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Author Topic: Brink - Bethesda and Splash Damage's new FPS  (Read 9807 times)

Aqizzar

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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
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Richochet

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Re: Brink - Bethesda and Splash Damage's new FPS
« Reply #16 on: July 27, 2009, 05:46:29 pm »

Catchy.

What's with all the FPS/RPG's going around nowadays?
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Okenido

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Re: Brink - Bethesda and Splash Damage's new FPS
« Reply #17 on: July 27, 2009, 05:47:28 pm »

So yeah.

Any other information other than it's going to be a shooter, and its setting?
« Last Edit: July 27, 2009, 05:51:22 pm by Okenido »
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Zironic

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Re: Brink - Bethesda and Splash Damage's new FPS
« Reply #18 on: July 27, 2009, 06:19:33 pm »

Catchy.

What's with all the FPS/RPG's going around nowadays?
1.We can now have very nice graphics, why not make an immerisive first person RPG.
2.It depends on your definiton of RPG.
3.It seems the rpg aspect is limited - it's more of a cusomize your look, weapons etc, but not a - you've gain a level in badass thing.
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Yanlin

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Re: Brink - Bethesda and Splash Damage's new FPS
« Reply #19 on: July 27, 2009, 06:25:46 pm »

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Ampersand

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Re: Brink - Bethesda and Splash Damage's new FPS
« Reply #20 on: July 27, 2009, 07:05:11 pm »

The last classical RPG that Bethsoft made was Morrowind.

Ever since then, they've jumped on the same 'accessibility' bandwagon that other developers were on, in order to keep a 'positive experience'. Dumb down the game mechanics. Ensure there is no chance of them sticking their arms outside of the vehicle. The boat must not be rocked.
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Servant Corps

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Re: Brink - Bethesda and Splash Damage's new FPS
« Reply #21 on: July 27, 2009, 07:18:03 pm »

The last classical RPG that Bethsoft made was Morrowind.

I don't get it. It still seem pretty Actiony to me.
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Cthulhu

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Re: Brink - Bethesda and Splash Damage's new FPS
« Reply #22 on: July 27, 2009, 07:19:39 pm »

NO ACTION IN RPGS
NO PLAYER SKILL INVOLVED
ROLL THE DICE, DON'T HAVE FUN
HAVING FUN?  GTFO, THIS IS AN RPG, FUN IS NOT ALLOWED
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Duke 2.0

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Re: Brink - Bethesda and Splash Damage's new FPS
« Reply #23 on: July 27, 2009, 07:21:23 pm »

The last classical RPG that Bethsoft made was Morrowind.

I don't get it. It still seem pretty Actiony to me.
Action does not exclude classical RPG's. Not to mention we should emulate the good points of older classical RPG's as opposed to the hardware limitations of such games. It is taking away the ability to tell a Story and putting in the ability to make a Hollywood Movie.
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Dakk

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Re: Brink - Bethesda and Splash Damage's new FPS
« Reply #24 on: July 27, 2009, 07:45:30 pm »

^
This.
A good RPG is not exclusively a roll dize/receev deth super complex set of rules with a fantasy setting, a good RPG is a game that lets you customize who your character to effective become him/her/it, and a game that can tell a story well enough to keep you interested. Action RPGs have been around for a long time, they've just got a spotlight for some years now, but the problem is that today's developers started dumbing things down in favor of the action aspect while retaining only some RPG aspects.

What non casual gamers want is an action rpg with good a good chunk of action, but without losing much of its RPG aspects, mainly an interesting plot, decent convincing NPCs, and other things to do apart from hacking everyone to pieces.

Oblivion was pure coded irony. While it was dumbed down to please casual players, it was too long and too large to be considered casual, thus casual gamers would drop it after a little while, and non casual gamers didn't like it so much because it lacked depth, which was removed to please casuals.

You can't please everyone  :-\

Doesn't mean its impossible to make a deep action rpg that pleases both sides, but doing so requires alot of work and time, something companies won't do for being too scared to fail AND because, for them, there's no point in making such thing since making a game with half the effort would get them good money already.
« Last Edit: July 27, 2009, 07:52:47 pm by Dakk »
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Aqizzar

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Re: Brink - Bethesda and Splash Damage's new FPS
« Reply #25 on: July 27, 2009, 07:52:14 pm »

Sure you can.  Make Deus Ex again.  Not a sequel, just make the same game with all the bugs and shitty graphics fixed up.  Then tell me how much detail you need in your Action RPG.

Flamewar over definition of RPG?  Oh Hell yes.
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

Yanlin

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Re: Brink - Bethesda and Splash Damage's new FPS
« Reply #26 on: July 27, 2009, 07:53:23 pm »

Sure you can.  Make Deus Ex again.  Not a sequel, just make the same game with all the bugs and shitty graphics fixed up.  Then tell me how much detail you need in your Action RPG.

Flamewar over definition of RPG?  Oh Hell yes.

Oh not that again...
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Virtz

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Re: Brink - Bethesda and Splash Damage's new FPS
« Reply #27 on: July 27, 2009, 08:01:39 pm »

NO ACTION IN RPGS
NO PLAYER SKILL INVOLVED
ROLL THE DICE, DON'T HAVE FUN
HAVING FUN?  GTFO, THIS IS AN RPG, FUN IS NOT ALLOWED
Because obviously that's no fun. "If it's not fun for me it's fun for no one!"  ::)
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Zironic

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Re: Brink - Bethesda and Splash Damage's new FPS
« Reply #28 on: July 27, 2009, 08:31:37 pm »

We should just make a topic - RPG vs. FPS vs. FPG Flame war.
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Servant Corps

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Re: Brink - Bethesda and Splash Damage's new FPS
« Reply #29 on: July 27, 2009, 08:32:35 pm »

NO ACTION IN RPGS
NO PLAYER SKILL INVOLVED
ROLL THE DICE, DON'T HAVE FUN
HAVING FUN?  GTFO, THIS IS AN RPG, FUN IS NOT ALLOWED

But ProgressQuest is fun.
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I have left Bay12Games to pursue a life of non-Bay12Games. If you need to talk to me, please email at me at igorhorst at gmail dot com.
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