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Author Topic: MSPA Homestuck  (Read 5123095 times)

Fayrik

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Re: MSPA: [S] Wake.
« Reply #17520 on: January 16, 2011, 01:29:34 am »

IDE/THEORY Gamzee is Lord Andrew Hussienglish

How could I have been so blind.

..Or wait...
IDE/THEORY Lord English is the giant sun. I mean.. It works. Just look at the size of that coat!
Logged
So THIS is how migrations start.
"Hey, dude, there's this crazy bastard digging in the ground for stuff. Let's go watch."

Urist Imiknorris

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Re: MSPA: [S] Wake.
« Reply #17521 on: January 16, 2011, 01:29:57 am »

Tavros has to descend a huge staircase to confront Vriska, and then he falls down a chasm, and lands in Terezi's sector, which is full of stairs that go upward. How does that work at all?

Transportalizers, duhhhhhhhh.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Qmarx

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  • "?"
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Re: MSPA: [S] Wake.
« Reply #17522 on: January 16, 2011, 01:34:25 am »

Considering that the sound effect was "DEAD.", it's not likely :(

RIP giant rock slab.

He was the best of us.
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Jim Groovester

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Re: MSPA: [S] Wake.
« Reply #17523 on: January 16, 2011, 01:35:39 am »

Tavros has to descend a huge staircase to confront Vriska, and then he falls down a chasm, and lands in Terezi's sector, which is full of stairs that go upward. How does that work at all?

Transportalizers, duhhhhhhhh.

But the spider's lair should be deep below and the dragon's perch high above.

Oh, whatever. It's not like this is an extremely significant issue.
Logged
I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Urist Imiknorris

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Re: MSPA: [S] Wake.
« Reply #17524 on: January 16, 2011, 01:38:45 am »

He hit a transportalizer at the bottom of the chasm which transported him to the top of Terezi's area. In midair.

Duhhhhhhhh.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

MagmaDeath

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Re: MSPA: [S] Wake.
« Reply #17525 on: January 16, 2011, 01:43:57 am »

Tavros lives.
When people die, thier timelines go dark.
Tavros still had a normal timeline, when Kanya looks at Trollian right before the rift.
Therefore, he must be alive in some way/hussie is headed to retroactively edit that page.
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Knowledge=Power=Energy=Matter=Mass.

FuzzyZergling

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  • Zergin' erry day.
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Re: MSPA: [S] Wake.
« Reply #17526 on: January 16, 2011, 01:49:13 am »

Okay, so I just watched the flash.
...

...

...

WTF Vriska?
Why did you do it?
He finally stood up for himself. This is what you wanted all along!
Logged

Jim Groovester

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Re: MSPA: [S] Wake.
« Reply #17527 on: January 16, 2011, 01:49:41 am »

Tavros lives.
When people die, thier timelines go dark.
Tavros still had a normal timeline, when Kanya looks at Trollian right before the rift.
Therefore, he must be alive in some way/hussie is headed to retroactively edit that page.

Here's the page you're looking for.

I dunno. Things aren't looking very good for him regardless of what a page during Hivebent says.

He hit a transportalizer at the bottom of the chasm which transported him to the top of Terezi's area. In midair.

Duhhhhhhhh.

I guess he did fall for half an hour, so this explanation is probably pretty accurate.

Fuck im falling through all these transportalizers
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Fayrik

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Re: MSPA: [S] Wake.
« Reply #17528 on: January 16, 2011, 01:50:52 am »

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So THIS is how migrations start.
"Hey, dude, there's this crazy bastard digging in the ground for stuff. Let's go watch."

fivex

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Re: MSPA: [S] Wake.
« Reply #17529 on: January 16, 2011, 02:27:45 am »

Aradia can talk to ghosts.
Tavros is dead, and thus, a ghost.
Aradia can talk to Tavros.
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Jim Groovester

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Re: MSPA: [S] Wake.
« Reply #17530 on: January 16, 2011, 02:34:53 am »

Hussie is updating his new formspring with answers refreshingly free of trolling.

Although now it's boring.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

PenguinOverlord

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Re: MSPA: [S] Wake.
« Reply #17531 on: January 16, 2011, 02:55:59 am »

Aradia can talk to ghosts.
Tavros is dead, and thus, a ghost.
Aradia can talk to Tavros.
Aradia talks to her future selves, I thought, and she didn't see the difference between them and ghosts.
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CleverBot: It hurts when you laugh at me.

lordnincompoop

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Re: MSPA: [S] Wake.
« Reply #17532 on: January 16, 2011, 02:59:47 am »

Damn update. Damn Vriska.

This is only going to add fuel to the fire that is the Vriska-hate. I wonder how the forums will react to this.
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Dragooble

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Re: MSPA: [S] Wake.
« Reply #17533 on: January 16, 2011, 03:05:27 am »

Damn update. Damn Vriska.

This is only going to add fuel to the fire that is the Vriska-hate. I wonder how the forums will react to this.
You are late. Be more punctual next time.
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A creature the size of europe can occupy only one tile.

lordnincompoop

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Re: MSPA: [S] Wake.
« Reply #17534 on: January 16, 2011, 03:07:03 am »

Damn update. Damn Vriska.

This is only going to add fuel to the fire that is the Vriska-hate. I wonder how the forums will react to this.
You are late. Be more punctual next time.

I was asleep. Pay for a plane ticket, housing, education and caffeine pills and I will gladly be more punctual.
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