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Author Topic: DorfQuest - We need no damn arms!  (Read 11693 times)

Dragooble

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Re: DorfQuest - We need no damn arms!
« Reply #105 on: August 07, 2009, 12:24:52 pm »

no. it's beyond quality!
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A creature the size of europe can occupy only one tile.

ousire

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Re: DorfQuest - We need no damn arms!
« Reply #106 on: August 07, 2009, 05:16:22 pm »

an artifact post?
« Last Edit: August 07, 2009, 08:15:23 pm by ousire »
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JohnieRWilkins

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Re: DorfQuest - We need no damn arms!
« Reply #107 on: August 08, 2009, 12:27:30 am »

Settle on a tile that has all of the folowing:

*A frozen frozen sinister tundra called The Thousand Needles of Eternal Torture
*Nearby the sea The Pregnant Sea Of Zombie Wales,
*The glacier The Looming Terror starting in the adjutant worldmap tile,
*A human city of Milksugars.
*A goblin tower
*A chasm full of GCS in
*A freezing mountain
*A cold forest, a magma pipe
*An underground river. 
*A haunted desert
*A haunted swamp
*A Terrifying Volcano with skeletal fire imps
*Tropical wetlands
*A 30+ z waterfall
*A Terrifying glacier
*HFS
*A cave full of kobolds that guards the volcano

... I think someone has been messing with the worldgen parameters.
 

Don't forget an iron ore and the beautiful skeletal eagles, remarkable for their talons. Your favorite animal.
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If we could miniaturize things, we would have everybody wielding drawbridges and utterly atomizing

Armok

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Re: DorfQuest - We need no damn arms!
« Reply #108 on: August 08, 2009, 01:15:41 am »

Settle on a tile that has all of the folowing:

*A frozen frozen sinister tundra called The Thousand Needles of Eternal Torture
*Nearby the sea The Pregnant Sea Of Zombie Wales,
*The glacier The Looming Terror starting in the adjutant worldmap tile,
*A human city of Milksugars.
*A goblin tower
*A chasm full of GCS in
*A freezing mountain
*A cold forest, a magma pipe
*An underground river. 
*A haunted desert
*A haunted swamp
*A Terrifying Volcano with skeletal fire imps
*Tropical wetlands
*A 30+ z waterfall
*A Terrifying glacier
*HFS
*A cave full of kobolds that guards the volcano

... I think someone has been messing with the worldgen parameters.
 

Don't forget an iron ore and the beautiful skeletal eagles, remarkable for their talons. Your favorite animal.
Add those to.
Also, skeletal carp in the underground river.
Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Myroc

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Re: DorfQuest - We need no damn arms!
« Reply #109 on: August 08, 2009, 08:20:42 am »

Settle on a tile that has all of the folowing:

*A frozen frozen sinister tundra called The Thousand Needles of Eternal Torture
*Nearby the sea The Pregnant Sea Of Zombie Wales,
*The glacier The Looming Terror starting in the adjutant worldmap tile,
*A human city of Milksugars.
*A goblin tower
*A chasm full of GCS in
*A freezing mountain
*A cold forest, a magma pipe
*An underground river. 
*A haunted desert
*A haunted swamp
*A Terrifying Volcano with skeletal fire imps
*Tropical wetlands
*A 30+ z waterfall
*A Terrifying glacier
*HFS
*A cave full of kobolds that guards the volcano

... I think someone has been messing with the worldgen parameters.
 

Don't forget an iron ore and the beautiful skeletal eagles, remarkable for their talons. Your favorite animal.
Add those to.
Also, skeletal carp in the underground river.
And zombie elephants.
Logged
We all have problems. Some people just have more awesome problems than others.
Getting angry is fun. Getting angry over petty things even better.

Dr. Johbson

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Re: DorfQuest - We need no damn arms!
« Reply #110 on: August 08, 2009, 09:02:09 am »

Settle on a tile that has all of the folowing:

*A frozen frozen sinister tundra called The Thousand Needles of Eternal Torture
*Nearby the sea The Pregnant Sea Of Zombie Wales,
*The glacier The Looming Terror starting in the adjutant worldmap tile,
*A human city of Milksugars.
*A goblin tower
*A chasm full of GCS in
*A freezing mountain
*A cold forest, a magma pipe
*An underground river. 
*A haunted desert
*A haunted swamp
*A Terrifying Volcano with skeletal fire imps
*Tropical wetlands
*A 30+ z waterfall
*A Terrifying glacier
*HFS
*A cave full of kobolds that guards the volcano

... I think someone has been messing with the worldgen parameters.
 

Don't forget an iron ore and the beautiful skeletal eagles, remarkable for their talons. Your favorite animal.
Add those to.
Also, skeletal carp in the underground river.
And zombie elephants.

I recommend some crazy tribal humans, can't go wrong with that.
Logged

Armok

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Re: DorfQuest - We need no damn arms!
« Reply #111 on: August 08, 2009, 10:00:35 am »

Settle on a tile that has all of the folowing:

*A frozen frozen sinister tundra called The Thousand Needles of Eternal Torture
*Nearby the sea The Pregnant Sea Of Zombie Wales,
*The glacier The Looming Terror starting in the adjutant worldmap tile,
*A human city of Milksugars.
*A goblin tower
*A chasm full of GCS in
*A freezing mountain
*A cold forest, a magma pipe
*An underground river. 
*A haunted desert
*A haunted swamp
*A Terrifying Volcano with skeletal fire imps
*Tropical wetlands
*A 30+ z waterfall
*A Terrifying glacier
*HFS
*A cave full of kobolds that guards the volcano

... I think someone has been messing with the worldgen parameters.
 

