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Poll

What should our next direction be? (This vote is in no way binding, the current player can make a million cloaks if he wants)

Fortify the mountain!
Build a bigger-volume magma cannon!
Build a massive jail for stopping the inevitable tantrum spiral.
Construct the city in the cavern!
Start a new megaproject.
Hail Discordia!(fnord)

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Author Topic: SparkGear IV - A New Hope [OVER]  (Read 90047 times)

nil

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Re: SparkGear IV - A New Hope [LIVE | FINAL SIGNUP | 6 SLOTS OPEN]
« Reply #945 on: August 23, 2009, 03:52:04 pm »

o.O nahkh's a playah

Demonic Spoon

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Re: SparkGear IV - A New Hope [LIVE | FINAL SIGNUP | 6 SLOTS OPEN]
« Reply #946 on: August 23, 2009, 11:12:45 pm »

No one has specfically claimed the 30th no.
« Last Edit: August 23, 2009, 11:30:38 pm by Demonic Spoon »
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ToonyMan

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Re: SparkGear IV - A New Hope [LIVE | FINAL SIGNUP | 6 SLOTS OPEN]
« Reply #947 on: August 24, 2009, 05:50:31 pm »

I'm sometime in Autumn.  The magma doesn't want to work with me this turn.   :-X
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Demonic Spoon

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Re: SparkGear IV - A New Hope [LIVE | FINAL SIGNUP | 6 SLOTS OPEN]
« Reply #948 on: August 24, 2009, 11:29:15 pm »

Update?
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ToonyMan

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Re: SparkGear IV - A New Hope [LIVE | FINAL SIGNUP | 6 SLOTS OPEN]
« Reply #949 on: August 25, 2009, 12:55:24 pm »

Update?

Here's the save.  Drinks are up and everything.  I couldn't get the magma to work.

http://dffd.wimbli.com/file.php?id=1376

I think a child went fey, it doesn't have the materials though.
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Demonic Spoon

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Re: SparkGear IV - A New Hope [LIVE | FINAL SIGNUP | 6 SLOTS OPEN]
« Reply #950 on: August 25, 2009, 12:56:58 pm »

Right then, Vieto you're up.
« Last Edit: August 25, 2009, 12:59:05 pm by Demonic Spoon »
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nil

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Re: SparkGear IV - A New Hope [LIVE | FINAL SIGNUP | 6 SLOTS OPEN]
« Reply #951 on: August 25, 2009, 01:54:52 pm »

Good job stabilizing that tantrum spiral

Demonic Spoon

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Re: SparkGear IV - A New Hope [LIVE | FINAL SIGNUP | 6 SLOTS OPEN]
« Reply #952 on: August 25, 2009, 01:56:50 pm »

Me? It was me btw.
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ToonyMan

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Re: SparkGear IV - A New Hope [LIVE | FINAL SIGNUP | 6 SLOTS OPEN]
« Reply #953 on: August 25, 2009, 02:00:30 pm »

Me? It was me btw.

Yeah.  There was only like 4 unhappy dwarves when I started my turn.  I don't think anybody is unhappy anymore.
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nil

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Re: SparkGear IV - A New Hope [LIVE | FINAL SIGNUP | 6 SLOTS OPEN]
« Reply #954 on: August 25, 2009, 04:26:21 pm »

Me? It was me btw.
Fair enough, I didn't look too closely at your save.  I just saw a red and assumed the madness wasn't over.

Vieto

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Re: SparkGear IV - A New Hope [LIVE | FINAL SIGNUP | 6 SLOTS OPEN]
« Reply #955 on: August 25, 2009, 07:34:30 pm »

Downloading now. Glad the Spiral Ended before my turn. I wonder if the HFS pit has water...  ;)
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Demonic Spoon

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Re: SparkGear IV - A New Hope [LIVE | FINAL SIGNUP | 6 SLOTS OPEN]
« Reply #956 on: August 25, 2009, 10:57:39 pm »

Protip, there is no HFS.
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Vieto

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Re: SparkGear IV - A New Hope [LIVE | FINAL SIGNUP | 6 SLOTS OPEN]
« Reply #957 on: August 25, 2009, 11:37:16 pm »

yeah, I noticed when I looked around the map.  :-\

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Demonic Spoon

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Re: SparkGear IV - A New Hope [LIVE | FINAL SIGNUP | 6 SLOTS OPEN]
« Reply #958 on: August 25, 2009, 11:38:24 pm »

The constant sieges and ambushes make up for it though.  :D

P.S. It would appear that the 30th is open, someone claim it!
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Vieto

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Re: SparkGear IV - A New Hope [LIVE | FINAL SIGNUP | 6 SLOTS OPEN]
« Reply #959 on: August 25, 2009, 11:41:59 pm »

Yeah, so far I've been lucky. I just need everything to be clear for the rest of Autumn, then I couldn't care less about sieges.
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