT]
[WOODWORKER:DWARVES:1:0:AS_IS:DEFAULT]
[CARPENTER:DWARVES:2:0:AS_IS:DEFAULT]
[BOWYER:DWARVES:3:0:AS_IS:DEFAULT]
[WOODCUTTER:DWARVES:4:0:AS_IS:DEFAULT]
[STONEWORKER:DWARVES:5:0:AS_IS:DEFAULT]
[MASON:DWARVES:6:0:AS_IS:DEFAULT]
[ENGRAVER:DWARVES:7:0:AS_IS:DEFAULT]
[RANGER:DWARVES:8:0:AS_IS:DEFAULT]
[ANIMAL_CARETAKER:DWARVES:0:1:AS_IS:DEFAULT]
[ANIMAL_TRAINER:DWARVES:1:1:AS_IS:DEFAULT]
[HUNTER:DWARVES:2:1:AS_IS:DEFAULT]
[trAPPER:DWARVES:3:1:AS_IS:DEFAULT]
[ANIMAL_DISSECTOR:DWARVES:4:1:AS_IS:DEFAULT]
[METALSMITH:DWARVES:5:1:AS_IS:DEFAULT]
[WEAPONSMITH:DWARVES:6:1:AS_IS:DEFAULT]
[FURNACE_OPERATOR:DWARVES:7:1:AS_IS:DEFAULT]
[ARMORER:DWARVES:8:1:AS_IS:DEFAULT]
[BLACKSMITH:DWARVES:0:2:AS_IS:DEFAULT]
[METALCRAFTER:DWARVES:1:2:AS_IS:DEFAULT]
« Last Edit: August 05, 2009, 07:59:19 am by Fault »
Logged

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: graphics query...
« Reply #17 on: August 05, 2009, 10:39:27 am »

You know, the image you've posted here is JPG. You need a 24-bit bmp. And bits =/= height.
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Fault

  • Bay Watcher
    • View Profile
Re: graphics query...
« Reply #18 on: August 05, 2009, 02:49:46 pm »

it only says its a jpeg because photobucket convert images to those when you upload them. The image file in my example folder is a bitmap.

by bits, do you mean pixels? or something different?

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: graphics query...
« Reply #19 on: August 05, 2009, 04:43:26 pm »

24BITS! There're different types of bmp files, and when you save it in ms.paint, choose "24-bit bmp".
I figured out that it's jpeg conversion, so I can't check the type of image, just upload sowhere where it's not converted.
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Fault

  • Bay Watcher
    • View Profile
Re: graphics query...
« Reply #20 on: August 05, 2009, 05:27:06 pm »

yeah, it's a 24 bit bitmap image.

I'm beginning to think its more a problem with formatting (like init screen size or something) than with the parameters of the image.

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: graphics query...
« Reply #21 on: August 05, 2009, 06:53:18 pm »

OK, show your init.txt, graphics.txt and bmp file if possible please. Just upload them in .zip somewhere like depositfiles.com or filefront.com
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Fault

  • Bay Watcher
    • View Profile
Re: graphics query...
« Reply #22 on: August 06, 2009, 05:21:56 am »

here are the requested files on the dwarf fortress file depot.
(thanks for your help so far)

http://dffd.wimbli.com/file.php?id=1306

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: graphics query...
« Reply #23 on: August 06, 2009, 06:31:12 am »

Oh damn it, my winrar version at work can't open 7-zip files >.<
I thought I'd never encounter such problem. Moreover, my pc here can't handle DF with graphics, but I'll dowload 7z and check files manually. If I can't find a problem, wait till the evening please, when I come home (in a few hours actually).

P.S. Also next time for troubleshooting it's better to use "misc" section of DFFD, I think that Graphics sets is for released sets. But it's a minor issue :).
« Last Edit: August 06, 2009, 06:33:34 am by Deon »
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: graphics query...
« Reply #24 on: August 06, 2009, 09:00:24 am »

This is how it works for me (exactly your files):

Ignore animals, they are from DFG. It's 40d11.
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Fault

  • Bay Watcher
    • View Profile
Re: graphics query...
« Reply #25 on: August 06, 2009, 02:21:00 pm »

Aww god damnit!
...
well, maybe you're running it on a different  version than me.. I'll check what version my dwarf fortress is..
In the meantime, can you show me how it looks running on fullscreen, not windowed?

EDIT: i've looked over the version list and I see no version 40d11, just 40a 40b 40c and 40d.
And I'm running on 40d right now!
« Last Edit: August 06, 2009, 02:29:37 pm by Fault »
Logged

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: graphics query...
« Reply #26 on: August 06, 2009, 02:55:57 pm »

Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: graphics query...
« Reply #27 on: August 06, 2009, 05:50:37 pm »

EDIT: i've looked over the version list and I see no version 40d11, just 40a 40b 40c and 40d.
And I'm running on 40d right now!

There are some incremental updates as Deon has linked which include graphical improvements and support for transparent tiles I believe.
Logged

Fault

  • Bay Watcher
    • View Profile
Re: graphics query...
« Reply #28 on: August 07, 2009, 03:43:30 am »

>>graphical improvements and support for transparent tiles I believe.

FECK

I'll have to download that.. thanks for the advice

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: graphics query...
« Reply #29 on: August 07, 2009, 03:44:27 am »

Also it has zooming with a mousewheel.
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository
Pages: 1 [2] 3