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Poll

What should our next direction be? (This vote is in no way binding, the current player can make a million cloaks if he wants)

Fortify the mountain!
Build a bigger-volume magma cannon!
Build a massive jail for stopping the inevitable tantrum spiral.
Construct the city in the cavern!
Start a new megaproject.
Hail Discordia!(fnord)

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Author Topic: SparkGear IV - A New Hope [OVER]  (Read 91992 times)

Samus1111111

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Re: SparkGear IV - A New Hope [LIVE | next signup opens on 15th]
« Reply #720 on: August 12, 2009, 08:36:24 am »

Well goddamnit, that does it.

I'm switching us over to d11. This sucks. So. Bad.
ya, I usually don't mess with the newer versions, mainly stick with tried and true stuff :P

that is until Toady releases the main upgrades :D
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crash2455

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Re: SparkGear IV - A New Hope [LIVE | next signup opens on 15th]
« Reply #721 on: August 12, 2009, 09:44:22 am »

Hey, I'm gonna have to pass on my turn.  Just found out I'll be out of town that day.

Also, I vote for the million cloaks idea.
« Last Edit: August 12, 2009, 03:11:56 pm by crash2455 »
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Think you can brave the cold? How about endless waves of zombies, goblins, and orcs? Check out Talltower the Tall Tower of Ice.

abculatter_2

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Re: SparkGear IV - A New Hope [LIVE | next signup opens on 15th]
« Reply #722 on: August 12, 2009, 10:40:42 am »

There are two ways to fix that mouse issue.

One is to play on windowed mode and, whenever you designate stuff, move the mouse outside the window.

The other is to disable the mouse altogether in the init.txt
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Don't think of it as being besieged by thralls/husks, think of it as having your own personal moat of life hating mutilated menaces

Now wall yourself in quickly

Demonic Spoon

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Re: SparkGear IV - A New Hope [LIVE | next signup opens on 15th]
« Reply #723 on: August 12, 2009, 11:20:04 am »

abculatter! Why didn't you upload the save man?
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Samus1111111

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Re: SparkGear IV - A New Hope [LIVE | next signup opens on 15th]
« Reply #724 on: August 12, 2009, 04:30:48 pm »

do we have a well?

I mean, did someone ever set up a water collecting system?
« Last Edit: August 12, 2009, 04:37:23 pm by Samus1111111 »
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abculatter_2

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Re: SparkGear IV - A New Hope [LIVE | next signup opens on 15th]
« Reply #725 on: August 12, 2009, 04:41:16 pm »

abculatter! Why didn't you upload the save man?

Because I didn't play my turn. I was playing other games and never got around to playing DF.

I mean, did someone ever set up a water collecting system?

Someone did, but it doesn't work.
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Don't think of it as being besieged by thralls/husks, think of it as having your own personal moat of life hating mutilated menaces

Now wall yourself in quickly

Samus1111111

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Re: SparkGear IV - A New Hope [LIVE | next signup opens on 15th]
« Reply #726 on: August 12, 2009, 06:42:18 pm »

ok, here's the save: http://dffd.wimbli.com/file.php?id=1332

not much happened....

killed two sieges, losing 5 dwarves in the process, started a tantrum spiral, ended (almost) a tantrum spiral, witnessed the two most Spark Gear dwarves ever (two dwarves who went beserk and promptly started killing babies, children, puppies, and dogs only, ignoring everything else :P), expanded a little bit on the defences.

No migrants, designated some barrels to be made out of blackmetal. Food and booze stable.

Lost around 5 dwarves to orcs and goblins, 5-10 to insanity, and around 5 to lack of water for wounded.
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nahkh

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Re: SparkGear IV - A New Hope [LIVE | next signup opens on 15th]
« Reply #727 on: August 12, 2009, 06:47:38 pm »

W-buh?
Blackmetal barrels?
Are you mad?
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Daisy, Daisy, give me your answer do.
I'm half crazy all for the love of you.
It won't be a stylish marriage,
I can't afford a carriage
But you will look sweet upon the seat
of a bicycle built for two.

Skid

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Re: SparkGear IV - A New Hope [LIVE | next signup opens on 15th]
« Reply #728 on: August 12, 2009, 08:14:28 pm »

He's playing SparkGear, would you expect him to be otherwise?

EDIT: What on earth did you people DO to this place?  Three berserks in the first ten minutes...

And where is the entrance control? There are humans and elves outside being eaten by goblins.

EDIT again: Scratch that, they all just got wiped out by kobold bowmen. The elven and human liaison are currently the only survivors, sprinting laps around the outside of the fortress.
« Last Edit: August 12, 2009, 09:55:25 pm by Skid »
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Playing a cheesemaker in an average Fortress 'round here would be. Freaking. Terrifying.

Neyvn

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Re: SparkGear IV - A New Hope [LIVE | next signup opens on 15th]
« Reply #729 on: August 12, 2009, 10:06:57 pm »

If you open the Main Gate at the bottom of the map, they can get into the Fort quickly, that's how I made it work in the end. Are you allowing that???
To let them out use the second Gate...
Set Soldiers in the Areas that look over the bridges so that any besieging unit comes in, they are taken out quickly and without hassle as the Merchants leave...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Skid

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Re: SparkGear IV - A New Hope [LIVE | next signup opens on 15th]
« Reply #730 on: August 12, 2009, 10:11:54 pm »

It isn't knowing which bridges to use, it's that I can't find the levers that are supposed open the bridges.

Brak Obama bit the dust at the hands of some maniac, the armorer went mad, and the hammerer died of thirst.
« Last Edit: August 12, 2009, 10:17:50 pm by Skid »
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Playing a cheesemaker in an average Fortress 'round here would be. Freaking. Terrifying.

Tarquinius

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Re: SparkGear IV - A New Hope [LIVE | next signup opens on 15th]
« Reply #731 on: August 12, 2009, 10:17:31 pm »

When I ended my turn, all the dwarves were happy. Blame all the chaos on the people who came after me.
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Known Some Call Is Air Am
Or in other words: shy from the sky. No answer lies there. It cannot care, especially for what it no longer knows. Treat that place as a thing unto itself, independent of all else, and confront it on those terms. You alone must find the way. No one else can help you. Every way is different. And if you do lose yourself at least take solace in the absolute certainty that you will perish.

Neyvn

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Re: SparkGear IV - A New Hope [LIVE | next signup opens on 15th]
« Reply #732 on: August 12, 2009, 10:21:06 pm »

They were happy before I handed it over, as for the levers its a few levels down, 4 I think from the Trade Depo, look for the 3x3 stairs and go down till after the cluttered stockpiles, its in the first engraved area...

The leaver in the middle top is the one for the Main Gate south, the ones on the left are for the secondary entrance. Use Shift+n to find the notes and read to make sure you have the right ones...
« Last Edit: August 12, 2009, 10:23:12 pm by Neyvn »
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

nil

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Re: SparkGear IV - A New Hope [LIVE | next signup opens on 15th]
« Reply #733 on: August 12, 2009, 10:52:26 pm »

Told you guys not to disable justice...  of course if you go back now you'll get a couple years worth of beatings all at once.

ArkDelgato

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Re: SparkGear IV - A New Hope [LIVE | next signup opens on 15th]
« Reply #734 on: August 12, 2009, 11:05:56 pm »

YES.
BEAT THEM ALL.
BEAT THEM GOOD.
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