First things first, I really love VisualFortress, it's just plain awesome to see my carefully planned fortresses (yeah, perfectionist, I know) in all their glory, with correct stone colors, real trees and now even statues and bridges
That being said, I have some problems to report, nothing fancy or new but it doesn't hurt, right? Lets see..
- dumping from DF with the "Ctrl+R" shortcut returns a crash, it dumps the map just fine when I use the menu option, though
- arrowslits looking funky, etc. As mentioned in other posts
- statues seem to face in odd directions for some reason, look at the screenshots
Are statues only supposed to face away from a wall when they are directly adjacent to it? Because not a single statue in my diningroom touches a wall and all are facing "north" (the "up" direction, ingame), by default I assume. That makes sense but it's still kind of odd to have statues face a wall from only one tile away.
[arrows added to screens to show directions, screens are rather blurry]
This one is a real problem, though. The screen was taken one Z level above the diningroom, still (almost) the same angle, but zoomed for more details. This one shows us another pair of statues, one of them facing north, thus looking into a wall. The other one is the
only statue in my fortress that is not facing north, this one is looking to the south.... also into a wall
.
[again, arrows for directions. I also outlines some of the relevant walls]
[and here the same from the DF window, with arrows, again, because I felt like playing around with Paint
]
I hope that helps, somehow. Statues always facing north when not adjacent to a wall is okay, but the wallhugging (2. picture) seems to be a bug. Keep up the good work!
EDIT: last image didn't work. Curse you, imageshack
EDIT2: I just noticed that, when you place statues in a corner, they work correctly:
[just adding this here since I have nothing better to do right now
]
O ... wall
S ... statue
--> ... direction the statue faces
N ... north
^^^ N^^^
OOO
OS-->
O
and
O
OS-->
OOO