Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5

Author Topic: [MOD] DF Genesis 40d16 (2.01 ver)  (Read 22155 times)

Meanmelter

  • Bay Watcher
  • A Dwarven Demon, yeah, he is pissed.
    • View Profile
Re: [MOD] DF Genesis 40d16 (2.01 ver)
« Reply #45 on: November 11, 2009, 11:10:02 am »

Sorry for double posting but...


this is what it looks like, i do not know if its some Vista problem (my goodness i hate Vista)

this one seemed to happen in my tower fort i been working on for a little while, so maybe its something i am doing?
Logged
huh. took a bunch of sleeping pills and slept in a pharmacist, wake up, i am now albino. 
Story of my life.

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: [MOD] DF Genesis 40d16 (2.01 ver)
« Reply #46 on: November 11, 2009, 02:14:57 pm »

This is a general crash message which means that there may be anything. Because original DF crashes are VERY rare I think it has something to do with my mod.

Could you tell me under which circumstances do you get this error? A season should change, merchants arrive, ice melts or whatever else?
Also, could you upload a save file prior to the crash please?
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Meanmelter

  • Bay Watcher
  • A Dwarven Demon, yeah, he is pissed.
    • View Profile
Re: [MOD] DF Genesis 40d16 (2.01 ver)
« Reply #47 on: November 11, 2009, 03:16:52 pm »

This is a general crash message which means that there may be anything. Because original DF crashes are VERY rare I think it has something to do with my mod.

Could you tell me under which circumstances do you get this error? A season should change, merchants arrive, ice melts or whatever else?
Also, could you upload a save file prior to the crash please?
ok ill make some cities to where the game crashes and ill upload the save file for ya
Logged
huh. took a bunch of sleeping pills and slept in a pharmacist, wake up, i am now albino. 
Story of my life.

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: [MOD] DF Genesis 40d16 (2.01 ver)
« Reply #48 on: November 11, 2009, 04:21:30 pm »

Thank you very much, you're really helpful :).
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Meanmelter

  • Bay Watcher
  • A Dwarven Demon, yeah, he is pissed.
    • View Profile
Re: [MOD] DF Genesis 40d16 (2.01 ver)
« Reply #49 on: November 11, 2009, 05:10:10 pm »

Thank you very much, you're really helpful :).
im saving like every five seconds! and sometimes its not working this might be a while.
Logged
huh. took a bunch of sleeping pills and slept in a pharmacist, wake up, i am now albino. 
Story of my life.

Cody1750

  • Bay Watcher
  • The Adventurer
    • View Profile
Re: [MOD] DF Genesis 40d16 (2.01 ver)
« Reply #50 on: November 11, 2009, 05:31:04 pm »

I save alot too but it's worth it for me.
Logged
Dieing is easy, living is the hard part.
Cacame Awemedinade, Elven Dwarf King, the universes awesomest elf ever.  Follower of The Way of Axe, Blood and Coal
If your armor was 50% as good as two other civs and 30% as good as a third, do you really think you'd do well in war? That'd be like trying to engage a rocket-launcher mounted Humvee with a pistol riding a tricycle.

duckets

  • Bay Watcher
    • View Profile
Re: [MOD] DF Genesis 40d16 (2.01 ver)
« Reply #51 on: November 26, 2009, 08:22:05 pm »

There seems to be a bug, I don't know if I did this myself but is there a function for the smelter to turn blocks into rough stone in this mod?  If not, can anyone tell me how to fix it?  I don't even remember how it got there, although I do remember feeling wary enough to download something of that nature.



This is the only thing my smelter can do.
Logged

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: [MOD] DF Genesis 40d16 (2.01 ver)
« Reply #52 on: November 26, 2009, 08:42:49 pm »

Quote
Others' content:
1) there's a Metalax's Uncut/Deblock mod included to allow you to buy gems/blocks from caravans and uncut them into rough gems/stone to use for moods.
The sentence is too long though. I may make it shorter later.
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

duckets

  • Bay Watcher
    • View Profile
Re: [MOD] DF Genesis 40d16 (2.01 ver)
« Reply #53 on: November 26, 2009, 09:00:19 pm »

Alright, that makes sense.

I was going to ask why the smelter wasn't capable of anything else, then I did some thinking and realized that I have 2 different kinds of blocks and the smelter only shows what is capable at the moment.  A couple minutes later and now I have native platinum options.
Logged

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: [MOD] DF Genesis 40d16 (2.01 ver)
« Reply #54 on: November 27, 2009, 12:03:05 am »

Yes, the only reactions shown are the ones which you CAN actually accomplish, I mean you have to get all the reagents of a reaction for it to show up.
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Blargityblarg

  • Bay Watcher
  • rolypolyrolypolyrolypoly
    • View Profile
Re: [MOD] DF Genesis 40d16 (2.01 ver)
« Reply #55 on: November 27, 2009, 05:19:04 am »

Your wood crash might have something to do with the [REAGENT:] tag in that custom reaction. Remove it entirely, see what happens.
Logged
Blossom of orange
Shit, nothing rhymes with orange
Wait, haikus don't rhyme

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: [MOD] DF Genesis 40d16 (2.01 ver)
« Reply #56 on: November 27, 2009, 05:37:20 am »

Can you be more specific? Which reaction? Uncut/deblock reaction features no wood.
Also... CAT!
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

wagawaga

  • Bay Watcher
  • He is utterly unaware of his own intentions.
    • View Profile
Re: [MOD] DF Genesis 40d16 (2.01 ver)
« Reply #57 on: December 13, 2009, 01:35:09 pm »

Can you be more specific? Which reaction? Uncut/deblock reaction features no wood.
Also... CAT!
I think he is speaking of this reaction he modded in to get free wood.
meh i use wood hack so maybe you need this
Spoiler (click to show/hide)
Logged

Meanmelter

  • Bay Watcher
  • A Dwarven Demon, yeah, he is pissed.
    • View Profile
Re: [MOD] DF Genesis 40d16 (2.01 ver)
« Reply #58 on: December 13, 2009, 01:40:34 pm »

Can you be more specific? Which reaction? Uncut/deblock reaction features no wood.
Also... CAT!
I think he is speaking of this reaction he modded in to get free wood.
meh i use wood hack so maybe you need this
Spoiler (click to show/hide)
i also modded a iorn hax.
Logged
huh. took a bunch of sleeping pills and slept in a pharmacist, wake up, i am now albino. 
Story of my life.

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: [MOD] DF Genesis 40d16 (2.01 ver)
« Reply #59 on: December 20, 2009, 09:00:16 am »

Bump for the greater good.
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository
Pages: 1 2 3 [4] 5