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Author Topic: Butchering dead animals  (Read 864 times)

Lord Dakoth

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Butchering dead animals
« on: July 25, 2009, 10:14:21 pm »

My fort recently fought off a swarm of harpies, even though it is not even in its second year. I was able to beat off the little bastards with no fatalities.

Now, I'm having trouble getting my butcher to butcher the corpses. I try to add the task "Slaughter a Dead Animal" at the butcher's workshop, but he instantly cancels the job, and gives the error message, "Urist McHarpyBait cancels Butcher a Dead Animal: Needs unrotten corpse blah blah blah."

I checked, just to make sure, and I have about half a dozen Harpy corpses lying around my fort's courtyard, in plain sight. They are all quite unrotten. They are not forbidden.

Someone help me, please? I really would like to have a stock of Harpy Leather Loincloths...
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dragon0421

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Re: Butchering dead animals
« Reply #1 on: July 25, 2009, 10:41:08 pm »

According to the wiki, most if not all humanoids cannot be butchered by any means.

It also mentions a NOT BUTCHERABLE flag in the object raws, but I couldn't find anything like that for any creatures...

Your experience seems to prove the first statement. I was hoping to find a way to mod the game for you, but it eludes me.
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ManaUser

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Re: Butchering dead animals
« Reply #2 on: July 25, 2009, 11:09:40 pm »

Harpies have the [BUTCHERABLE_NONSTANDARD] flag. According to the wiki that means they can't be butchered unless they're tamed first, which is impossible, because they don't have either [PET] or [PET_EXOTIC].

But would you really want to butcher a harpy? I mean they talk, they have boobs... it would be more than a little creepy, don't you think?
« Last Edit: July 25, 2009, 11:15:13 pm by ManaUser »
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Akur Akir Akam!

Skorpion

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Re: Butchering dead animals
« Reply #3 on: July 25, 2009, 11:27:17 pm »

You never know, they might be tasty.

Gotta be better than dimple cup spawn biscuits.
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The *large serrated steel disk* strikes the Raven in the head, tearing apart the muscle, shattering the skull, and tearing apart the brain!
A tendon in the skull has been torn!
The Raven has been knocked unconcious!

Elves do it in trees. Humans do it in wooden structures. Dwarves? Dwarves do it underground. With magma.

XSI

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Re: Butchering dead animals
« Reply #4 on: July 26, 2009, 03:13:05 am »

You're saying it might be a little creepy for dwarves to eat a harpy, but really, they eat raw vermin, and in good areas they may decide to shove a live fairy into their mouth.

Harpies are just overgrown goth fairies.

edit: besides that, distance has something to do with it, the butcher also needs a -nearby- unrotten corpse, which I assume is to prevent him from running into the gcs's webs to butcher a groundhog.
« Last Edit: July 26, 2009, 03:15:20 am by XSI »
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What kind of statues are your masons making, that you think they have "maximum exposure"?
(Full frontal ones, apparently.  With very short beards.) 

Lord Dakoth

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Re: Butchering dead animals
« Reply #5 on: July 26, 2009, 03:26:16 pm »

Harpies have the [BUTCHERABLE_NONSTANDARD] flag. According to the wiki that means they can't be butchered unless they're tamed first, which is impossible, because they don't have either [PET] or [PET_EXOTIC].

But would you really want to butcher a harpy? I mean they talk, they have boobs... it would be more than a little creepy, don't you think?

Hmm, maybe it's time for a little modding...

And really, this is the forum where players discuss the most efficient way for disposing of Dwarven children. *Harpy Boob Gloves* would be a 2 on the scale of creepiness.
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ManaUser

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Re: Butchering dead animals
« Reply #6 on: July 26, 2009, 04:35:36 pm »

But you're not actually eating the children, are you?

...or had that just not occurred to you yet?
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timmeh

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Re: Butchering dead animals
« Reply #7 on: July 26, 2009, 04:38:01 pm »

But you're not actually eating the children, are you?

...or had that just not occurred to you yet?

Brilliant!!!
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On the Wall is a Masterfully engraved carving of Urist McHardcastle and Goblins. Urist McHardcastle is surrounded by the Goblins. The Golbins are stamping on Urist McHardcastle. Urist McHardcaste is laughing at the Goblins. The carving related to the prolonged and bloody death of Urist McHardcastle in the Fall of 1659, the Winter of 1659, and the Spring of 1660. On the engraving is an image of Cheese.

Phantom

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Re: Butchering dead animals
« Reply #8 on: July 26, 2009, 04:40:11 pm »

*look of horror*
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Judas Maccabeus

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Re: Butchering dead animals
« Reply #9 on: July 26, 2009, 04:51:39 pm »

But you're not actually eating the children, are you?

Well... not dwarf children...

*munches idly on a kitten-meat biscuit*
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I'm talking about the bronze colossus. It's supposed to be made entirely of bronze.
But really he's just a softie inside. They all are really. When megabeasts come to your fort you never welcome them inside and give them a hug, do you. You heartless bastards...

Lord Dakoth

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Re: Butchering dead animals
« Reply #10 on: July 26, 2009, 06:46:48 pm »

But you're not actually eating the children, are you?

...or had that just not occurred to you yet?

I think you just solved my food shortage problem.
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Rowanas

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Re: Butchering dead animals
« Reply #11 on: July 26, 2009, 07:24:15 pm »

I believe the phrase is "Two birds, one stone".

Another appropriate phrase might be "get the hell away from me, you monster".
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I agree with Urist. Steampunk is like Darth Vader winning Holland's Next Top Model. It would be awesome but not something I'd like in this game.
Unfortunately dying involves the amputation of the entire body from the dwarf.

Skorpion

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Re: Butchering dead animals
« Reply #12 on: July 26, 2009, 07:36:03 pm »

You have a food shortage? I've got a huge surplus, because I thought the migrant wave would be the right time to get a load of livestock killed and processed.

I thought wrong; goblins ambushed and I spotted chalk.
So I dug into it, and discovered what I was hoping for; magnetite, lignite, and native platinum.
And a huge amount of work that distracted all the haulers.
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The *large serrated steel disk* strikes the Raven in the head, tearing apart the muscle, shattering the skull, and tearing apart the brain!
A tendon in the skull has been torn!
The Raven has been knocked unconcious!

Elves do it in trees. Humans do it in wooden structures. Dwarves? Dwarves do it underground. With magma.

Maw

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Re: Butchering dead animals
« Reply #13 on: July 26, 2009, 08:19:35 pm »

*look of horror*

... at the thought....

.... or because you didn't think of it first?
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The three stages of information assimilation in bay 12:
1)horror
2)curiosity
3)weaponization

Phelix

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Re: Butchering dead animals
« Reply #14 on: July 27, 2009, 02:11:29 am »

You never know, they might be tasty.

Gotta be better than dimple cup spawn biscuits.

DELICIOUS DYE!
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"An Ambush! Curse them!"
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