The elves are slightly xeno-phobic, often trying to convert those who come to them to Scyr, but they let their faith go when dealing with potential allies and trade-assets.
The elves that worship Scyr are divided into 9 houses. These houses are each autonomous bodies which govern themselves, their names are as follows, listed with their names are the sections of Scyr's Military associated with them
Keryth Dawnguard Sentinels
Belath Seekers
Leshere Dawnguard Sentinels
Silath House Riflemen
Hakar Dawnguard Invictors
Shyeel Battle Mages
Ravan Dawnguard Invictors
Vaarn Soulless
Scient Dawnguard Invictors
Battle Mages
Battle Mages of the elves wield the terrible powers of the arcanik, the lifeblood of Scyr, through his blessings they harness his divine might through gauntlets to use against those who stand against the unified houses. Their gauntlets are crafted in an unknown fashion and each fallen battle mage is recovered so that his harnessing equipment can be handed down to another battle mage who has earned the honor of bearing them.
Dawnguard Invictors
The Dawnguard Invictors represent the elite of the Dawnguard, they hold the front-line in defence of their home and form the spear to annihilate their enemies, they wield long, thin blades in sharp contrast to their sentinel brethren. These use these weapons with unnatural grace and agility, each taking on as many opponents as he feels able to.
Dawnguard Sentinels
The Dawnguard Sentinels represent the backbone of the Elven Houses, they are the grunt infantry and the police force, they wield large swords, seeking to crush their enemies with their weight of numbers. They wear heavy-plate armor and forsake shields.
House Riflemen
The riflemen form the long-reaching line for the armies abroad. They wield heavy rifles capable of deliviering punishing firepower against armies that so greatly outnubmer them. Rather than haphazardly firing into the enemy, a rifleman is trained to take careful aim and regard each trigger pull as a prospective kill.
Seekers
The seekers are the long-reaching arm of Scyr, they are trained to survive in enemy territory and in hostile terrain, they serve as the assassins and spies of Scyr as well as able-bodied warriors. They wield light-swords and crossbows.
Soulless
The house of Vaarn was cursed when it fell from Scyr's grace, one in every two children born is born soulless, the forsaken children of Scyr who move as machines and stare-blank eyed as they move with precision and lethality.
The Magic the battle mages harness is not really magic but instead part of the reason that has lead to Scyr's demise, he grants each of his mages a piece of his divinity for them to perform wondrous deeds in his name.
The elves use heavy plate armor, a generic mix-and-match set which allows lighter half-plate armor and thin strap armor as well as the cumbersome Dawnguard plate.
The elves also possess gunpowder technology, tho soley in the House Silath, where they produce limited numbers of rifles to give to their House Riflemen.