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Author Topic: Borderlands  (Read 68755 times)

Micro102

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Re: Borderlands
« Reply #480 on: February 11, 2010, 12:26:31 pm »

Yeah the levels scaled way too quickly, one level difference means an entirely different way of fighting.
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Asehujiko

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Re: Borderlands
« Reply #481 on: February 11, 2010, 02:14:23 pm »

I just got the underdome addon and found out that it consists of 375 waves of random enemies with a few arbitrary gimmicks tossed in. TYVM for giving me Kick Ass, Dead Aim, Weapon Masters and Naked on wave 95(boss, Reaver) on my first long tournament. It's totally enjoyable to replay that entire three hour fight with NO other rewards after he hit me through a tiny hole in my cover several times as fast as the Reaver's Edge can fire.
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Tremble, mortal, and despair! Doom has come to this world!
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The Scout

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Re: Borderlands
« Reply #482 on: February 15, 2010, 01:51:41 pm »

Actually, on this play through Mothrakk was way too easy.

I was level 25, with a 400, 30% health boost shield, and a x4 corrosive sniper.
Didn't take long at all to kill. Also, if you get up on the cliffs, The bloodwing can get it.

Of course last time I used a machine gun runner, and died quite a few times.




Rakkinishu insta killed me and my friend several times so we ran it over.
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Duuvian

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Re: Borderlands
« Reply #483 on: February 16, 2010, 01:04:39 am »

I found a level 19 119 damage 3 round combat rifle on my soldier at about level 15. It was ranked as green and was the best rifle I found until about level 35 when I found the fully automatic 12 round scoped Destructor unique (orange) rifle. Other then that I found a Glorious Revolution, I think it has a 230 round capacity (with overload). I haven't played the game in a while since me and a friend were playing a Soldier and a Hunter on the Xbox version.

Also, anyone found a Double Anarchy submachine gun and used it for a while? It shoots 4 rounds at a time like a shotgun (which shoots usually 9-15 or so bullets slowly) but at submachine gun speeds

I used it over a shotgun as a soldier class, which has skills which increase shotguns' efficiency.
« Last Edit: February 16, 2010, 01:47:27 am by Duuvian »
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ToonyMan

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Re: Borderlands
« Reply #484 on: May 09, 2010, 05:35:05 pm »

Been playing this game the WHOLE past weekend, such an odd trend for me. Anyway.
The game is really good and I only have two complaints after like 10 hours of play time so far.

1.  The driving is really lousy.  The controls are too sloppy and frustrating.
2.  The skill point tree is lacking, I wish there was more skills you could get.
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Rashilul

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Re: Borderlands
« Reply #485 on: May 10, 2010, 02:49:46 pm »

Well, taking advantage of this bump, does anyone want to try and make a Bay12 Borderlands team again? I think the last one failed due to no one being able to host (I can't) or scheduling problems or some such.
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Cthulhu

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Re: Borderlands
« Reply #486 on: May 10, 2010, 02:52:14 pm »

I might join that.  I can't host either though.  Did they ever fix the hilaribad hosting problems?  It's worse than Warcraft 3 in there.
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Rashilul

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Re: Borderlands
« Reply #487 on: May 10, 2010, 02:55:43 pm »

I might join that.  I can't host either though.  Did they ever fix the hilaribad hosting problems?  It's worse than Warcraft 3 in there.
*Shrug*

...Probably not.
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Charmander

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Re: Borderlands
« Reply #488 on: May 10, 2010, 04:32:30 pm »

My offer from above stands, as well.

Haven't played in a while, but it was definitely enjoyable.
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nenjin

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Re: Borderlands
« Reply #489 on: May 10, 2010, 04:40:56 pm »

I'm sure there's 33 pages of complaints about the game here, but I have to add my own.

This game was a huge, huge disappointment for me. I put about 20 hours into it the first couple of weeks, and then have almost never looked back.

Where to begin...

I guess #1 is the story. Yes, it's funny. Yes, it's got lots of nerd humor. But the world isn't cohesive. The storyline is one slapdash reason to go from point A to point B. And the ending.....

Spoiler (click to show/hide)

#2. The weapons. The thing that is supposed to be the central fun element of the game turned out to be only be half as much fun as they thought. Just like Diablo, 80% of what you pick up you sell. 90% of what you pick up isn't what you're looking for. 8% of what you find is an upgrade, and 2% actually blows your mind with how good it is.

