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Author Topic: MSPA Homestuck  (Read 5230910 times)

Willfor

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Re: MSPA: Intermission
« Reply #1785 on: January 17, 2010, 01:12:56 pm »

Why? I don't see any integrated development environments.
No CobaltKobold, YOU are the integrated development environment. And then CobaltKobold was Visual Studio.
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In the wells of livestock vans with shells and garden sands /
Iron mixed with oxygen as per the laws of chemistry and chance /
A shape was roughly human, it was only roughly human /
Apparition eyes / Apparition eyes / Knock, apparition, knock / Eyes, apparition eyes /

Sensei

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Re: MSPA: Intermission
« Reply #1786 on: January 17, 2010, 01:13:19 pm »

...in fact, twenty dorfbucks says it gets sprite prototyped.
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CobaltKobold

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Re: MSPA: Intermission
« Reply #1787 on: January 17, 2010, 01:30:55 pm »

A's are very scary creatures.
Funny, my A key just crapped out.

*doublechecks "oUC* Yep, still kobold.

Sensei: ...I guess Dave has one slot open maybe? I don't think Jade would.
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Neither whole, nor broken. Interpreting this post is left as an exercise for the reader.
OCEANCLIFF seeding, high z-var(40d)
Tilesets

ToonyMan

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Re: MSPA: Intermission
« Reply #1788 on: January 17, 2010, 09:22:52 pm »

There's an update with some more stuff stuff.
I guess.

Spoiler (click to show/hide)
« Last Edit: January 17, 2010, 09:25:25 pm by ToonyMan »
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zchris13

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Re: MSPA: Intermission
« Reply #1789 on: January 17, 2010, 09:55:41 pm »

The bad guys are pool balls.

Also, yes, it is guaranteed that something went down with time shenanigans, due to this line:
Quote
Best to avoid DIE (6) in any direct confrontations unless you want a temporal mess on your hands

Lord English is the eight ball. He can not be killed until at least half of the others are dead, and it has to be the correct half.
« Last Edit: January 17, 2010, 09:58:15 pm by zchris13 »
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Nivim

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Re: MSPA: Intermission
« Reply #1790 on: January 17, 2010, 10:26:34 pm »

Why? I don't see any integrated development environments.
No CobaltKobold, YOU are the integrated development environment. And then CobaltKobold was Visual Studio.

 What does this refer too? I've seen the format many times now.
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Jackrabbit

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Re: MSPA: Intermission
« Reply #1791 on: January 17, 2010, 10:27:45 pm »

A DOOM fanfic so utterly awful it became a sensation.
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zchris13

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Re: MSPA: Intermission
« Reply #1792 on: January 17, 2010, 10:29:12 pm »

Something to do with some stupid fanfic on some stupid place with some stupid aliens and some stupid "But dad said no because I would be killed by aliens." And some stupid marine.  With gunz.


Or a DOOM fanfic. That too.
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Dragooble

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Re: MSPA: Intermission
« Reply #1793 on: January 17, 2010, 10:38:21 pm »

This is a tough looking bunch. Who do you think they should off first?
EDIT: i think they should get rid of DIE first, unless they want to go running around avoiding him like pussies. those kinds of shenanigans reminds me too much of Pikmin 2 and the water wraith. God damn it i hated that thing.
« Last Edit: January 17, 2010, 10:42:40 pm by Dragooble »
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Willfor

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Re: MSPA: Intermission
« Reply #1794 on: January 17, 2010, 10:49:33 pm »

I always thought it was IDE (integrated development environment) because Homestuck has a very video game feel to it, and by submitting ideas we're developing it over time. Living IDEs if you will. So when I said that I was only being half-funny. I was half-serious.
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In the wells of livestock vans with shells and garden sands /
Iron mixed with oxygen as per the laws of chemistry and chance /
A shape was roughly human, it was only roughly human /
Apparition eyes / Apparition eyes / Knock, apparition, knock / Eyes, apparition eyes /

dragnar

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Re: MSPA: Intermission
« Reply #1795 on: January 17, 2010, 11:53:21 pm »

This is a tough looking bunch. Who do you think they should off first?
EDIT: i think they should get rid of DIE first, unless they want to go running around avoiding him like pussies. those kinds of shenanigans reminds me too much of Pikmin 2 and the water wraith. God damn it i hated that thing.
It wasn't that hard to kill, once you figured out how(unless I'm thinking of a different pikmin monster)
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Dragooble

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Re: MSPA: Intermission
« Reply #1796 on: January 18, 2010, 12:19:23 am »

Let me just lay out the basic facts. you are in a six or seven floor dungeon. you can only bring blue pikmin into this dungeon. the water wraith can appear on any floor. while it is appearing randomly you're trying to get treasure. you need purple pikmin to kill it. purple pikmin are on the last floor.
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A creature the size of europe can occupy only one tile.

CobaltKobold

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Re: MSPA: Intermission
« Reply #1797 on: January 18, 2010, 12:23:40 am »

Let me just lay out the basic facts. you are in a six or seven floor dungeon. you can only bring blue pikmin into this dungeon. the water wraith can appear on any floor. while it is appearing randomly you're trying to get treasure. you need purple pikmin to kill it. purple pikmin are on the last floor.
mispost grb go!
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Neither whole, nor broken. Interpreting this post is left as an exercise for the reader.
OCEANCLIFF seeding, high z-var(40d)
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Dragooble

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Re: MSPA: Intermission
« Reply #1798 on: January 18, 2010, 12:26:58 am »

wait... what?
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A creature the size of europe can occupy only one tile.

CobaltKobold

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Re: MSPA: Intermission
« Reply #1799 on: January 18, 2010, 12:28:24 am »

it...looked out of pl'ce. :( Misread.
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Neither whole, nor broken. Interpreting this post is left as an exercise for the reader.
OCEANCLIFF seeding, high z-var(40d)
Tilesets
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