The difference between dream selves and normal selves seems a lot like identical people except dream versions can fly. I mean, there isn't really a 'dream world' per se. Prospit and Derse aren't restricted to the dreamfolk, they're just places. And seeing as the planets and Skaia are all nearby, and there's atmosphere around the entire Medium, having a dreamself is really like never having to take a break to sleep and you can fly half the time, only half of the time you magically appear somewhere else.
That's not really the whole deal. Dream Jade definitely acts differently from normal Jade. Well, act
ed. I don't know whether this is something inherent to the dreamselves, caused by them having the "dream self" status (lost when the real self dies and the dream self becomes the new real), or caused by their location on the moons. In any case, they're not really quite the same person. And yet they are. I bet it's going to be either really simple or really complicated.
Vriska takes so much crap from every character, though.
Ugh, she is so likable because of how pathetic she is, and still she is just whomped every fucking scene in this flash.
Yeah. I felt kind of bad for her there, when Aradia was demolishing the local ruins by tossing her at them. But on the other hand, I suppose she deserves some comeuppance for all the terrible things she did.
I think that might be my favorite close up of anything in MSPA. John shaking his fist at the imps on his pogo ride and pretty much any shot of SS glaring at anything through those slits he sees through come close though.
I really like Vriska's Manipul8 and Terezi's courtroom coin flip as well.
By the way, this really illustrates how dysfunctional trolls are, as lampshaded by Kanaya's thoughts on Rose's walkthrough. They have a lot really tangled and conflicting romance going on, along with plenty of old vendettas and a general tendency to respond to things not going well by crushing their enemies. The humans, by contrast, are best friends. And that's it. They make an excellent team and would never try to backstab each other.
This could also be what Terezi meant when she said they were all crazy in their own way. All the trolls have some glaring personality flaw that makes it difficult for them to work as a team with most of the other trolls. The game will be mostly about them learning the true meaning of friendship. The humans already know all about that, and their psychological problems are mostly focused inwards. Sburb will force them to confront all their insecurities and delusions to realize the elaborate roles the game has generated for them.
Maybe that's what it's for?
IDE/THEORY: The true purpose of Sburb is to facilitate the emotional growth of a small group of thirteen-year-olds. Their home planet is collateral damage, and the game takes some measures to fix it by sending the exiles to restart civilization. Also, the reason the troll game is ruined is that they haven't quite achieved that yet. Killing the black king was largely pointless in the big picture, and the game is still going on. During their 600-hour-long campaign they learned the value of teamwork, but their response to an outside problem is still to troll some strangers backwards in time and try to get them killed and things like that. They will only win when they work together with the humans.