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Author Topic: MSPA Homestuck  (Read 5218499 times)

Sergarr

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Re: MSPA Homestuck
« Reply #50266 on: November 21, 2014, 06:18:50 am »

« Last Edit: November 21, 2014, 06:42:03 am by Sergarr »
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Graknorke

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Re: MSPA Homestuck
« Reply #50267 on: November 21, 2014, 02:45:59 pm »

Spoiler (click to show/hide)
What don't you understand?
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Arcvasti

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Re: MSPA Homestuck
« Reply #50268 on: November 21, 2014, 03:28:19 pm »

Spoiler (click to show/hide)
What don't you understand?
Spoiler (click to show/hide)
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Mageziya

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Re: MSPA Homestuck
« Reply #50269 on: November 21, 2014, 04:50:40 pm »

Spoiler (click to show/hide)
« Last Edit: November 21, 2014, 04:53:50 pm by Mageziya »
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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.

Zanzetkuken The Great

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Re: MSPA Homestuck
« Reply #50270 on: November 21, 2014, 05:25:16 pm »

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He could, but, with the exception of Jade being lonely for a time, everything could be the same.
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Arcvasti

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Re: MSPA Homestuck
« Reply #50271 on: November 21, 2014, 06:02:34 pm »

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Putnam

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Re: MSPA Homestuck
« Reply #50272 on: November 21, 2014, 06:12:24 pm »

That's a pretty big friggin stretch.

Mageziya

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Re: MSPA Homestuck
« Reply #50273 on: November 21, 2014, 10:31:27 pm »

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Spoiler (click to show/hide)
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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.

Elephant Parade

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Re: MSPA Homestuck
« Reply #50274 on: November 21, 2014, 11:21:13 pm »

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Spoiler (click to show/hide)
What about the clock? Or was it obscured by the refrance?
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TherosPherae

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Re: MSPA Homestuck
« Reply #50275 on: November 22, 2014, 12:18:54 am »

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Spoiler (click to show/hide)
What about the clock? Or was it obscured by the refrance?
Spoiler (click to show/hide)
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Mageziya

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Re: MSPA Homestuck
« Reply #50276 on: November 22, 2014, 12:19:43 am »

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Spoiler (click to show/hide)
What about the clock? Or was it obscured by the refrance?
Spoiler (click to show/hide)

Edit: Post was Ninja'd. Just going to post it anyway.
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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.

Sergarr

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Re: MSPA Homestuck
« Reply #50277 on: November 22, 2014, 02:54:16 am »

As Doc Scratch said, "The alpha timeline is defined as the one which contains both my birth and my death, which are circumstantially simultaneous."

Maybe this is a hint?
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Putnam

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Re: MSPA Homestuck
« Reply #50278 on: November 22, 2014, 03:11:06 am »

Holy shit.

If the Alpha is defined that way, then perhaps that's where Lord English gets a good chunk of his shit; he cannot be in a doomed timeline. Where he is alive, that is the Alpha. It's how he's always already there; he can time travel and whatever he does proactively changes the timeline to suit him, with no fear of paradox. This even fits with the fact that he used the Weapon; when John used it, he got the ability to retroactively change the timeline rather than proactively.

On the other hand, I'm pulling the majority of this out of my ass.

Kilojoule Proton

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Re: MSPA Homestuck
« Reply #50279 on: November 22, 2014, 03:15:43 am »

I wonder if anyone has compiled a list of potentially circumstantially simultaneous events in recent update history. That might help with testing for Alpha timelines.
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