This mafia really was deeply tiring, and it didn't help that nothing I could use worked out.
About Day 2, when I struck my attack on Vector/Jim I got thrown off by two things really:
1. Jim and Vector's defense. Vector's Mafia chat is right: I do look at appeals to push me back. I said that I just want to see someone crack one way or another. Jim's reply after my post failed that while Vector appealed well. It's what lead me to Jim over Vector
2. Web's dislike of me. I listened to you enough to aim at Vector at first, but it's hard to join you completely when I'm the second target. I then paniced thinking "If Vector turns up town Web will kill me, and we'll lose". When Free threw that barb to go after Jim, I jumped for it. I trusted your judgement as far as finding scum mostly.. but the target of me (proving you were wrong on one idea) along with the thought that YOU could be scum AND the odd defense of Jim..ugg.
In the end, though, it seems that we had a good few people who were very much in the spotlight-Toony, Jim, Web, and me-and we just ate each other. In fact, we ended up canceling each other out: Web accused Vector and me, I accused Vector and Jim, Toony (based on dead chat) thought Free Beer and Web. We ended up butting heads with each other and falling into each other's radar.
As for my Bet.. it was nervewracking.. a thrill.. and something I DON'T recommend anyone do.
Sidenote: Jim, Vector had it right: I would've pulled my bet from you if you appealed to me instead of accused me. It was the 'accuse, but don't vote' that got me to attack so harshly.
Fun game overall. I HATE having to be away on second shifts, since that's when most of the action is. It makes me afraid to join another one. I do wonder if another 'simple' game can show up though: without many roles it makes for VERY interesting situations and makes a nice counterpoint to Para.