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Author Topic: MSPA Homestuck  (Read 5213204 times)

Teneb

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Re: MSPA Homestuck
« Reply #48435 on: September 14, 2013, 01:57:17 pm »

Since nobody seems to have called it, update.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Furtuka

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Re: MSPA Homestuck
« Reply #48436 on: September 14, 2013, 02:02:17 pm »

D:
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It's FEF, not FEOF

Liber celi

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Re: MSPA Homestuck
« Reply #48437 on: September 14, 2013, 02:03:48 pm »

[s]update even and damn,
Spoiler (click to show/hide)
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Diablous

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Re: MSPA Homestuck
« Reply #48438 on: September 14, 2013, 02:09:47 pm »

I... but... this... D:
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Thought it was quite fine
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Excepting the hairballs and fleas.

Darvi

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Re: MSPA Homestuck
« Reply #48439 on: September 14, 2013, 02:13:14 pm »

Light > Hope in the op department.
No that's just the Serkets.
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frostshotgg

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Re: MSPA Homestuck
« Reply #48440 on: September 14, 2013, 02:17:46 pm »

I wonder if when homestuck finally ends, someone tallys up the total body counts for each character and establishes that the Serkets have killed more main characters than anybody else.
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Furtuka

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Re: MSPA Homestuck
« Reply #48441 on: September 14, 2013, 02:18:33 pm »


It will be oh so very awkward/funny once they reach this part.
« Last Edit: September 14, 2013, 02:21:34 pm by Furtuka »
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Graknorke

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Re: MSPA Homestuck
« Reply #48442 on: September 14, 2013, 02:25:14 pm »

Do you know what this means? That interference there being able to force Jade to die?

Vriska didn't die a just death. The reason that she wasn't god-tier revived was because of Crowbar's crowbar.
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Darvi

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Re: MSPA Homestuck
« Reply #48443 on: September 14, 2013, 02:27:38 pm »

What? Where did you get that from?
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Elephant Parade

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Re: MSPA Homestuck
« Reply #48444 on: September 14, 2013, 02:36:41 pm »

Do you know what this means? That interference there being able to force Jade to die?

Vriska didn't die a just death. The reason that she wasn't god-tier revived was because of Crowbar's crowbar.

Hmm. I seem to remember the crowbar hit being immediately after the clock settled. I may be wrong, though.
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Putnam

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Re: MSPA Homestuck
« Reply #48445 on: September 14, 2013, 02:38:04 pm »

Elephant Parade

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Re: MSPA Homestuck
« Reply #48446 on: September 14, 2013, 02:39:47 pm »

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Darvi

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Re: MSPA Homestuck
« Reply #48447 on: September 14, 2013, 02:40:42 pm »

Yes I know that. I'm talking about the conclusions you're coming to there.
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Putnam

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Re: MSPA Homestuck
« Reply #48448 on: September 14, 2013, 02:40:45 pm »

Mageziya

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Re: MSPA Homestuck
« Reply #48449 on: September 14, 2013, 02:43:44 pm »

Updoot.

Oh
« Last Edit: September 14, 2013, 02:45:15 pm by Mageziya »
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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.
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