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Author Topic: Visual Fortress: another 3D visualisation app  (Read 325401 times)

Chronas

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Re: Visual Fortress: another 3D visualisation app
« Reply #690 on: September 24, 2009, 12:41:05 am »

That really does look like a primitive camp, awesome.
i must try Kobold camp, is there an (un)official mod or should i just change the entity file?
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He he he.  Yeah, it almost looks done...  alas...  those who are in your teens, hold on until your twenties...  those in your twenties, your thirties...  others, cling to life as you are able...
It should be pretty fun though.

Bloogonis

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Re: Visual Fortress: another 3D visualisation app
« Reply #691 on: September 24, 2009, 12:46:45 am »

http://www.bay12games.com/forum/index.php?topic=27088.0

In the picture are 6 huts (2x2 with bridge roof) and the Meeting hall, also a Mud hole to try and reduce water Bad thoughts, sadly this only marginally works as they dont care if its a water source or not.
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Chubacca

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Re: Visual Fortress: another 3D visualisation app
« Reply #692 on: September 24, 2009, 07:35:14 am »

Model tests for VisFort:
Lever (and chair but it's not final)
Spoiler (click to show/hide)

46 polys,UV coords for nice texturing.

Oh,and now I know that VisFort does not support tris only polys...or maybe I'm wrong.
« Last Edit: September 24, 2009, 07:37:30 am by Chubacca »
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smjjames

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Re: Visual Fortress: another 3D visualisation app
« Reply #693 on: September 24, 2009, 09:33:25 am »

That lever looks pretty good actually.
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Davion

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Re: Visual Fortress: another 3D visualisation app
« Reply #694 on: September 24, 2009, 09:56:06 am »

Kobold Camp shot, is there a way to change the texture for wood walls? or is that something you would have to do on your end?

There's a spreadsheet called 'tiletypes' in the 'Data' directory for Visual Fortress that has all the tiles and the texture file names assigned to them. You could probably add your own 256x256 texture to the 'Textures' folder, find the tile for wood walls in the spreadsheet, and change the file name accordingly. Or you could just find the texture that is already assigned to wood walls and edit it how you want it to look.

Also, maybe I am missing something, but how do you open the model .bin files? I want to try making some models for this and I want to look at some of the models implemented so I can get the scale correct. I guess the follow up question would be how do I convert a model to .bin, or can I just leave them as .obj's or something?
« Last Edit: September 24, 2009, 09:58:07 am by Davion »
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Chubacca

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Re: Visual Fortress: another 3D visualisation app
« Reply #695 on: September 24, 2009, 10:03:56 am »

Also, maybe I am missing something, but how do you open the model .bin files? I want to try making some models for this and I want to look at some of the models implemented so I can get the scale correct. I guess the follow up question would be how do I convert a model to .bin, or can I just leave them as .obj's or something?

Dunno how to edit .bin models but VisFort can use .obj without any problems
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MMad

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Re: Visual Fortress: another 3D visualisation app
« Reply #696 on: September 24, 2009, 11:17:58 am »

Awesome lever. :)
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"Ask not what your fortress can do for you - ask what you can do for your fortress."
Unapologetic ASCII abolitionist.

Mordae

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Re: Visual Fortress: another 3D visualisation app
« Reply #697 on: September 24, 2009, 01:36:59 pm »

The tower is done!
It is a mighty 42 z-levels tall.

Spoiler (click to show/hide)
« Last Edit: September 24, 2009, 01:46:04 pm by Mordae »
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alway

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Re: Visual Fortress: another 3D visualisation app
« Reply #698 on: September 24, 2009, 02:16:43 pm »

Wow. That tower looks amazing.
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Ironhand

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Re: Visual Fortress: another 3D visualisation app
« Reply #699 on: September 24, 2009, 02:42:13 pm »

BRILLIANT.

Now you just need a giant roving eye made of magma on top.
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Mordae

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Re: Visual Fortress: another 3D visualisation app
« Reply #700 on: September 24, 2009, 10:37:42 pm »

Thanks!
I was thinking about making a flaming eye, but didn't get around to it yet.
And the tower already reaches the topmost level, so I probably can't even build it :(
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Outcast Orange

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Re: Visual Fortress: another 3D visualisation app
« Reply #701 on: September 24, 2009, 10:57:23 pm »

It's still pretty awesome!
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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

RedWick

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Re: Visual Fortress: another 3D visualisation app
« Reply #702 on: September 24, 2009, 11:54:23 pm »

After looking at some of my forts in the visualizer, I'm finding myself underwhelmed by what I've made.  I really gotta step it up now!  :D
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Kardos

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Re: Visual Fortress: another 3D visualisation app
« Reply #703 on: September 25, 2009, 12:14:11 am »

Thanks!
I was thinking about making a flaming eye, but didn't get around to it yet.
And the tower already reaches the topmost level, so I probably can't even build it :(
If you can make clear glass, just turn the top into a bowl and fill it with magma.
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Qmarx

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Re: Visual Fortress: another 3D visualisation app
« Reply #704 on: September 25, 2009, 03:01:04 am »

Yay! .802 works for me!
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