The lack of armor, tweaks, upgrades or anything else just left a big hollow feeling in me as I played through. Shields were either epic, or not getting used. Artifacts are equip-and-forget upgrades as well. The itemization was just too simplistic. The ONLY thing that struck me as truly cool was the Class Mods. But again, because of the underlying issues with itemization...I stuck with one 95% of them time and sold the rest.

#3. The RPG aspects. The character upgrades, like the itemization, was shallow and simplistic. The only mildly interesting part is customizing your niche for team play. But the rest is like a bad knock off of WoW. "Reduce this cool down, increase damage by this percentage." Snnnoooooooreeeeeeeee. The character abilities rarely add anything new. The token elemental abilities again feel out of place. Having corrosion and shock and fire on certain weapons made sense. But magical special orbs that make all your specials elemental? It just didn't make any sense, and again felt like they were just throwing stuff together. A shock gun is cool. A phase-shifting hottie who attacks with ACID? Uh.......no.

#4. The co-op play. Again, this had me really excited. A full-blown co-op shooter/Diablo hybrid? But they planned it out so fucking poorly.

If you are playing with a low level person, either you have to re-roll a character so they can do quests, or they are doomed to be power-leveled by you. They won't be able to use ANY of the shit they get in your game because of level differences, and will miss out on a lot of the quest-chain rewards.

It's hard to "bring people into a game of Borderlands" and even people that are playing together regularly have to be careful to advance together. It was just so poorly planned. The last one of my friends to get Bordelands got absolutely shafted. His first experience with the game was running around with three 20's, and getting one-shotted by everything we fought while doing no damage to it. I think he played a total of three times.

#5. Handling and consolization. This was a pathetic job of a port. They barely made any attempt to optimize controls or options for the PC, meaning any time I reinstall BL, I have about 10 minutes of .cfg and .ini tweaks ahead of me, where half of that data is stored in places OTHER than the game directory. Holy fucking shit, I normally don't get mad when ports are half-done, but these guys seriously gimped their game for the PC. The shooting feels WRONG and the default controls are annoying.

I had some fun with my friends in BL, I won't deny that. I even bought the Island of Dr. Ned purely for the zombies. But I feel like I wasted money on BL for how much I got out of it, and regret not pirating it. The future expansions have just reinforced the idea that the whole game is a big fucking joke. I wish them the best as they continue to capitalize on the humor and nothing else.

Lastly, hosting is NOT fixed, even today. About 2 months ago, a friend and I had recently reinstalled and found BL was the only thing we could play atm. After 20 minutes of dicking around with the connections (router DMZ and others), I finally was able to get myself to host. But it's not fixed by any extent. It's about as problematic as it was after the first major patch.
« Last Edit: May 10, 2010, 04:55:58 pm by nenjin »
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Mephisto

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Re: Borderlands
« Reply #490 on: May 10, 2010, 08:29:40 pm »

#4. The co-op play. Again, this had me really excited. A full-blown co-op shooter/Diablo hybrid? But they planned it out so fucking poorly.
If that's what interests you, I would have suggested Hellgate: London a few years ago. Now that the servers are down, it's only good for single-player.
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Rashilul

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Re: Borderlands
« Reply #491 on: May 10, 2010, 11:26:10 pm »

But we still really need a host. Maybe I could try to host after all these updates?
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Level_8_Mudcrab

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Re: Borderlands
« Reply #492 on: May 11, 2010, 06:41:23 am »

I wouldn't mind playing this, I never actually got very far into it, though I've had it for awhile. I think I had hosting set up. I know the hosting fixes work, atleast for my friend, he was hosting a game or two about month ago.

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Rashilul

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Re: Borderlands
« Reply #493 on: May 11, 2010, 11:00:47 pm »

Well, everyone'll have to give their account names to everyone else. Guess what mine is.

ALSO, I'll be hosting a public server named "DFBay12" when I can, see if you can join.
« Last Edit: May 11, 2010, 11:08:04 pm by Rashilul »
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Rashilul

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Re: Borderlands
« Reply #494 on: May 11, 2010, 11:16:00 pm »

Oh well, someone unrelated joined, so I know it works now. YEEEESS.

We need timezones too, I'm at mountain time, and am available during weekday nights and almost all of the weekend.
« Last Edit: May 11, 2010, 11:17:53 pm by Rashilul »
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