Excellent updates, chmod!
Is there a way to separate out the old 40d# version Custom Professions so that I do not see them when connected to the newest version, and vis versa? If not, is it feature that could be added, maybe something like storing the data in a file in the therapist folder. I think that would also fix the other problem I have had in the past where backing up the folder and/or moving it to a new computer doesn't carry over the custom professions.
There is not currently a way to do that. You may be right that system-wide settings may not be the way to go. They do present problems as the program quickly outgrows its old features. And Your custom profs from 2010 should not have stuff like Suturing if you plan to use them on a 40d series fort.
I will consider saving prefs locally in the future.
Absolutley wonderful tool, chmod, thankyou.
Any chance of adding a method to the script editor that looks at what migrant wave a dwarf came in on? I know sorting by wave can be hit-or-miss, but being able to group by profession AND restrict the view to the latest immigrant wave would make wrangling those lazy retards even easier.
Are there any plans in the future to allow the scripting system to set/un-set labors?
Please go here and log a feature request ticket (
http://code.google.com/p/dwarftherapist/issues/list). I quickly lose track of feature requests on the forums.
Finally I can play properly! I found a bug though, I don't know if there's a proper place to report it. The leatherworking skill is reporting the skill value for tanning, not leatherworking.
This has been fixed, but not released yet.
The 7 step process doesn't work when using 0.5.0
I screwed up and disabled it on bad connections. Use 0.4.3 if you want to find stuff yourself.
In the meantime, I will hunt down the right offsets for 0.31.03.