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Author Topic: Gelatinous Cube  (Read 3234 times)

Gaz-1

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Gelatinous Cube
« on: August 01, 2009, 12:29:55 am »

I've added Gelatinous cubes into the game, but for some reason they seem to die out really really quickly
Is there anything that looks particularily wrong with it? The pop number line was mainly for testing.
Code: [Select]
[CREATURE:GELATINOUS_CUBE]
[NAME:gelatinous cube:gelatinous cubes:gelatinously cubic]
[TILE:'#'][COLOR:0:5:0]
[GENPOWER:3]
[EVIL][SAVAGE][FANCIFUL]
[CLUSTER_NUMBER:1000:1000][POPULATION_NUMBER:40000:50000][FEATURE_ATTACK_GROUP]
[DAMBLOCK:2]
[BONECARN]
[NOT_BUTCHERABLE]
[NOPAIN][EXTRAVISION][NOBREATHE][NOBLEED][NOSTUN][NONAUSEA][NOEMOTION]
[NOSTUCKINS][SEVERONBREAKS][NOSKULL][NOSKIN][NOBONES][NOMEAT][NOTHOUGHT][NOEXERT]
[PREFSTRING:jelly-like consistency]
[PREFSTRING:burning acid]
[BODY:CUBE]
[SIZE:10]
[MODVALUE:30]
[PETVALUE:2000]
[EXTRACT:gelatinous cube poison:100:0:1]
[EXTRACT_VALUE:220]
        [EXTRACT_PARALYZE]
[EXTRACT_ANTIDOTE:gelatinous cube antivenin:5:0:1:)]
[ATTACK:MAIN:BYTYPE:STANCE:slam:slams:1:2:GORE][SPECIALATTACK_INJECT_EXTRACT:200:300]
[ATTACK:MAIN:BYTYPE:STANCE:engulf:engulfs:6:12:GORE][ATTACKFLAG_CANLATCH][SPECIALATTACK_SUCK_BLOOD:75:125][SPECIALATTACK_INJECT_EXTRACT:200:300]
[BIOME:ANY_LAND]
[HOMEOTHERM:10067]
[LAYERING:10]
[SWIMS_LEARNED][SWIM_SPEED:2500]
[CURIOUSBEAST_EATER]
[CURIOUSBEAST_GUZZLER]
[CURIOUSBEAST_ITEM]

The body template cube is

Code: [Select]
[BODY:CUBE]
[BP:UB:body][UPPERBODY][LOWERBODY][STANCE][MOUTH]

EDIT: Upon doing a few short term checks, it seems they aren't even spawning!
« Last Edit: August 01, 2009, 12:33:27 am by Gaz-1 »
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Phantom

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Re: Gelatinous Cube
« Reply #1 on: August 01, 2009, 12:56:54 am »

First, a gelatinous cube? Second, evil makes it appear in evil areas, I think savage makes them appear in savage areas. They probably don't mix.
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Sensei

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Re: Gelatinous Cube
« Reply #2 on: August 01, 2009, 01:33:22 am »

No, evil and savage together means they will only appear in terrifying areas. I'd ameka  table to neatly explain it, but I don't understand table formatting.

Anyway, post error report.
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Zironic

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Re: Gelatinous Cube
« Reply #3 on: August 01, 2009, 03:08:53 am »

Well it seems it would be pushover, being that it is one body, so it is the only thing other creatures will hit - it's not very damage resistant. I can't even imagine the bow/crossbowmen.
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Gaz-1

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Re: Gelatinous Cube
« Reply #4 on: August 01, 2009, 03:20:48 am »

I did get them to spawn, and they have a population of about 50k in a 2000 year world. I have no idea if they would be puchovers or not since I haven't encountered any while wandering around the world. One thing I'm certain of is that you can't crit it, since it has no organs, throat, etc.
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forsaken1111

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Re: Gelatinous Cube
« Reply #5 on: August 01, 2009, 04:07:09 am »

Well it seems it would be pushover, being that it is one body, so it is the only thing other creatures will hit - it's not very damage resistant. I can't even imagine the bow/crossbowmen.

Weapons that do pierce damage (spears, bows, etc) wouldn't do much to it as it has no organs or anything. They'd do minimal damage to it's 'body'.
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Deon

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Re: Gelatinous Cube
« Reply #6 on: August 01, 2009, 07:19:27 am »

Yeah, but there's more chance to "run through" or "explode in gore" or "claw asunder" still since it's the only bodypart.

What do you mean by telling that they die off? In legends? Legends use some crazy combat system.
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forsaken1111

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Re: Gelatinous Cube
« Reply #7 on: August 01, 2009, 07:31:58 am »

So to make it tough he should really give it like 30 bodies
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Grimlocke

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Re: Gelatinous Cube
« Reply #8 on: August 01, 2009, 07:43:09 am »

you should use the block symbol instead of '#' and theres typos in 'antivenin'.

Give them more damblock too, as the others said, its a pushover the way it is.

And, if they dont spawn at all, maybe some of those population and cluster number are out of bonds. Try setting them to something with less zeros.
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blah28722

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Re: Gelatinous Cube
« Reply #9 on: August 01, 2009, 10:56:16 am »

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forsaken1111

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Re: Gelatinous Cube
« Reply #10 on: August 01, 2009, 07:08:33 pm »

But is it a word Dwarf Fortress recognises?
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Untelligent

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Re: Gelatinous Cube
« Reply #11 on: August 01, 2009, 07:16:25 pm »

That's a string, Dwarf Fortress doesn't need to recognize it.
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forsaken1111

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Re: Gelatinous Cube
« Reply #12 on: August 01, 2009, 07:19:42 pm »

Well then, we can just change it to suit our localization if we use the cube.
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ChocoHearts

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Re: Gelatinous Cube
« Reply #13 on: August 01, 2009, 08:56:56 pm »

And now we need a Gelatinous Hypercube.

It kills you before you even start the fortress!
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Phantom

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Re: Gelatinous Cube
« Reply #14 on: August 01, 2009, 09:06:57 pm »

And jello eaters.
Gelatinous Cube: Rawr
Jello Eater: Oh look jello
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