Well, the easiest way to time-power savescum is to just accept that the doomed copy is going to die. This naturally results in rather a lot of corpses piling up if you overuse it (like Aradia did to deal with the Black King).
What's more interesting is that there ought to be a non-paradoxical way to effectively summon an indefinite number of future you-s for combat assistance, Eggs style. Specifically, you start fighting, pass some time, then some time later you travel back to the start of the fight and repeat as often as desired. The extra copies slowly "disappear" as each hits the point in the timeline where they travel back to the start of the fight. It looks something like this:
^
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Time Start
Where the diagonal lines are reverse time travel, and the three vertical lines are three individual time-clones (the original and two clones). They don't even have to be the same "length" - you can travel back to generate another clone whenever you want, although that removes the current iteration from that point onward in the main timeline. There's just all sorts of crazy shenanigans you can pull, even if you want to keep it to stable time loops only. If you're willing to accept unstable time loops (and thus doomed duplicates), the sky's the limit.