So, normally I would just try this out and see what happens (fun) but this fort I really like and want to both play it straight and not savescum it, so here is the problem I face:
I am building a Moria styled hall, really friggin' huge, which will also be a cistern of epic proportions. Just cuz. The basic plan is to use the aquifer on the map to provide a continuous water flow that will power a massive bank of water wheels ( a 46x23 area, I think ) to provide power for more fun stuff. The channel level would look something like this:
X = solid walls
F = fortifications
= open area on this level
(design simplified and scale altered)
XXXXXXXXXXXXXXXXXXXXXXX
Cistern
XXXXXXXXFFFFFFFXXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX X
XXXXXXXX X <= H2O
XXXXXXXX X
XXXXXXXX X XXXX
XXXXXXXX X XXXX
XXXXXXXX X XXXX
XXXXXXXX XXXX
XXXXXXXX XXXX
XXXXXXXX XXXX
From the side, the aquifer looks roughly like this:
A = aquifer soil
_ = Top of Cistern (intended for now)
AAAAAAA
AAAXXXX
AAAAAXX
XXXXXXX
_______
Now, my question is what is the best way to drain from the aquifer here? Since the aquifer layer is surrounded by a stone layer, I was thinking either:
. = Chanel
U = Escape staircase with hatch above
(Above top of cistern)
AAAXXXXX
AAAF . X
AAAF . X
AAAF U X
AAAXXXXX
(Top of Cistern)
XXXXFFFX
XXXX X
XXXX X
XXXX U X
XXXXXXXX
Which would that require aquifers drain trough fortifications on their borders, or:
V = Down ramp in Aquifer soil
^ = up ramp
(Above top of cistern)
AAAAAXXX
AAAAV X
AAAAV U
AAAAV X
AAAAAXXX
(Top of Cistern)
XXXXFFFX
XXXX^ X
XXXX^ U
XXXX^ X
XXXXXXXX
Which will work but seems to have alot more potential for drowning. There will of course be redundant safety measures and floodgates involved. Suggestions?