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Author Topic: MSPA Homestuck  (Read 5192707 times)

Rolan7

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Re: MSPA Homestuck
« Reply #47370 on: June 17, 2013, 08:28:24 pm »

Maybe Vriska can control carapaces... it didn't happen on screen...

Actually, it did happen, and not even in the panel I was thinking of.  I know there's another one with the controlly-spot over DD's head too, but there ya go.

And I didn't even think about Bec-Jack and PM being susceptible as well, since they clearly are.  Oh man is that going to be some crazy shit.  It sure is a good think Caliborn glitched the fuck out of spacetime to ensure his own destruction, otherwise this might get complicated.

Oh, wow.  Yeah that's going to be crazy, particularly since they're probably vulnerable to both Vriska and Tavros powers (since Bec Noir was prohibitively loyal to Jade, I assume they count as animals too).
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Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

Mageziya

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Re: MSPA Homestuck
« Reply #47371 on: June 17, 2013, 08:40:55 pm »

Maybe Vriska can control carapaces... it didn't happen on screen...

Actually, it did happen, and not even in the panel I was thinking of.  I know there's another one with the controlly-spot over DD's head too, but there ya go.

And I didn't even think about Bec-Jack and PM being susceptible as well, since they clearly are.  Oh man is that going to be some crazy shit.  It sure is a good think Caliborn glitched the fuck out of spacetime to ensure his own destruction, otherwise this might get complicated.

Oh, wow.  Yeah that's going to be crazy, particularly since they're probably vulnerable to both Vriska and Tavros powers (since Bec Noir was prohibitively loyal to Jade, I assume they count as animals too).

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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.

ggamer

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Re: MSPA Homestuck
« Reply #47372 on: June 17, 2013, 09:35:26 pm »

Wow, it seems like Hussie now has the single-minded devotion of fucking over Putnam.

I also like the concept that if someone attempts to overthink their classpect the only product is artifact grist

Rolan7

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Re: MSPA Homestuck
« Reply #47373 on: June 17, 2013, 09:47:34 pm »

Wow, it seems like Hussie now has the single-minded devotion of fucking over Putnam.

I also like the concept that if someone attempts to overthink their classpect the only product is artifact grist

I still can't believe that anyone attempted a project so ambitious.  Also, it seems a *bit* OP that a Robin-hood-of-void can spawn objects simply by stealing their nonexistence.  I liked the information-denial angle more.  That's why I'm hoping/expecting a harmful side effect of acquiring too much nonexistence... Seems appropriate that doing HIC's bidding would have personal consequences.

Tinfoil hat: Dreamjade is cooperating because she wants to die.  Obvious parallels to other LE servants.
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She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

Putnam

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Re: MSPA Homestuck
« Reply #47374 on: June 17, 2013, 09:56:33 pm »

Wow, it seems like Hussie now has the single-minded devotion of fucking over Putnam.

I also like the concept that if someone attempts to overthink their classpect the only product is artifact grist

I still can't believe that anyone attempted a project so ambitious.

shh i'm not supposed to know that i'm overly ambitious

Mageziya

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Re: MSPA Homestuck
« Reply #47375 on: June 17, 2013, 10:00:41 pm »

Daaaaaaaamn, this fandom moves fast

They already have the Grimbark Sprite.

How long has this update been out?
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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.

Slayerhero90

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Re: MSPA Homestuck
« Reply #47376 on: June 17, 2013, 10:11:48 pm »

Daaaaaaaamn, this fandom moves fast

They already have the Grimbark Sprite.

How long has this update been out?
Since last night. It's been nearing a day.
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Rolan7

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Re: MSPA Homestuck
« Reply #47377 on: June 17, 2013, 10:12:13 pm »

Waaait... uh... potato?
I don't remember anyone calling http://www.mspaintadventures.com/?s=6&p=008196 but I'm giving credit to Mageziya for saying update.

Or I just didn't see it yesterday somehow?
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She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

ggamer

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Re: MSPA Homestuck
« Reply #47378 on: June 17, 2013, 10:16:32 pm »

APDOOT for real this time

So nobody knows where John is? Confusing.

Putnam

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Re: MSPA Homestuck
« Reply #47379 on: June 17, 2013, 10:17:24 pm »

APDOOT for real this time

You're, like, 15 minutes late

Rolan7

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Re: MSPA Homestuck
« Reply #47380 on: June 17, 2013, 10:43:41 pm »

To be fair Mageziya was really unclear about the update proclmation
*paroclamtion
*proclamation

But yeah the potato is small but tasty.  It is suitably unconfirming of most theories
But it does confrim something I silently assumed earlier, that John escaped notice via BE THE WIND powers.
'*confirm

I don't think this has been shared here yet so here goes
http://www.youtube.com/watch?v=16LL7HiF-C4&feature=fvwp&NR=1
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She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

Qmarx

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Re: MSPA Homestuck
« Reply #47381 on: June 17, 2013, 11:44:47 pm »

Maybe Vriska can control carapaces... it didn't happen on screen...

Actually, it did happen, and not even in the panel I was thinking of.  I know there's another one with the controlly-spot over DD's head too, but there ya go.

And I didn't even think about Bec-Jack and PM being susceptible as well, since they clearly are.  Oh man is that going to be some crazy shit.  It sure is a good think Caliborn glitched the fuck out of spacetime to ensure his own destruction, otherwise this might get complicated.

Hey, you know how things that went through the skaian portals in the Beta session got cloned...

There's an extra Bec Noir and Mayor (with ring) in the Alpha session
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Mageziya

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Re: MSPA Homestuck
« Reply #47382 on: June 18, 2013, 06:06:01 pm »

Maybe Vriska can control carapaces... it didn't happen on screen...

Actually, it did happen, and not even in the panel I was thinking of.  I know there's another one with the controlly-spot over DD's head too, but there ya go.

And I didn't even think about Bec-Jack and PM being susceptible as well, since they clearly are.  Oh man is that going to be some crazy shit.  It sure is a good think Caliborn glitched the fuck out of spacetime to ensure his own destruction, otherwise this might get complicated.

Hey, you know how things that went through the skaian portals in the Beta session got cloned...

There's an extra Bec Noir and Mayor (with ring) in the Alpha session
I don't think that's how it worked.

All the scratch did is reposition to landing times of the paradox clones and choose the other set of kids to be the game players.
Logged
Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.

Putnam

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Re: MSPA Homestuck
« Reply #47383 on: June 18, 2013, 06:07:21 pm »

Yeah, B2 Jack is now Union Jack/Jack English.

Qmarx

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Re: MSPA Homestuck
« Reply #47384 on: June 18, 2013, 06:32:25 pm »

Maybe Vriska can control carapaces... it didn't happen on screen...

Actually, it did happen, and not even in the panel I was thinking of.  I know there's another one with the controlly-spot over DD's head too, but there ya go.

And I didn't even think about Bec-Jack and PM being susceptible as well, since they clearly are.  Oh man is that going to be some crazy shit.  It sure is a good think Caliborn glitched the fuck out of spacetime to ensure his own destruction, otherwise this might get complicated.

Hey, you know how things that went through the skaian portals in the Beta session got cloned...

There's an extra Bec Noir and Mayor (with ring) in the Alpha session
I don't think that's how it worked.

All the scratch did is reposition to landing times of the paradox clones and choose the other set of kids to be the game players.
All the meteors we've seen go in pre-scratch have emerged in the post-scratch session.  Skaia is able to fiddle with the times that things come out of the portals, but that's it - it can't mess with the contents.
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