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Author Topic: Dwarf Therapist (LATEST 0.5.7 7/13/10 see first post)  (Read 620690 times)

genveir

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1425 on: July 11, 2010, 10:04:24 am »

For legacy the offsets are:

translation_vector      = 0x017be13c
language_vector         = 0x017be10c
creature_vector         = 0x0177947c
dwarf_race_index        = 0x0157e1cc

but it looks like some other stuff has changed too.
« Last Edit: July 11, 2010, 10:05:56 am by genveir »
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spooq

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1426 on: July 11, 2010, 10:14:34 am »

:o this not working is almost a game breaker for me... organizing dwarfs ingame is just stupid

+1, but don't worry, DT will get updated quickly, it always does.
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havocx42

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1427 on: July 11, 2010, 10:14:50 am »

for  0.31.10 graphics

translation_vector      = 0x016d3404
language_vector         = 0x016d33d4
creature_vector         = 0x0168E75C
dwarf_race_index        = 0x014b9f1c

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shibdib

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1428 on: July 11, 2010, 10:23:29 am »

language_vector = 0x01ec72d4 (uncorrected:0x021133d4)
word_table = 0x00000058
translation_vector = 0x01ec7304 (uncorrected:0x02113404)
Dwarf Race = 0x01cade1c (uncorrected:0x01ef9f1c)



cant get the creature vector tho
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Heavenfall

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1429 on: July 11, 2010, 10:32:12 am »

:o this not working is almost a game breaker for me... organizing dwarfs ingame is just stupid

There's nothing "almost" about it for me.
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Upon him I will visit famine and a fire, until all around him desolation rings
and all the demons in the outer dark look on amazed and recognize
that vengeance is the business of a dwarf

shibdib

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1430 on: July 11, 2010, 10:32:53 am »

:o this not working is almost a game breaker for me... organizing dwarfs ingame is just stupid

There's nothing "almost" about it for me.

ya i take that back.. jus tried to play without it and couldnt do it
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Chattox

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1431 on: July 11, 2010, 11:01:34 am »

Probably a stupid question, but what do I do with those vectors?
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"10 z levels down, 10 tiles north is some blood, i shall go clean it before it drives me to insanity with it's crimson color"
The setting of Half-Life 2 Episode 3's release: "It is the 41st Millennium. For more than a hundred centuries the Gabe has sat immobile on the..."

shibdib

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1432 on: July 11, 2010, 11:04:59 am »

Probably a stupid question, but what do I do with those vectors?

nothing, cause none of them work... shown by the fact that we have 3 different ones already
« Last Edit: July 11, 2010, 11:06:39 am by shibdib »
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Heavenfall

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1433 on: July 11, 2010, 11:08:24 am »

the offsets genveir posted works for the legacy version
edit: or maybe not.
« Last Edit: July 11, 2010, 11:22:17 am by Heavenfall »
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Upon him I will visit famine and a fire, until all around him desolation rings
and all the demons in the outer dark look on amazed and recognize
that vengeance is the business of a dwarf

ChopperDave

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1434 on: July 11, 2010, 11:08:46 am »

Copy the etc/memory_layouts/windows/v<LATEST_OLD_VERSION>.ini to etc/memory_layouts/windows/v<NEWVERSION>.ini and replace the vectors with the new ones. But without the creature vector there is nothing to be done.

[info]
checksum                = 0x4c398089
version_name            = v0.31.10 (graphics)

[addresses]
translation_vector      = 0x01936ba4
language_vector         = 0x01936b74
creature_vector         = 0x0
dwarf_race_index        = 0x0171d6bc

[offsets]
word_table              = 0x00000058
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Give an elf a fire and he will be warm for a day. Toss him 20z levels into the magma sea and he will be warm for the rest of his life.

shibdib

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1435 on: July 11, 2010, 11:09:45 am »

Copy the etc/memory_layouts/windows/v<LATEST_OLD_VERSION>.ini to etc/memory_layouts/windows/v<NEWVERSION>.ini and replace the vectors with the new ones. But without the creature vector there is nothing to be done.

[info]
checksum                = 0x4c398089
version_name            = v0.31.10 (graphics)

[addresses]
translation_vector      = 0x01936ba4
language_vector         = 0x01936b74
creature_vector         = 0x0
dwarf_race_index        = 0x0171d6bc

[offsets]
word_table              = 0x00000058


every1 is getting different vectors
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Chattox

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1436 on: July 11, 2010, 11:17:23 am »

I see, is the creature vector simply not there anymore?
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"10 z levels down, 10 tiles north is some blood, i shall go clean it before it drives me to insanity with it's crimson color"
The setting of Half-Life 2 Episode 3's release: "It is the 41st Millennium. For more than a hundred centuries the Gabe has sat immobile on the..."

DwarfEngineer

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1437 on: July 11, 2010, 11:21:27 am »

I got it working (for me anyway) on graphical mode, windows 7 (64-bit, if that matters).  Had to manually dig for some of the dwarf offsets.  Everything after states was offset by an additional 0x48.  (States may be too, wasn't sure what that field is)

In order to find the creature vector, I had to set the nickname of one of my dwarves to 'this_is_a_long_name'

31.09 Graphical:
Spoiler (click to show/hide)

31.10 Graphical:
Spoiler (click to show/hide)

(Fixed version number in 31.10 file)
« Last Edit: July 11, 2010, 11:40:09 am by DwarfEngineer »
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Current Dwarf Therapist Maintainer - Tips

HeliumFreak

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1438 on: July 11, 2010, 11:37:12 am »

I got it working (for me anyway) on graphical mode, windows 7 (64-bit, if that matters).  Had to manually dig for some of the dwarf offsets.  Everything after states was offset by an additional 0x48.  (States may be too, wasn't sure what that field is)

In order to find the creature vector, I had to set the nickname of one of my dwarves to 'this_is_a_long_name'

31.09 Graphical:
Spoiler (click to show/hide)

31.10 Graphical:
Spoiler (click to show/hide)

Both of your files say this version_name            = v0.31.09 (graphics) but apart from that works fine for me thanks :)
« Last Edit: July 11, 2010, 11:44:36 am by HeliumFreak »
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shibdib

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Re: Dwarf Therapist (LATEST 0.5.6 6/29/10 see first post)
« Reply #1439 on: July 11, 2010, 11:38:59 am »

those latest vectors work great, thanks!
« Last Edit: July 11, 2010, 09:08:36 pm by shibdib »
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