Don't forget an iron ore and the beautiful skeletal eagles, remarkable for their talons. Your favorite animal.
Add those to.
Also, skeletal carp in the underground river.
And zombie elephants.

I recommend some crazy tribal humans, can't go wrong with that.
Yes, and skeletal jellyfish and hoary marmoths(sp?).
Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

LegoLord

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Re: DorfQuest - We need no damn arms!
« Reply #112 on: August 08, 2009, 10:12:27 am »

OP?  I think the awesome idea may start to get a little too silly, much longer.
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And this is how tinned food was invented.
Alternately: The Brick Testament. It's a really fun look at what the bible would look like if interpreted literally. With Legos.
Just so I remember

CJ1145

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Re: DorfQuest - We need no damn arms!
« Reply #113 on: August 08, 2009, 03:20:11 pm »

Settle on a tile that has all of the folowing:

*A frozen frozen sinister tundra called The Thousand Needles of Eternal Torture
*Nearby the sea The Pregnant Sea Of Zombie Wales,
*The glacier The Looming Terror starting in the adjutant worldmap tile,
*A human city of Milksugars.
*A goblin tower
*A chasm full of GCS in
*A freezing mountain
*A cold forest, a magma pipe
*An underground river. 
*A haunted desert
*A haunted swamp
*A Terrifying Volcano with skeletal fire imps
*Tropical wetlands
*A 30+ z waterfall
*A Terrifying glacier
*HFS
*A cave full of kobolds that guards the volcano

... I think someone has been messing with the worldgen parameters.
 

Don't forget an iron ore and the beautiful skeletal eagles, remarkable for their talons. Your favorite animal.
Add those to.
Also, skeletal carp in the underground river.
And zombie elephants.

I recommend some crazy tribal humans, can't go wrong with that.
Yes, and skeletal jellyfish and hoary marmoths(sp?).
Why do I see no mermaids on this list?
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

darksaiyan

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Re: DorfQuest - We need no damn arms!
« Reply #114 on: August 08, 2009, 05:53:25 pm »

That should be enough... Urist should go already - he's got adventures to do.
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Armok

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Re: DorfQuest - We need no damn arms!
« Reply #115 on: August 09, 2009, 06:41:36 am »

Settle on a tile that has all of the folowing:

*A frozen frozen sinister tundra called The Thousand Needles of Eternal Torture
*Nearby the sea The Pregnant Sea Of Zombie Wales,
*The glacier The Looming Terror starting in the adjutant worldmap tile,
*A human city of Milksugars.
*A goblin tower
*A chasm full of GCS in
*A freezing mountain
*A cold forest, a magma pipe
*An underground river. 
*A haunted desert
*A haunted swamp
*A Terrifying Volcano with skeletal fire imps
*Tropical wetlands
*A 30+ z waterfall
*A Terrifying glacier
*HFS
*A cave full of kobolds that guards the volcano

... I think someone has been messing with the worldgen parameters.
 

Don't forget an iron ore and the beautiful skeletal eagles, remarkable for their talons. Your favorite animal.
Add those to.
Also, skeletal carp in the underground river.
And zombie elephants.

I recommend some crazy tribal humans, can't go wrong with that.
Yes, and skeletal jellyfish and hoary marmoths(sp?).
Why do I see no mermaids on this list?
The tile should also have beautiful, innocent mermaid migrating every year that can be bread in captivity for their valuable bones.
Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Myroc

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Re: DorfQuest - We need no damn arms!
« Reply #116 on: August 09, 2009, 08:10:07 am »

Settle on a tile that has all of the folowing:

*A frozen frozen sinister tundra called The Thousand Needles of Eternal Torture
*Nearby the sea The Pregnant Sea Of Zombie Wales,
*The glacier The Looming Terror starting in the adjutant worldmap tile,
*A human city of Milksugars.
*A goblin tower
*A chasm full of GCS in
*A freezing mountain
*A cold forest, a magma pipe
*An underground river. 
*A haunted desert
*A haunted swamp
*A Terrifying Volcano with skeletal fire imps
*Tropical wetlands
*A 30+ z waterfall
*A Terrifying glacier
*HFS
*A cave full of kobolds that guards the volcano

... I think someone has been messing with the worldgen parameters.
 

Don't forget an iron ore and the beautiful skeletal eagles, remarkable for their talons. Your favorite animal.
Add those to.
Also, skeletal carp in the underground river.
And zombie elephants.

I recommend some crazy tribal humans, can't go wrong with that.
Yes, and skeletal jellyfish and hoary marmoths(sp?).
Why do I see no mermaids on this list?
The tile should also have beautiful, innocent mermaid migrating every year that can be bread in captivity for their valuable bones.
And absolutely no microcline.

Edit: Or Orthoclase.
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We all have problems. Some people just have more awesome problems than others.
Getting angry is fun. Getting angry over petty things even better.

JohnieRWilkins

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Re: DorfQuest - We need no damn arms!
« Reply #117 on: August 10, 2009, 12:54:10 am »

Sorry for the hijack.

The tile should also have beautiful, innocent mermaid migrating every year that can be bread in captivity for their valuable bones.



Breading mermaids for their valuable bones. Yes, it's what it sounds like.
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- But honestly, if you think
If we could miniaturize things, we would have everybody wielding drawbridges and utterly atomizing

Dragooble

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Re: DorfQuest - We need no damn arms!
« Reply #118 on: August 10, 2009, 01:05:25 am »

don't worry guys. he's probably just working on this MASSIVE request of ours. remember that long hiatus with do not trust the rainbow snail?
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A creature the size of europe can occupy only one tile.

Sensei

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Re: DorfQuest - We need no damn arms!
« Reply #119 on: August 10, 2009, 09:47:43 pm »

Magma lake.

Magma lake.

MAGMA LAAAAAAAKE.
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