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Author Topic: Map Transfering.  (Read 473 times)

JFloyd

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Map Transfering.
« on: July 25, 2009, 11:12:27 pm »

Would it be possible to make a a generated map, then give it someone else with the save files on it?
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Eduren

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Re: Map Transfering.
« Reply #1 on: July 25, 2009, 11:18:54 pm »

Each map you generate has its own save files in data/save/. They're numbered in the order you gen them. Just zip the file up, give it to someone and they'll have that region (if there is already a fortress/adventurer saved to it, thats what they'll get).
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I don't know.  Duke wants me to stop playing mafia.
That's the sign of an abusive boyfriend, Toony... you don't have to listen to him.

Judas Maccabeus

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Re: Map Transfering.
« Reply #2 on: July 26, 2009, 11:26:08 am »

It's also possible to provide the world generation information and seed (go to the Legends screen and press "p", it creates several files, one called "region#_world_gen_param.txt", the "#" being whichever number the region is).  This theoretically creates the same world every time, and can be provided as text to whomever you want to send it to, or even, say, posted here for general use (since it's just text you don't even have to send the actual file).   World generation can vary depending on operating system and version, however, so it's not foolproof.  It also doesn't transfer any fortresses or adventurers made after world gen, of course.
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I'm talking about the bronze colossus. It's supposed to be made entirely of bronze.
But really he's just a softie inside. They all are really. When megabeasts come to your fort you never welcome them inside and give them a hug, do you. You heartless bastards...