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Author Topic: MSPA Homestuck  (Read 5218655 times)

Mageziya

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Re: MSPA Homestuck
« Reply #49140 on: January 26, 2014, 01:22:40 pm »

Alright then, time to shove the hopeful date of the end from 4/13 to 6/12.

Also, discussion-wise, how should the final update be handled? I'm assuming most will just avoid everything until they're finished.
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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.

Dermonster

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Re: MSPA Homestuck
« Reply #49141 on: January 26, 2014, 01:24:15 pm »

Why would you do anything else other than binge the hell out of it.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
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Moved to SufficientVelocity / Spacebattles.

Mageziya

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Re: MSPA Homestuck
« Reply #49142 on: January 26, 2014, 01:25:51 pm »

Because people need to do other things to stay alive.
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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.

jaxy15

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Re: MSPA Homestuck
« Reply #49143 on: January 26, 2014, 01:28:17 pm »

So, have you guys heard about the Overseer Project yet? It's a text-based Homestuck RPG, where you do stuff like kill underlings and alchemize things.
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Dwarf Fortress: Threats of metabolism.

Putnam

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Re: MSPA Homestuck
« Reply #49144 on: January 26, 2014, 01:32:09 pm »

I've always been wondering why nobody thought about making a text-based or ASCII Homestuck game. Most of them seem to fall through at the sprite drawing stage, so it only seems natural.

Mageziya

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Re: MSPA Homestuck
« Reply #49145 on: January 26, 2014, 01:53:46 pm »

Homestuck DF mod?
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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.

Trif

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Re: MSPA Homestuck
« Reply #49146 on: January 26, 2014, 02:05:25 pm »

You mean like this one?
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Elephant Parade

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Re: MSPA Homestuck
« Reply #49147 on: January 26, 2014, 06:57:44 pm »

So, have you guys heard about the Overseer Project yet? It's a text-based Homestuck RPG, where you do stuff like kill underlings and alchemize things.
It seems cool. Anybody else playing it? I'm trying it out.
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Vorthon

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Re: MSPA Homestuck
« Reply #49148 on: January 26, 2014, 07:12:39 pm »

So, have you guys heard about the Overseer Project yet? It's a text-based Homestuck RPG, where you do stuff like kill underlings and alchemize things.

Huh. Anybody here planning on running a session? Or even capable of figuring out where the fuck the page to register is?
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Elephant Parade

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Re: MSPA Homestuck
« Reply #49149 on: January 26, 2014, 07:14:57 pm »

So, have you guys heard about the Overseer Project yet? It's a text-based Homestuck RPG, where you do stuff like kill underlings and alchemize things.

Huh. Anybody here planning on running a session? Or even capable of figuring out where the fuck the page to register is?
You have to start a session, then try to play the session. I have started a session, but I haven't done much yet.
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Dermonster

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Re: MSPA Homestuck
« Reply #49150 on: January 26, 2014, 07:19:08 pm »

Me gatleos FFS apples and dex had a session but that game was so young and in beta we kinda just left.

I think Dex made like 90% of the art in there though.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Vorthon

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Re: MSPA Homestuck
« Reply #49151 on: January 26, 2014, 07:23:16 pm »

Blergh, the registration stuff is so vague. .-.
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Zanzetkuken The Great

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Vorthon

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Re: MSPA Homestuck
« Reply #49153 on: January 26, 2014, 07:48:18 pm »

Ah. Thanks.
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Neyvn

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Re: MSPA Homestuck
« Reply #49154 on: January 26, 2014, 09:24:55 pm »

I have always felt that there is ONE MORE set of 4 Kids to go through this, to match the number of Trolls there are. God Teir's and all that...
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