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Author Topic: Visual Fortress: another 3D visualisation app  (Read 325568 times)

Neruz

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Re: Visual Fortress: another 3D visualisation app
« Reply #270 on: August 22, 2009, 08:39:39 am »

And Dwarves

It would be awesome if you added the ability to see dwarves. (Even if its just a little happy face facing the viewer at all times)

Staring, always staring, staring into my soul. The faces, the faces! Always staring!

Venatius

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Re: Visual Fortress: another 3D visualisation app
« Reply #271 on: August 22, 2009, 11:45:48 am »

The previous version didn't support funiture. The next version does and will come with the models so far donated (chair, table, statue).

It doesn't work with d14 yet, I had a go yesterday but I got something wrong and it didn't work. I'll release an update once I have it working.

Oh. Neat! Glad to hear I wasn't just screwing up. By the way, I neglected to mention, I love this app. Something about being able to see it all properly makes your fort so much more "real".

On a side-note though, from the screenshots shared in this thread, it looks like everyone but me has been building their forts outdoors rather than digging them into mountainsides/hillsides. Why is this? Or is my impression somehow mistaken? (Some awesomely fun architecture out there though!)
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Jay

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Re: Visual Fortress: another 3D visualisation app
« Reply #272 on: August 22, 2009, 12:04:50 pm »

On a side-note though, from the screenshots shared in this thread, it looks like everyone but me has been building their forts outdoors rather than digging them into mountainsides/hillsides. Why is this?
Somehow I think a mountainside wouldn't be that much more interesting in 3D.
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Hishan

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Re: Visual Fortress: another 3D visualisation app
« Reply #273 on: August 22, 2009, 12:30:07 pm »

Truely stunning, I hope this project continues to develop
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Shima

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Re: Visual Fortress: another 3D visualisation app
« Reply #274 on: August 22, 2009, 12:41:48 pm »

On a side-note though, from the screenshots shared in this thread, it looks like everyone but me has been building their forts outdoors rather than digging them into mountainsides/hillsides. Why is this? Or is my impression somehow mistaken? (Some awesomely fun architecture out there though!)

I almost always dig straight down and then prop a fort topside.  If I'm close enough to a hill, I'll locate a little bay, dig in, and build a fort at the mouth (Sometimes spanning z-levels as well, depending on terrain).
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avari

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Re: Visual Fortress: another 3D visualisation app
« Reply #275 on: August 22, 2009, 01:09:18 pm »

Quote
On a side-note though, from the screenshots shared in this thread, it looks like everyone but me has been building their forts outdoors rather than digging them into mountainsides/hillsides. Why is this? Or is my impression somehow mistaken? (Some awesomely fun architecture out there though!)

Well now that you mentioned digging into mountainsides, I just have to post some more 3D shots of my current project ;) This fort was actually very much inspired by Visual Fortress, so thank you for the amazing application Baboonanza! This project was the first time I experimented with dug-in multi-level rooms, which was very educational to say the least.

This is an outside view. The fort is dug into the peak and currently spans about 60 of the peak's 94 levels. I just finished the outside fortifications. The blue pattern is supposed to be waves, which is the dwarven civ's symbol.
Spoiler (click to show/hide)

The following is a dwarf's-eye view of the entrance hall (covered in marble).
Spoiler (click to show/hide)

The third shot is a slice view of the dining hall. It's four levels high and also covered with marble, although the dwarves can't really appreciate either aspect :P You can also see half of the magma pipe as a bonus.
Spoiler (click to show/hide)

Sorry for derail.
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njero

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Re: Visual Fortress: another 3D visualisation app
« Reply #276 on: August 22, 2009, 02:14:36 pm »

On a side-note though, from the screenshots shared in this thread, it looks like everyone but me has been building their forts outdoors rather than digging them into mountainsides/hillsides. Why is this? Or is my impression somehow mistaken? (Some awesomely fun architecture out there though!)

I almost always dig straight down and then prop a fort topside.  If I'm close enough to a hill, I'll locate a little bay, dig in, and build a fort at the mouth (Sometimes spanning z-levels as well, depending on terrain).
You can sort of do both if your embark includes a bottomless pit on the side of a steep slope. You can then place your main entrance mountainward on the pit's circumferance, and carve your entrance fort out of the natural walls surrounding the pit.

It also provides a very convenient centralization for your migrant/noble/elf "welcoming" chasm-bridge plaza.
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Judas Maccabeus

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Re: Visual Fortress: another 3D visualisation app
« Reply #277 on: August 22, 2009, 02:34:14 pm »

You can sort of do both if your embark includes a bottomless pit on the side of a steep slope. You can then place your main entrance mountainward on the pit's circumferance, and carve your entrance fort out of the natural walls surrounding the pit.

It also provides a very convenient centralization for your migrant/noble/elf "welcoming" chasm-bridge plaza.

Precisely.  I had a recent fort that was exactly like this, and half of my work was using the pit to make a nice-looking entrance.  Shame I can't get this program to work to see what it would look like, though.  *kicks computer... gently*
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I'm talking about the bronze colossus. It's supposed to be made entirely of bronze.
But really he's just a softie inside. They all are really. When megabeasts come to your fort you never welcome them inside and give them a hug, do you. You heartless bastards...

Footkerchief

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Re: Visual Fortress: another 3D visualisation app
« Reply #278 on: August 22, 2009, 02:44:19 pm »

Sorry for derail.

Posting awesome screenshots in this thread can't possibly be considered a derail.
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Firnagzen

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Re: Visual Fortress: another 3D visualisation app
« Reply #279 on: August 22, 2009, 07:55:08 pm »

Do bridges and floodgates show up in this amazing program yet?
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zchris13

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Re: Visual Fortress: another 3D visualisation app
« Reply #280 on: August 22, 2009, 10:29:47 pm »

Sorry for derail.
Posting awesome screenshots in this thread can't possibly be considered a derail.
If anything, we should be thanking you.
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Danarca

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Re: Visual Fortress: another 3D visualisation app
« Reply #281 on: August 23, 2009, 12:33:51 pm »

Do bridges and floodgates show up in this amazing program yet?
Not yet, but those in the community with modelling experience are making models for various buildings to be implemented in the future :)
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timmeh

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Re: Visual Fortress: another 3D visualisation app
« Reply #282 on: August 23, 2009, 12:47:05 pm »

Hows the road thing coming?
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Judas Maccabeus

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Re: Visual Fortress: another 3D visualisation app
« Reply #283 on: August 23, 2009, 02:57:52 pm »

Hmmm.  I redownloaded it, and it starts up and dumps the map fine; must've been something corrupted in the download.  It still has everything pitch-black and thus only visible in silhouette, but that's a different problem. :P  Must be something with my computer rendering the textures, I suppose... *sigh*
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I'm talking about the bronze colossus. It's supposed to be made entirely of bronze.
But really he's just a softie inside. They all are really. When megabeasts come to your fort you never welcome them inside and give them a hug, do you. You heartless bastards...

MC Dirty

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Re: Visual Fortress: another 3D visualisation app
« Reply #284 on: August 23, 2009, 08:39:48 pm »

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« Last Edit: August 10, 2022, 09:48:13 pm by MC Dirty »
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